Search for «Pbind»doc code in class tags
simple offset patterns v01
by neill.vermaak on 17 Feb'20 16:11 injust a very simple but pretty bell like sound playing harmonies forever ;-)
240 plucks
by Luka P. on 14 Feb'20 15:52 inusing Pluck.ar with PinkNoise as input and Patterns - major scale with sequence: 1,3,7,8 and randomly 10,11,13,14 at some weighted random intervals. a
Scale Listener
by Dindoléon on 13 Feb'20 15:23 inThe Scale Listener is a simple GUI that previews every scale provided in SC, except Ascending/Descending ones. Can also serve as a template for a grap
Re: midified arpeggiator/auto-accompaniment using patterns
by elgiano on 11 Jan'20 18:03 inRe: Let me know if you have ideas for improvement! (code-wise or feature-wise) -> I used an object prototype to streamline the process of registering
midified arpeggiator/auto-accompaniment using patterns
by 56228375 on 03 Jan'20 01:19 inProof of concept code for a midified arpeggiator/auto-accompaniment system, quickly reacting to chord changes Midi is received as input, and supercol
Skyline by Bobby Macdonald
by Bruno Ruviaro on 17 Dec'19 23:25 in"Skyline" by Bobby Macdonald. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.
"Variations on a Carol" by Michelle Nguyen
by Bruno Ruviaro on 17 Dec'19 21:29 in"Variations on a Carol" by Michelle Nguyen. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fa
Judges by Michael Noonan
by Bruno Ruviaro on 17 Dec'19 19:56 in"Judges" by Michael Noonan. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.
panflute sampler
by nicolaariutti on 20 Oct'19 19:42 inA slightly modified version of my sampler (https://scsynth.org/t/sorting-list-of-dictionaries-by-keys/705, https://scsynth.org/t/dictionary-and-array-
Creepy plinking
by badnumbersmusic on 05 Oct'19 21:43 inJust rediscovered this thing I made a couple of months ago. I love it.
techno kick
by Thomas Legacy on 02 Oct'19 17:51 inMy first submission to this site, with hopefully many more to come. Here's one of the first real sounds I've synthesized that I've thought sounded goo
Melodic, beat driven, evening synthesis.
by willschrimshaw on 05 Sep'19 13:25 inPosted at the request of Jonathan Reus. Melodic components generated with a simple fm based synth. A nice kick drum sound, some swirly noise and a
Wavetable Synthesis Patterns
by eli.fieldsteel on 05 Jun'19 23:22 inSome sketches with wavetable synthesis patterns developed in connection with SuperCollider Tutorial 23 on YouTube: https://youtu.be/8EK9sq_9gFI
FM Patterns
by eli.fieldsteel on 22 May'19 16:57 inPattern-based frequency modulation synthesis sketches developed in connection with SuperCollider Tutorial 22 on YouTube: https://youtu.be/dLMSR2Kjq6Y
reception: game music (1)Orchestral Sound texture v1
by nicolaariutti on 21 May'19 23:42 inI've used samples from the SSO (https://github.com/peastman/sso).
Cavern_Class
by Scott L Simon on 18 Mar'19 12:46 inExperimental class - ambient cavern sounds (no effects yet). Class format is used here - needs to be saved as .sc file in the extensions and run with
Twilight Luminaries
by Alexander Zhagun-Linnik on 26 Feb'19 13:53 inTwilight Luminaries is an endless generative composition based on random polyphonic sequences. While it has some hard limitations like fixed note