Search for «LPF»doc code in class tags

UFO Hover

by Margo Gentile on 15 Oct'16 06:53 in

//Pulse is the UGen. There is multichannel expansion due to the lists in the freqs. The range is a big part of the reason this sounds so deep.

outer beat

by Mason McCormack on 15 Oct'16 04:53 in code fork musc115 scu quiz

Quiz 4a for MUSC 115, pp. 62-84 from Gentle Intro to SuperCollider.

Sinking in the Ocean

by hwright on 14 Oct'16 20:14 in

Close in Counters of the Fourth Mind

by melliott on 14 Oct'16 19:30 in

Utilizing some Ar's, Kr's, and Pbinds, we can find ourselves in a counter of the fourth mind.

Melody

by unknown on 03 Oct'16 09:41 in

electro drum kit

by snappizz on 09 Sep'16 21:02 in bass snare instrument kick drum hi hat clap

scrounged together from various youtube tutorials and forum posts

reception: drumkit (1)

Entities

by grirgz on 19 Jul'16 04:37 in drone

Re: Kalimba

by p.dupuis on 22 Apr'16 03:37 in code fork instrument pluck kalimba plucked

Here is a slightly thinner sounding version of snappizz's kalimba SynthDef. I added filtering on the SinOsc and on the PinkNoise. IMO it sounds better

Morphing Saw Bass

by ecbeckmann on 13 Mar'16 11:45 in bass morphing sawtooth

This is a nice morphing saw bass, that uses multi-voice detuning and stereo expansion for a nice, wide feel, as well as a decaying low pass filter ove

In-App purchase

by grirgz on 11 Feb'16 18:46 in

the starting element of this track was the "piano" (named dru here) which is picking random notes from a scale then putting them at random time on a b

Stutter tutorial

by snappizz on 01 Feb'16 06:27 in glitch tutorial stutter

Stutter effects grab a small segment of live audio and play it back. It is a popular effect in electronic music, independently invented and developed

reception: instructional (1)just to round out the examples (1)im posting a stutterlivelooper (1)

Notch Filter Experiment

by rumush on 10 Jan'16 10:37 in ambient noise random

A couple functions that explore stacking BRFs in series with PinkNoise as a source.

GrainSin and Feedback

by rumush on 06 Jan'16 20:39 in ambient noise experimental

A patch I made today that explores GrainSin with feedback with FreqShift and Allpass chain. Mess around with parameters, if you get something nice, le

Algorithmic Beats

by rumush on 04 Jan'16 21:19 in beats algorithm composition

A short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.

Feedback Ambient

by rumush on 14 Dec'15 17:21 in ambient feedback noise

Simple feedback Ndef that can produce variety of sounds by just changing two variables, freq and rt. Feel free to modify the code and let me know what

Rhythm Feedback

by rumush on 07 Dec'15 21:30 in

Ndef with feedback where the source gets seperated so it runs through three different effects with LFPulse as volume control. You can get some feedbac

DWG sitar model

by snappizz on 22 Sep'15 22:02 in guitar instrument physical model plucked strings pluck sitar

guhhh, lots of complication for not that much payoff. please fork if you have some ideas for how to improve this

Grain Freeze

by patrickryanmcminn on 21 Jul'15 18:43 in effect drone granular

SynthDef for capturing and holding incoming audio as a drone

Gates

by grirgz on 21 Jul'15 02:12 in bass noisy

Radial loudness meter

by snappizz on 08 Jun'15 00:25 in amplitude graphic visualization loudness

Short-time loudness is represented by an outer arc, and long-term loudness is represented with a circular graph showing the loudness over the last 60s

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