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mpd18UseCase -- FRP style
by LFSaw on 03 Nov'14 17:40 inExample Modality implementation for the MPD18 [usecase](https://github.com/ModalityTeam/ModalityStuff/blob/master/cookbook/mpd18UseCase/mpd18UseCas
Simple Harmonic Motion
by rukano on 28 Oct'14 15:44 inWas just trying to reproduce the simple harmonic motion videos i've been watching. I think this is a compact and yet flexible way where you are able t
game of life
by Raver_Ale on 10 Sep'14 22:20 ina work in progress implementation of conway's game of life. some stuff still not working properly. Used the 1d cellular automaton by the berlin sc-gro
fun little instrument
by whillas on 11 Aug'14 14:41 inSimple Pulse with some delayed feedback and a 2D Slider as an interface. Sliding around gives different effects to just clicking in different spots.
Scanned Synthesis Visualisation
by Matthew Kane on 25 Feb'14 23:39 inVisualization of scanned string synthesis.
reception: gui (1)scanned synthesis (1)visualization (1)UPIC waveform editor
by snappizz on 12 Feb'14 00:21 inA fun little GUI toy emulating a freehand waveform editor as seen in Iannis Xenakis' UPIC software. Draw on the graph to edit an oscillator's waveform
Draw your waveform feat. silly pattern player
by rukano on 29 Jan'14 10:34 inA short demonstration how to change values in a buffer from a GUI. Also some presets added, because the mouse precision is not very good if you intend
reception: gui (1)Visual demonstration of aliasing/foldover (modified from James Harkins)
by jnarveson on 15 Jan'14 18:30 inJames Harkins already posted already excellent little visualizer for illustrating the importance of the Nyquist frequency - I just wanted to add a sli
Electric car
by Kosmas Giannoutakis on 12 Jan'14 14:23 inIn 2011 I took part in a competition for making sound design for the electric car in Germany. I didn't get any distinction but I think my sounding eng
reception: cool (1)The Collatz Scale
by henklass on 08 Jan'14 14:37 inSome time ago a did a thing on a series of numbers, that, as I learned later, was officially called the Collatz problem and it can be found on the Onl
ComparFeedback
by LFSaw on 21 Oct'13 12:12 inComparFeedback implements an FM feedback matrix based on the ComplexRes UGen. The number of nodes can be set when defining the synthesis engine. Compa
A QuNeo's Sampler melodic and expressive with different scales
by sebastienclara on 20 Oct'13 18:49 inEnv editor with knobs to edit individual points
by grirgz on 20 Oct'13 17:59 inI needed an Env editor with knobs to edit individual points. Maybe it can be useful to someone. You can zoom horizontally with shift+mouseDrag. Show a
Chopsticks GUI
by ludions on 09 Sep'13 18:12 inA GUI example of nesting Views and multiplying widgets, including mouse actions and Pen drawing for each of the views. Thanks to hjh for spotting an e
reception: fun (1)Waveshaping Synthesis GUI Demo 2
by Bruno Ruviaro on 09 Sep'13 05:01 inGraphical interface for experimenting with waveshape synthesis.
Waveshaping GUI Demo 1
by Bruno Ruviaro on 09 Sep'13 05:00 inVisualize the basic concept of waveshaping with a nice & straightforward GUI. This patch makes no sound.
Subtractive Synthesis GUI Demo 2
by Bruno Ruviaro on 09 Sep'13 04:57 inTranslucent "pad" interface to play with subtractive synthesis. White noise triggered by either Impulses of LFPulse, then filtered by a Band Pass Filt
Subtractive Synthesis GUI Demo 1
by Bruno Ruviaro on 09 Sep'13 04:53 inGraphical interface to play with subtractive synthesis. Use the 2D slider to choose filter frequency (x-axis) and filter rq (y-axis). Use the menu to