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Vanguard - A1: Karplus-Strong Synthesis (musc-115-pluck)

by Jonathan Coon on 30 Oct'14 09:21 in pattern electronic sound guitar experimental patterns supercollider code synth synthesis karplusstrong karplusstrong synthesis sound design music computer synthesizer musc115pluck

This piece is a remix of my previous piece called "Avant Garde" in which a plucking synthesizer is used. In this piece, I have modified the plucking s

Entropy - Midterm: THX Deep Note Variation (musc-115-thx)

by Jonathan Coon on 30 Oct'14 09:14 in electronic experimental supercollider code synth synthesis sound design music computer synthesizer musc115thx thx deep note thx deep note

Each of these synths is a variation of SuperCollider code that replicates the TXH Deep Note. A tutorial for replicating the THX Deep Note can be foun

distobass

by grirgz on 23 Oct'14 21:41 in bass distortion

A simple drum machine

by coreyker on 17 Oct'14 11:13 in drums sequence

A simple drum machine, using synthetic (analog type) drum sounds. No SynthDef's were used, although this would be a good idea. The various "players" c

num1

by Devi Skanadze on 23 Sep'14 19:56 in ambient

mousetheremin

by justinwenloyang on 05 Sep'14 11:01 in

Simple mouse theremin for Designing Digital Music and Interaction

Molecular music box 2

by grirgz on 28 Aug'14 02:27 in pattern generative molecular

Same algo, but instead of picking the next note in the scale, it take the next event in an event pattern, much more possibilities, I have fun for hour

Kaprekar

by henklass on 25 Aug'14 16:13 in arpeggio math kaprekars constant

Kaprekar Take any four-digit number except multiples of 1111. Sort the digits. Make numbers of the digits in ascending and in descending order. Repea

Re: ... got one, thnx!

by J. Simon van der Walt on 03 Aug'14 22:49 in noisy code fork

Modulating GVerb roomsize, among other things

beat grid

by vividsnow on 16 Jul'14 01:57 in rhythmic beat prototype metre grid

prototype of simple metre beat grid running on server w/ synced TempoBusClock

kick feedback

by grirgz on 12 Jul'14 23:39 in effect feedback kick

Re: An FM Matrix Synth with 1to1 feedback -- nanokontrol NNdef version

by miguel-negrao on 22 Jun'14 14:20 in fm code fork synth matrix

FM Matrix Synth, now with 1to1 feedback! Version for nanocontrol: 3x3 matrix indexes - 9 faders freqs, first 3 knobs amps, second group of

rhythmoid

by vividsnow on 15 Jun'14 19:38 in sketch step rhythm

bankrupt robot's dance-machine )

Receiving NIMate generated OSC messages

by rev on 13 Jun'14 12:47 in theremin kinect nimate osc receiver

Simple Theremin receiving OSC messages generated by NIMate via a MS Kinect. The code is raw and contains arbitrary mapping. Works with "Full Skeleton

sine ocean

by eli.fieldsteel on 24 Apr'14 02:01 in sine patterns random spatialization metal pure immersive

150 unique streams of harmonic sine waves ebb and flow, gradually drifting more and more out of phase

Pisano Melodies

by henk.lasschuit on 15 Apr'14 21:55 in mathematics research

Pisano Periods are used to generate melodies

Additive Synthesis Demo with QuNeo - Patch 4 (Risset Bell)

by Bruno Ruviaro on 08 Apr'14 04:21 in bell risset additive synthesis quneo

QuNeo controller playing Risset Bells (additive synthesis demo). This one adds controls for Attack and Release times.

Simple Vocable Synthesiser

by uiae on 19 Mar'14 12:43 in speech synthesis vocable livecoding yaxu

A SuperCollider version of Alex McLean's vocable synthesiser. The original is written in haskell and uses hsc3. [Source Code](http://yaxu.org/softw