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looping buffer granuals

by blueprint on 15 Feb'18 11:47 in live loop grains granular

This is a granular synth, much inspired by http://sccode.org/1-4WM It's distinct in that the SynthDef loops in a live recording buffer with a sligh

When The Saints Come Crawling Out

by walters on 20 Jul'17 18:07 in percussive generative algorithmic

Submission for WESU algorithmic music show.

Straighten Up!

by codepool on 27 Apr'17 22:17 in effect autotune pitch correction

Migration from the old SourceForge wiki.

Double Oscer

by codepool on 27 Apr'17 22:12 in oscillator

Migration from the old SourceForge wiki.

Columbia

by codepool on 27 Apr'17 22:05 in live coding jitlib

Migration from the old SourceForge wiki.

Scgraph sound and vision

by codepool on 27 Apr'17 22:02 in scgraph

Migration from the old SourceForge wiki.

Scgraph sound and vision part 2

by codepool on 27 Apr'17 22:01 in scgraph

Migration from the old SourceForge wiki.

granular AM synthesis

by 56228375 on 19 Feb'17 01:06 in gui patterns osc amplitude modulation granular synthesis visualization

My first composition that goes beyond tweaking documentation examples. It uses a kind of granular synthesis where each grain is a short AM synthesized

Re: Granular electromaton variation

by Bruno Ruviaro on 01 Nov'16 04:47 in texture code fork microtiming rhythm grains granulator

A variation of Granular electromaton by William Mox Drossard

Basic ScopeView example

by defaultxr on 12 Jul'16 05:30 in gui scope scopeview scopeout scopeout2

This is a basic example of how to use ScopeView in your GUIs without having to include all the extra bells and whistles that Stethoscope includes.

Fragment IX

by coreyker on 05 May'16 16:57 in drone bandcamp

Code to reproduce this piece: https://frankchannel.bandcamp.com/track/fragment-ix

El Cubito de Chuito by Roy Fernando Guzmán, 3d Sound using Liminal Spatialization System.

by Roy F Guzmán on 06 Feb'16 09:45 in 3d sound sound forms el cubito de chuito the cube

This code is using Duty UGens in order to produce a SynthDefs to spatialize sound in 3d with out creating Classes.

Tracking buffer .read and .free

by jamshark70 on 30 Jan'16 06:45 in path status tracking watching

If you need to maintain a list of buffers (say, for a GUI) and have that list update automatically even if the user issues Buffer.read or b.free comma

Band-limited hard sync oscillator

by nathanielvirgo on 09 Oct'15 10:19 in analogue

I've always wanted a band limited version of the SyncSaw UGen. After taking a look at [1], I realised it's actually quite easy to implement this in Su

Operator

by Alexander Lunt on 08 Nov'14 19:22 in sound effects gui melody waves synth synthesis wave synthdef additive synthesis ring modulation synthesizer user interface window

A Synthesizer similar to the Ableton Operator: Four Oscillators can be modulated and manipulated in different ways. Just evaluate the whole Code at on

Simple Harmonic Motion

by rukano on 28 Oct'14 15:44 in sine sinewaves simple harmonic motion

Was just trying to reproduce the simple harmonic motion videos i've been watching. I think this is a compact and yet flexible way where you are able t

A simple drum machine

by coreyker on 17 Oct'14 11:13 in drums sequence

A simple drum machine, using synthetic (analog type) drum sounds. No SynthDef's were used, although this would be a good idea. The various "players" c