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Stutter tutorial
by snappizz on 01 Feb'16 06:27 inStutter effects grab a small segment of live audio and play it back. It is a popular effect in electronic music, independently invented and developed
reception: instructional (1)just to round out the examples (1)im posting a stutterlivelooper (1)Notch Filter Experiment
by rumush on 10 Jan'16 10:37 inA couple functions that explore stacking BRFs in series with PinkNoise as a source.
GrainSin and Feedback
by rumush on 06 Jan'16 20:39 inA patch I made today that explores GrainSin with feedback with FreqShift and Allpass chain. Mess around with parameters, if you get something nice, le
Algorithmic Beats
by rumush on 04 Jan'16 21:19 inA short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.
Feedback Ambient
by rumush on 14 Dec'15 17:21 inSimple feedback Ndef that can produce variety of sounds by just changing two variables, freq and rt. Feel free to modify the code and let me know what
Rhythm Feedback
by rumush on 07 Dec'15 21:30 inNdef with feedback where the source gets seperated so it runs through three different effects with LFPulse as volume control. You can get some feedbac
DWG sitar model
by snappizz on 22 Sep'15 22:02 inguhhh, lots of complication for not that much payoff. please fork if you have some ideas for how to improve this
Grain Freeze
by patrickryanmcminn on 21 Jul'15 18:43 inSynthDef for capturing and holding incoming audio as a drone
Radial loudness meter
by snappizz on 08 Jun'15 00:25 inShort-time loudness is represented by an outer arc, and long-term loudness is represented with a circular graph showing the loudness over the last 60s
MCElectronique.sc
by brianlheim on 21 May'15 20:23 inMCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially
No Quarter pluck synth bass sound
by wondersluyter on 17 May'15 00:41 inIn response to http://sound.stackexchange.com/questions/35138/help-me-make-a-patch-for-this-bass-stab-pluck Listen at http://ericsluyter.com/sounds
How to tempo-sync LFOs in Patterns across multiple instances of a Synth
by defaultxr on 12 Mar'15 05:42 inThis code shows you how to tempo-sync the various oscillator types in SuperCollider. When you play the pattern, you should be able to hear that the ou
Operator
by Alexander Lunt on 08 Nov'14 19:22 inA Synthesizer similar to the Ableton Operator: Four Oscillators can be modulated and manipulated in different ways. Just evaluate the whole Code at on
A simple drum machine
by coreyker on 17 Oct'14 11:13 inA simple drum machine, using synthetic (analog type) drum sounds. No SynthDef's were used, although this would be a good idea. The various "players" c
303 emulation
by chriskiefer on 04 Sep'14 12:58 inThis code does tb303 emulation, with analogue style sequencing.
glitchySampler
by tigges-p on 12 Aug'14 20:32 inHey guys! I used this code on my first release and some people asked for a look on it. It's basically a PlayBuf UGen whose arguments are modulated t