«UI for FM7» by david_morgan

on 10 Jun'18 03:32 in guifmfrequency modulationui
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
/*
Requires:
   sc3-Plugins
   Feedback Quark for fx (comment out if not installed)
   cruciallib Quark

~fm7_ui function creates a ui and returns a monophonic nodeproxy. 

There are three code regions to execute.
#1 defines the function
#2 instantiates the ui and nodeproxy and monitors the proxy
#3 adds fx and a pattern

Once the ui is loaded you can explore the parameter space
with the "Randomize" button.

All of the inputs to the nodeproxy can futher be modulated

Controller inputs:

c0 .. c5: sets the frequency ratio of the controller
c0env .. c5env: sets the amp envelope for the controller
c0amp .. c5amp: sets the level scale of the envelope
c0ts .. c5ts: sets the time scale of the envelope

Modulator inputs:

m0_0 .. m5_5: sets the modulator level in radians

Additional inputs:
trig: trigger for the envelopes
amp: volume
pan: -1 to 1

Amp envelope:
atk, decay, sus, susLevel, rel

EQ inputs:

lo_freq
lo_db
mid_freq
mid_db
hi_freq
hi_db
wet1: dry/wet level for eq

*/

(
/////////////////////////////////////////
// #1
// define the function to build the ui and nodeproxy
~fm7_ui = {

	var foo = Font.setDefault(Font().size_(10));
	// not sure if all of these are implemented correctly
	var algos = {arg num;

		var algos = [

			// 0
			[0, 2] -> [
				[0, 1, 0.15],
				[2, 3, 0.15],
				[3, 4, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 1
			[0, 2] -> [
				[0, 1, 0.15],
				[1, 1, 0.15],
				[2, 3, 0.15],
				[3, 4, 0.15],
				[4, 5, 0.15]
			],

			// 2
			[0, 3] -> [
				[0, 1, 0.15],
				[1, 2, 0.15],
				[3, 4, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 3
			[0, 3] -> [
				[0, 1, 0.15],
				[1, 2, 0.15],
				[3, 4, 0.15],
				[4, 5, 0.15],
				[5, 3, 0.15]
			],

			// 4
			[0, 2, 4] -> [
				[0, 1, 0.15],
				[2, 3, 0.15],
				[5, 5, 0.15]
			],

			// 5
			[0, 2, 4] -> [
				[0, 1, 0.15],
				[2, 3, 0.15],
				[5, 4, 0.15]
			],

			// 6
			[0, 2] -> [
				[0, 1, 0.15],
				[2, 3, 0.15],
				[2, 4, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 7
			[0, 2] -> [
				[0, 1, 0.15],
				[2, 3, 0.15],
				[2, 4, 0.15],
				[4, 5, 0.15],
				[3, 3, 0.15]
			],

			// 8
			[0, 2] -> [
				[0, 1, 0.15],
				[2, 3, 0.15],
				[2, 4, 0.15],
				[4, 5, 0.15],
				[1, 1, 0.15]
			],

			// 9
			[0, 3] -> [
				[0, 1, 0.15],
				[1, 2, 0.15],
				[3, 4, 0.15],
				[3, 5, 0.15],
				[2, 2, 0.15]
			],

			// 10
			[0, 3] -> [
				[0, 1, 0.15],
				[1, 2, 0.15],
				[3, 4, 0.15],
				[3, 5, 0.15],
				[5, 5, 0.15]
			],

			// 11
			[0, 2] -> [
				[0, 1, 0.15],
				[1, 2, 0.15],
				[2, 3, 0.15],
				[2, 4, 0.15],
				[2, 5, 0.15],
				[2, 2, 0.15]
			],

			// 12
			[0, 2] -> [
				[0, 1, 0.15],
				[1, 2, 0.15],
				[2, 3, 0.15],
				[2, 4, 0.15],
				[2, 5, 0.15],
				[5, 5, 0.15]
			],

			// 13
			[0, 2] -> [
				[0, 1, 0.15],
				[2, 3, 0.15],
				[2, 3, 0.15],
				[3, 4, 0.15],
				[3, 5, 0.15],
				[5, 5, 0.15]
			],

			// 14
			[0, 2] -> [
				[0, 1, 0.15],
				[2, 3, 0.15],
				[2, 3, 0.15],
				[3, 4, 0.15],
				[3, 5, 0.15],
				[1, 1, 0.15]
			],

