Search for «Pfunc»doc code in class tags

Modulation sequencing

by grirgz on 01 Sep'15 22:24 in pattern modulation sequencer

Two simple ways to set a different modulation per step in a pattern

How to tempo-sync LFOs in Patterns across multiple instances of a Synth

by defaultxr on 12 Mar'15 05:42 in patterns sync lfo tempo

This code shows you how to tempo-sync the various oscillator types in SuperCollider. When you play the pattern, you should be able to hear that the ou

Simple Vocable Synthesiser

by uiae on 19 Mar'14 12:43 in speech synthesis vocable livecoding yaxu

A SuperCollider version of Alex McLean's vocable synthesiser. The original is written in haskell and uses hsc3. [Source Code](http://yaxu.org/softw

Env editor with knobs to edit individual points

by grirgz on 20 Oct'13 17:59 in gui tool editor

I needed an Env editor with knobs to edit individual points. Maybe it can be useful to someone. You can zoom horizontally with shift+mouseDrag. Show a

Waveshaping Synthesis GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 05:01 in gui synthesis techniques waveshaping

Graphical interface for experimenting with waveshape synthesis.

Granular Sampling GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 04:51 in gui synthesis techniques granular sampling

Graphical interface to experiment with granular sampling (multiple sound files at a time).

electric guitar

by grirgz on 21 Jul'13 19:59 in

pattern of kicks

by vividsnow on 12 Jul'13 00:56 in sketch experimental kick

evolution of ["vagabond kicks"](http://sccode.org/1-4Tm)

blaplop

by grirgz on 09 Jul'13 21:37 in bass random

birdy

by vividsnow on 22 Apr'13 19:40 in sketch

controlling arrayed args using pattern

wiard noise ring variation using a ringbuffer instead of bitshifting, language implementation (pattern-based)

by LFSaw on 22 Mar'13 18:56 in code fork sequencer algorithmic composing

wiard noise ring variation using a ringbuffer instead of bitshifting. Re-implemented according to Julian Parker's m4l patch. Derived from an answer

spawnSynthGranulizer

by bateslewis on 28 Feb'13 11:46 in

spawnBufGranulizer

by bateslewis on 24 Feb'13 17:32 in

pattern based granulizer using Pspawn - a work in progress

SC Tweets collection

by andre on 11 Nov'12 00:01 in tweets

SC tweets collection from the SC symposium London 2012

more fun with patternproxies, feat. a hack to access internals of the EventStreamPlayer

by alln4tural on 25 Oct'12 17:39 in patterns patternproxies hacks

possibly too-detailed demo of using functions to generate patterns, and then a function to modify the internals of the resulting EventStreamPlayers wh

reception: cool (1)useful (1)

scrolless

by vividsnow on 03 Sep'12 12:03 in trick sclang dry

i don't like scrolling large files and stick to "don't-repeat-youself" principle - therefore i come to this technique for code structuring which invol

Granular electromaton

by William Mox Drossard on 08 Aug'12 16:33 in texture microtiming rhythm grains granulator

Hi to all SCaddicts, This is my first post here, hope you'll enjoy it. Rhythmic automaton with some nice *hope so* effects.

reception: cool (1)fun (1)

envio

by vividsnow on 06 Jul'12 04:47 in noise experimental synth

synthdef based on morphing cycled envelope

reception: frightening (1)

composition barebone

by vividsnow on 16 Jun'12 16:44 in composition

attempt to create abstraction for composition based on spawning parts using tags and distance between numerical params (check "find" function)