Search for «SinOsc»doc code in class tags
Chaos Glitch SynthDef
by rumush on 14 Oct'15 17:51 inAnother glitch SynthDef with a simple pattern to play it. You can achieve variety of textures with it. From simple tones to noise and wicked basses. H
Re: Re: the perfect frequencies
by grirgz on 13 Oct'15 22:42 inThat's why I love SC, I just randomly added code, and everytime something cool come from it! =)
Re: the perfect frequencies
by rumush on 12 Oct'15 22:08 inRandom texture generator based on 'the perfect frequencies' code with a simple routine to play it.
Band-limited hard sync oscillator
by nathanielvirgo on 09 Oct'15 10:19 inI've always wanted a band limited version of the SyncSaw UGen. After taking a look at [1], I realised it's actually quite easy to implement this in Su
"basso gettato" sctweet autopsy
by zepadovani on 18 Jun'15 14:33 inAn attempt to explain my sctweet "basso gettato", published in the web-album "SC140" by The Wire by an initiative of Dan Stowell. (http://supercollide
Re: Dissonator with Steno
by julian.rohrhuber on 16 Jun'15 18:51 inHere is a remix in the language Steno.
Modanung - Return of the King
by Modanung on 05 Jun'15 00:47 inThe final version had a preverb added to it in Audacity. It can be found here: https://modanung.bandcamp.com/track/return-of-the-king
MCElectronique.sc
by brianlheim on 21 May'15 20:23 inMCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially
No Quarter pluck synth bass sound
by wondersluyter on 17 May'15 00:41 inIn response to http://sound.stackexchange.com/questions/35138/help-me-make-a-patch-for-this-bass-stab-pluck Listen at http://ericsluyter.com/sounds
Detuned Synth Pad
by coreyker on 13 May'15 22:56 inA SuperCollider implementation of the synth sound described here: "http://www.attackmagazine.com/technique/synth-secrets/detuned-pad/"
How to tempo-sync LFOs in Patterns across multiple instances of a Synth
by defaultxr on 12 Mar'15 05:42 inThis code shows you how to tempo-sync the various oscillator types in SuperCollider. When you play the pattern, you should be able to hear that the ou
Cellular Automaton
by coreyker on 10 Mar'15 07:48 inA supercollider implementation of algorithmic composition using cellular automaton (please see: http://www.earslap.com/page/otomata.html for my origin
reception: fantastic (1)radio tunner and harmonica
by grirgz on 04 Feb'15 00:06 inMaybe I should not post code which come directly from the SC documentation, but It's been years that I read this doc, I never listened to the code exa
The Beasties
by henklass on 16 Jan'15 18:56 inA life simulator. Beasties are running across the screen, eating, finding a mate and eventually dying. Every event has its own sound.
reception: cool (1)awesome (1)