			// 15
			[0] -> [
				[0, 1, 0.15],
				[0, 2, 0.15],
				[0, 4, 0.15],
				[2, 3, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 16
			[0] -> [
				[0, 1, 0.15],
				[0, 2, 0.15],
				[0, 4, 0.15],
				[2, 3, 0.15],
				[4, 5, 0.15],
				[1, 1, 0.15]
			],

			// 17
			[0] -> [
				[0, 1, 0.15],
				[0, 2, 0.15],
				[0, 3, 0.15],
				[3, 4, 0.15],
				[4, 5, 0.15],
				[2, 2, 0.15]
			],

			// 18
			[0, 3, 4] -> [
				[0, 1, 0.15],
				[1, 2, 0.15],
				[3, 5, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 19
			[0, 1, 3] -> [
				[0, 2, 0.15],
				[1, 2, 0.15],
				[3, 4, 0.15],
				[3, 5, 0.15],
				[2, 2, 0.15]
			],

			// 20
			[0, 1, 3, 4] -> [
				[0, 2, 0.15],
				[1, 2, 0.15],
				[3, 5, 0.15],
				[4, 5, 0.15],
				[2, 2, 0.15]
			],

			// 21
			[0, 2, 3, 4] -> [
				[0, 1, 0.15],
				[2, 5, 0.15],
				[3, 5, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 22
			[0, 1, 3, 4] -> [
				[1, 2, 0.15],
				[3, 5, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 23
			[0, 1, 2, 3, 4] -> [
				[2, 5, 0.15],
				[3, 5, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 24
			[0, 1, 2, 3, 4] -> [
				[3, 5, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 25
			[0, 1, 3] -> [
				[1, 2, 0.15],
				[3, 4, 0.15],
				[3, 5, 0.15],
				[5, 5, 0.15]
			],

			// 26
			[0, 1, 3] -> [
				[1, 2, 0.15],
				[3, 4, 0.15],
				[3, 5, 0.15],
				[2, 2, 0.15]
			],

			// 27
			[0, 2, 5] -> [
				[0, 1, 0.15],
				[2, 3, 0.15],
				[3, 4, 0.15],
				[4, 4, 0.15]
			],

			// 28
			[0, 1, 2, 4] -> [
				[2, 3, 0.15],
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 29
			[0, 1, 2, 5] -> [
				[2, 3, 0.15],
				[3, 4, 0.15],
				[4, 4, 0.15]
			],

			// 30
			[0, 1, 2, 3, 4] -> [
				[4, 5, 0.15],
				[5, 5, 0.15]
			],

			// 31
			[0, 1, 2, 3, 4, 5] -> [
				[5, 5, 0.15]
			]
		];

		algos[num];
	};

	var algoPopup, randomizeBtn;

	var defaultAmp = 0.5;

	var defaultAtk = 0.001;

	var defaultSusLevel = 0.7;

	var defaultDecay = 0.05;

	var defaultSus = 0.8541;

	var defaultRel = 0.0949;

	var controllerEnv = Env([0,1,defaultSusLevel,defaultSusLevel,0],[defaultAtk,defaultDecay,defaultSus,defaultRel],\sin);

	var modEnv = Env([1,1,1,1,1],[0.25,0.25,0.25,0.25],\lin);

	var node = NodeProxy.audio(s, 2).source_({

		var trig = \trig.tr(0);

		var freq = Vibrato.ar(K2A.ar(\freq.kr(432)),
			\vrate.kr(6),
			\vdepth.kr(0.0),
			\vdelay.kr(0),
			\vonset.kr(0),
			\vrateVar.kr(0.04),
			\vdepthVar.kr(0.1)
		);

		var susLevel = \susLevel.kr(defaultSusLevel);
		var atk = \atk.kr(defaultAtk);
		var decay = \decay.kr(defaultDecay);
		var sus = \sus.kr(defaultSus);
		var rel = \rel.kr(defaultRel);
		var env = Env([0,1,susLevel,susLevel,0],[atk,decay,sus,rel],\sin).kr(gate:trig);

		var ctrls = Array.fill(6, {arg i;
			var env = ('c' ++ i ++ 'env').asSymbol.kr(controllerEnv.asArray);
			var amp = ('c' ++ i ++ 'amp').asSymbol.kr(1);
			var ts = ('c' ++ i ++ 'env_ts').asSymbol.kr(1);
			var envgen = EnvGen.kr(env, gate:trig, levelScale:amp, timeScale:ts);
			[freq * ('c' ++ i).asSymbol.kr(1) + LFNoise2.kr(0.01).range(-5,5), 0, envgen]
		});

		var mods = Array.fill2D(6, 6, {arg r, c;
			var key = ('m' ++ r ++ '_' ++ c);
			key.asSymbol.kr(0);
		}) * 2pi; // in radians

		var sig = FM7.ar(ctrls, mods) * (0..5).collect({arg i; ('chan' ++ i).asSymbol.kr(0)});

		sig = sig * AmpCompA.kr(freq) * env * \amp.kr(defaultAmp);

