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Confetti3aX, John Conway's Game of Life; fast, Xenakis-inspired version

by henklass on 14 May'15 17:48 in graphic random xenakis conways game of life

John Conway's Game of Life, Xenakis-inspired version with lots of synths switched on by live cells. The slow, 1-bit-music version can be found at htt

Confetti 3a: Game of Life

by henklass on 14 May'15 17:38 in random graphics 1bit music conways game of life

It is relatively simple to convert Confetti3 ( http://sccode.org/1-4YU )to John Conway's Game of Life. You just need to change the rules and make sure

Confetti 3

by henklass on 14 May'15 17:33 in random graphics 1bit music

Confetti 3 converts random patterns of blocks to more or less structured images. Every block will adapt to the predominant color in its surroundings,

How to tempo-sync LFOs in Patterns across multiple instances of a Synth

by defaultxr on 12 Mar'15 05:42 in patterns sync lfo tempo

This code shows you how to tempo-sync the various oscillator types in SuperCollider. When you play the pattern, you should be able to hear that the ou

radio tunner and harmonica

by grirgz on 04 Feb'15 00:06 in

Maybe I should not post code which come directly from the SC documentation, but It's been years that I read this doc, I never listened to the code exa

The Beasties

by henklass on 16 Jan'15 18:56 in science life simulator

A life simulator. Beasties are running across the screen, eating, finding a mate and eventually dying. Every event has its own sound.

reception: cool (1)awesome (1)

mpd18UseCase -- FRP style

by LFSaw on 03 Nov'14 17:40 in mpd18 modalitycookbook

Example Modality implementation for the MPD18 [usecase](https://github.com/ModalityTeam/ModalityStuff/blob/master/cookbook/mpd18UseCase/mpd18UseCas

Entropy - Midterm: THX Deep Note Variation (musc-115-thx)

by Jonathan Coon on 30 Oct'14 09:14 in electronic experimental supercollider code synth synthesis sound design music computer synthesizer musc115thx thx deep note thx deep note

Each of these synths is a variation of SuperCollider code that replicates the TXH Deep Note. A tutorial for replicating the THX Deep Note can be foun

tb303

by olaf on 04 Sep'14 06:54 in gui synth tb303

Molecular music box 2

by grirgz on 28 Aug'14 02:27 in pattern generative molecular

Same algo, but instead of picking the next note in the scale, it take the next event in an event pattern, much more possibilities, I have fun for hour

fun little instrument

by whillas on 11 Aug'14 14:41 in feedback spacey instrument

Simple Pulse with some delayed feedback and a 2D Slider as an interface. Sliding around gives different effects to just clicking in different spots.

beat grid

by vividsnow on 16 Jul'14 01:57 in rhythmic beat prototype metre grid

prototype of simple metre beat grid running on server w/ synced TempoBusClock

rhythmoid

by vividsnow on 15 Jun'14 19:38 in sketch step rhythm

bankrupt robot's dance-machine )

tweets again

by aucotsi on 13 Nov'13 14:12 in sctweet tweets

random 303

by devilfish404 on 16 Aug'13 15:13 in

i found this somewhere as an example of obtrusive coding. i don't know who the original author is, sorry. I cleaned it a bit up as a study tool for my

004_111

by evilshadowtwin on 03 Aug'13 03:51 in unnamable

003_102

by evilshadowtwin on 03 Aug'13 03:46 in unnamable

006_225

by evilshadowtwin on 03 Aug'13 03:43 in unnamable

New-Metal Mistress Time

by Tim Walters on 16 Jun'13 01:00 in drone freerun

A free-running oscillator piece. I was hoping the three elements had enough code in common that I could make an elegant generator for them, but not so

Autumn moonlight - a worm digs silently into the chestnut

by Schemawound on 14 Jun'13 21:23 in ambient drone

By Schemawound - http://www.schemawound.com/ All code by Jonathan Siemasko Created for The Haiku Project by Subterranean Tide - http://www.s