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Randomized FM7 perc sounds
by david_morgan on 09 Dec'17 08:53 inRequires: SuperCollider v3.8.0+ FM7 (sc3 plugins) Feedback Quark
how to use the SynthDef's default argument in an Event?
by julian.rohrhuber on 03 Nov'17 15:03 inOne answer to the question "how to use the SynthDef's default argument in an Event?"
Scoring a movie with supercollider
by 56228375 on 12 Aug'17 11:34 inThis is the supercollider code used in the tutorial about creating a generative movie score with supercollider and blender. The tutorial itself is loc
Scribble Squiggle
by 56228375 on 09 Aug'17 15:40 inAlternative way of squiggling: instead of modeling the squiggle with math formulas you can also just draw it by mouse, record it and then play it back
Squiggle squiggle
by 56228375 on 09 Aug'17 00:51 inA more extensive squiggle session. Construction is detailed in a blog post http://technogems.blogspot.be/2017/08/automating-squiggles-in-supercollider
When The Saints Come Crawling Out
by walters on 20 Jul'17 18:07 inSubmission for WESU algorithmic music show.
Moth drums
by badnumbersmusic on 21 Jun'17 00:50 inI like the discoey feel. The snare's probably much too noisy but what the hell.
Xiongnu bells
by badnumbersmusic on 10 Jun'17 09:17 inMakes a sort of melody out of detuned bell sounds.
Crap jazz
by badnumbersmusic on 26 May'17 19:49 inA bassline with a randomish jazz thing over the top.
Singing discrete but continuously
by gilFuser on 18 Apr'17 17:06 inThis is a way of having both discrete and continuous control over a sound that is meant to be played trough patterns. One also have the possibility t
granular AM synthesis
by 56228375 on 19 Feb'17 01:06 inMy first composition that goes beyond tweaking documentation examples. It uses a kind of granular synthesis where each grain is a short AM synthesized
115 final project
by Mason McCormack on 06 Dec'16 22:34 in115 final project https://soundcloud.com/macdaddymase/music-115-final-project