		Pan2.ar(Mix.ar(sig), \pan.kr(0));

	}).filter(1, {arg in;

		var sig = in;
		var lo_freq = \lo_freq.kr(100).lag(0.2);
		var lo_db = \lo_db.kr(0).lag(0.2);
		var mid_freq = \mid_freq.kr(1000).lag(0.2);
		var mid_db = \mid_db.kr(0).lag(0.2);
		var hi_freq = \hi_freq.kr(10000).lag(0.2);
		var hi_db = \hi_db.kr(0).lag(0.2);

		sig = BPeakEQ.ar(sig, lo_freq, 1, lo_db);
		sig = BPeakEQ.ar(sig, mid_freq, 1, mid_db);
		sig = BPeakEQ.ar(sig, hi_freq, 1, hi_db);
		sig;

	}).set(\wet1, 0);

	var setMod = {arg row, col, val;
		var key = ('m' ++ row ++ '_' ++ col).asSymbol;
		node.set(key, val);
	};

	var channels = (0..5).collect({arg i;
		CheckBox().action_({arg ctrl;
			var key = ('chan' ++ i).asSymbol;
			if (ctrl.value) {
				node.set(key, 1);
			} {
				node.set(key, 0);
			}
		})
	});

	var gridBoxes = Array.fill2D(6, 6, {arg r, c;
		NumberBox().minHeight_(15).minWidth_(30)
		.action_({arg ctrl;
			setMod.(r, c, ctrl.value);
		})
		.clipLo_(0)
		.clipHi_(2)
		.decimals_(2)
		.normalColor_(Color.white)
	});

	var grid = GridLayout.rows(

		// grid with column headers and row headers
		*(0..6).collect({arg k;
			if (k == 0) {
				(0..6).collect({arg i;
					if (i == 0) {
						nil
					} {
						StaticText().string_(i).align_(\center);//.stringColor_(Color.black);
					}
				});
			} {
				(0..6).collect({arg i;
					var color = Color.clear;
					if ((k-1) == (i-1)) {color = Color.blue.alpha_(0.2)};
					if (i == 0) {
						StaticText().string_(k)
					} {
						gridBoxes[k-1][i-1].background_(color)
					}
				})
			}
		})
	).margins_(1).spacing_(0);

	var envViews = (0..5).collect({arg i;

		EnvelopeView()
		.minHeight_(50)
		.drawLines_(true)
		.selectionColor_(Color.red)
		.drawRects_(true)
		.resize_(5)
		.step_(0.0)
		.thumbSize_(10)
		.keepHorizontalOrder_(true)
		.setEnv(modEnv)
		.action_({arg ctrl;
			var key = ('c' ++ i ++ 'env').asSymbol;
			node.set(key,ctrl.asEnv);
		})
		.fillColor_(Color.blue);
	});

	var loadAlgo = {arg num;

		// reset
		var mod_vals = algos.(num-1);
		var chans = mod_vals.key;
		var vals = mod_vals.value;

		6.do({arg i;
			channels[i].valueAction_(0);
			6.do({arg k;
				var color = Color.clear;
				if (i == k) {color = Color.blue.alpha_(0.2)};
				gridBoxes[i][k].valueAction_(0).background_(color);
			});
		});

		envViews.do({arg v, i;
			var key = ('c' ++ i ++ 'env').asSymbol;
			v.setEnv(modEnv);
			v.valueAction_(modEnv.asArray);
		});
		chans.do({arg i;
			var key = ('c' ++ i ++ 'env').asSymbol;
			channels[i].valueAction_(1);
			envViews[i].setEnv(controllerEnv);
			envViews[i].valueAction_(modEnv.asArray);
		});


		vals.do({arg val;
			gridBoxes[val[0]][val[1]].valueAction_(0.15).background_(Color.gray);
		});
	};

	var freqViews = (0..5).collect({arg i;

