Search for «LPF»doc code in class tags

chorus + filtros

by lambda on 22 Jul'20 03:53 in

vinil 10.2

by lambda on 22 Jul'20 03:43 in

using a saw osc to modulate delay time resulting in pitch shifting and in the extreme case, inversion through time of the signal

Pietro Mascagni's 'Cavalleria rusticana'

by deafwalker on 26 Jun'20 20:42 in classical orchestra fieldsteel eli fieldsteel

A SuperCollider rendition of the orchestral intermezzo from Pietro Mascagni's 'Cavalleria rusticana' by Eli FieldSteel

Danish Poem Sonification

by Jason_SK on 25 Apr'20 15:58 in sonification

Hello! Guldhornene is one of my favourite poems by Adam Oehlenschläger So I decided to sonificate it! SC reads, posts the poem from the txt file

Hotroded "08091500Acid309 by_otophilia"

by bernhard on 15 Apr'20 15:44 in techno random acid 303 909 euclidian

Hotroded version of "08091500Acid309 by_otophilia". With additional basssynth, euclidian patterns (needs the Bjorklund Object). With some randomisatio

Piano phase

by jpdrecourt on 07 Apr'20 13:39 in patterns phasing piano

Early experimentation with patterns. Attempt at recreating Piano Phase by Steve Reich with random part lengths.

Hijacked Tweets in Ndef.

by bernhard on 17 Mar'20 11:16 in noise random gabber oneliner bohlenpierce

Variations of hijacked tweets. In Ndef-mode. Starting point was nathaniel virgo's tweet: {a=LFTri.ar(1);20.do{a=BAllPass.ar(a,80,1);a=((a+0.02)

Cleanroom

by grirgz on 17 Feb'20 01:17 in cymbal

Skyline by Bobby Macdonald

by Bruno Ruviaro on 17 Dec'19 23:25 in composition musc115

"Skyline" by Bobby Macdonald. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.

Judges by Michael Noonan

by Bruno Ruviaro on 17 Dec'19 19:56 in composition musc115

"Judges" by Michael Noonan. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.

THX Deep Note reconstruction

by nicolaariutti on 26 Oct'19 16:22 in thx deep note

So long i've been waiting to work on it and this is my attempt in recreating the iconic sound of THX logo using SC. I've tried to follow instructions

Cello

by nicolaariutti on 19 Oct'19 23:18 in orchestra cello

making some experiments I came out with this sound which resambles a cello to me. Let me know in the comments below what do you think about it. Plea

Punchy break

by badnumbersmusic on 05 Oct'19 19:32 in fm drums

Breakbeat made of out FM-synthesized drums. A little too saturated but nice and punchy.

Melodic, beat driven, evening synthesis.

by willschrimshaw on 05 Sep'19 13:25 in fm synthesis kick drum melodic

Posted at the request of Jonathan Reus. Melodic components generated with a simple fm based synth. A nice kick drum sound, some swirly noise and a

Wavetable Synthesis Patterns

by eli.fieldsteel on 05 Jun'19 23:22 in rhythmic patterns endless dark synthesis pentatonic sequence minor wavetable wavetable synthesis futuristic dystopian

Some sketches with wavetable synthesis patterns developed in connection with SuperCollider Tutorial 23 on YouTube: https://youtu.be/8EK9sq_9gFI

FM Patterns

by eli.fieldsteel on 22 May'19 16:57 in rhythmic fm patterns endless synthesis pentatonic frequency modulation sequence minor

Pattern-based frequency modulation synthesis sketches developed in connection with SuperCollider Tutorial 22 on YouTube: https://youtu.be/dLMSR2Kjq6Y

reception: game music (1)

Cavern_Class

by Scott L Simon on 18 Mar'19 12:46 in gui class synthesis

Experimental class - ambient cavern sounds (no effects yet). Class format is used here - needs to be saved as .sc file in the extensions and run with

Generating Graphics and Music From The Dragon Curve

by 56228375 on 26 Jan'19 22:09 in minimal generative graphics panola lsystem dragon

This minimal music generator uses a Lindenmayer system to generate composition instructions. Interpreting those same instructions twice with some rand

aurora borealis

by nicolaariutti on 27 Dec'18 14:50 in ambient atmosphere

Random synths selected from VarSaw, Pulse and WhiteNoise create a texture resambling brasses, woods and flutes. It reminds me Micheal Land "The Dig"

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