		NumberBox()
		.minHeight_(15)
		.minWidth_(30)
		.clipLo_(0)
		.clipHi_(14)
		.decimals_(4)
		.action_({arg ctrl;
			var key = ('c' ++ i).asSymbol;
			var val = ctrl.value;
			node.set(key, val);
		})
		.value_(1)
		.normalColor_(Color.white)
	});

	var specs = (
		//trig: \set,
		//freq: \set,
		vrate: [0, 10, \lin, 0, 6],
		vdepth: [0, 1, \lin, 0, 0],
		vdelay: [0, 1, \lin, 0, 0],
		vonset: [0, 1, \lin, 0, 0],
		vrateVar: [0, 1, \lin, 0, 0.04],
		vdepthVar: [0, 1, \lin, 0, 0.1],
		//susLevel: [0,1,\lin,0,0.5]
	);

	var view = View().layout_(VLayout().spacing_(2).margins_(2))
	.minWidth_(400)
	.minHeight_(700)
	.palette_(QPalette.dark);
	
	var controllersView = View().layout_(VLayout().margins_(3).spacing_(3));

	2.do({arg r;

		if (r > 0) {
			controllersView.layout.add(
				StaticText().string_(" ").background_(Color.black).maxHeight_(2)
			);
		};

		controllersView.layout.add(
			HLayout(
				*(0..2).collect({arg c;

					var num = (3 * r + c);
					VLayout(
						HLayout(
							channels[num],
							StaticText().string_("#" ++ (num+1)),
							nil
						),
						// controller freq ratio
						freqViews[num],

						envViews[num],
						HLayout(
							StaticText().string_("Level Scale"),
							Slider().orientation_(\horizontal).value_(1).maxHeight_(15).maxWidth_(50)
							.action_({arg ctrl;
								var key = ('c' ++ num ++ 'amp').asSymbol;
								node.set(key,ctrl.value);
							})
						),
						HLayout(
							StaticText().string_("Time Scale"),
							Slider().orientation_(\horizontal).value_(1).maxHeight_(15).maxWidth_(50)
							.action_({arg ctrl;
								var key = ('c' ++ num ++ 'env_ts').asSymbol;
								node.set(key, ctrl.value);
							})
						)
					)
				});
			);
		);
	});

	// algo, randomize
	view.layout.add(
		HLayout(
			StaticText().string_("algo"),
			algoPopup = PopUpMenu()
			.items_([""] ++ Array.fill(32, {arg i; i + 1}))
			.action_({arg ctrl;
				loadAlgo.(ctrl.value)
			}).maxHeight_(15),
			nil,
			randomizeBtn = Button().states_([["Randomize"]]).action_({arg ctrl;

				var num = (1..32).choose;
				algoPopup.valueAction_(num);
				freqViews.do({arg v,i;

					var val = if (channels[i].value) { (1..4).choose } { (rrand(1.0,14.0).dup(14) ++ (1.0..14.0)).choose };
					v.valueAction_(val);

					6.do({arg r;
						6.do({arg c;
							var val = gridBoxes[r][c].value;
							if (val > 0) {
								val = rrand(0.01, 0.15);
								gridBoxes[r][c].valueAction_(val);
							}
						})
					})
				});
			})
		).spacing_(5)
	);

	view.layout.add(StaticText().string_(" ").background_(Color.black).maxHeight_(2));
	view.layout.add(StaticText().string_("Controllers"));
	view.layout.add(controllersView);
	view.layout.add(StaticText().string_(" ").background_(Color.black).maxHeight_(2));
	view.layout.add(StaticText().string_("Modulators"));
	view.layout.add(grid);
	view.layout.add(StaticText().string_(" ").background_(Color.black).maxHeight_(2));
	view.layout.add(StaticText().string_("Envelope"));

	view.layout.add(
		HLayout(
			VLayout(
				Knob().value_(defaultAtk).action_({arg ctrl;
					var key = \atk;
					node.set(key,ctrl.value);
				}),
				StaticText().string_("A").align_(\center)
			),
			VLayout(
				Knob().value_(defaultDecay).action_({arg ctrl;
					var key = \decay;
					node.set(key,ctrl.value);
				}),
				StaticText().string_("D").align_(\center)
			),
			VLayout(
				HLayout(
					Knob().value_(defaultSus).action_({arg ctrl;
					var key = \sus;
					node.set(key,ctrl.value);
				}),
					Slider().maxHeight_(35).maxWidth_(15).thumbSize_(10).value_(defaultSusLevel)
					.action_({arg ctrl;
						var key = \susLevel;
						node.set(key,ctrl.value);
					})
				),
				StaticText().string_("S").align_(\center)
			),
			VLayout(
				Knob().value_(defaultRel).action_({arg ctrl;
					var key = \rel;
					node.set(key,ctrl.value);
				}),
				StaticText().string_("R").align_(\center)
			),
			VLayout(
				Knob().value_(defaultAmp).action_({arg ctrl;
					var key = \amp;
					node.set(key,ctrl.value);
				}),
				StaticText().string_("Output").align_(\center)
			)
		)
	);

	view.layout.add(StaticText().string_(" ").background_(Color.black).maxHeight_(2));

	view.layout.add(StaticText().string_("EQ"));

	view.layout.add(HLayout(
		Slider2D().fixedSize_(45).action_({arg ctrl;
			node.set(\lo_freq, ctrl.x.linlin(0,1,0.1,1000));
			node.set(\lo_db, ctrl.y.linlin(0,1,-18,18));
		}).x_(100.linlin(0,1000,0,1)).y_(0.linlin(-18,18,0,1)),

		Slider2D().fixedSize_(45).action_({arg ctrl;
			node.set(\mid_freq, ctrl.x.linlin(0,1,1000,10000));
			node.set(\mid_db, ctrl.y.linlin(0,1,-18,18));
		}).x_(1000.linlin(1000,10000,0,1)).y_(0.linlin(-18,18,0,1)),

		Slider2D().fixedSize_(45).action_({arg ctrl;
			node.set(\hi_freq, ctrl.x.linlin(0,1,10000,20000));
			node.set(\hi_db, ctrl.y.linlin(0,1,-18,18));
		}).x_(10000.linlin(10000,20000,0,2)).y_(0.linlin(-18,18,0,1))
	));

	view.layout.add(
		HLayout(
			StaticText().string_("Wet"),
			Slider().action_({arg ctrl;
				node.set(\wet1, ctrl.value);
			}).value_(0).orientation_(\horizontal)
		)
	);

	view.front;
	
	randomizeBtn.valueAction_(0);
	
	node;
};
)

(
/////////////////////////////////////////
// #2
// create the ui and nodeproxy
~fm7 = ~fm7_ui.();
~fm7.clock_(TempoClock.new(1));
// start monitoring
~fm7.play;
)

(
/////////////////////////////////////////
// #3
// add some fx

// this fx requires the Feedback Quark
// Comment this out if not installed.
~fm7.filter(3, {arg in;
	
	var tap1, tap2, tap3, tap4;
	var fbNode = FbNode(1, 6.5, 4);

	var tap1_delay = \tap1_delay.kr(0.2).lag(0.1);
	var tap2_delay = \tap2_delay.kr(0.5).lag(0.1);
	var tap3_delay = \tap3_delay.kr(0.7).lag(0.1);
	var tap4_delay = \tap4_delay.kr(1).lag(0.1);

	var tap1_mul = \tap1_mul.kr(1).lag(0.1);
	var tap2_mul = \tap2_mul.kr(0.7).lag(0.1);
	var tap3_mul = \tap3_mul.kr(0.5).lag(0.1);
	var tap4_mul = \tap4_mul.kr(0.2).lag(0.1);

	tap1 = fbNode.delay(tap1_delay);
	tap2 = fbNode.delay(tap2_delay);
	tap3 = fbNode.delay(tap3_delay);
	tap4 = fbNode.delay(tap4_delay);

	fbNode.write(Mix.ar(in)
		+ (tap1 * \tap1_fb.kr(0).lag(0.1))
		+ (tap2 * \tap2_fb.kr(0).lag(0.1))
		+ (tap3 * \tap3_fb.kr(0).lag(0.1))
		+ (tap4 * \tap4_fb.kr(0).lag(0.1))
	);

	Splay.ar([tap1 * tap1_mul, tap2 * tap2_mul, tap3 * tap3_mul, tap4 * tap4_mul],
		\spread.kr(1),
		center:\center.kr(0)
	);
}).set(\wet3, 0.5, \tap1_delay, 1.63);

~fm7.filter(4, {arg in;
	JPverb.ar(in);
}).set(\wet4, 0.3);

// add a pattern
~fm7[8] = \set -> Pbind(
        \trig, 1,
	\octave, 5,
	\scale, Scale.minor,
	\mtranspose, Pstutter(128, Pseq([1,0], inf)),
	\degree, Pwhite(0, 5, inf),
	\delta, 0.25
));
raw 16586 chars (focus & ctrl+a+c to copy)
reception
comments
yvan user 16 Jun'18 15:10

ERROR: Message 'asEnv' not understood. RECEIVER: Instance of EnvelopeView { (0x55e13601b408, gc=04, fmt=00, flg=00, set=06) instance variables [42] qObject : RawPointer 0x55e13094ece0 finalizer : instance of Finalizer (0x55e136515278, size=2, set=1)

david_morgan user 16 Jun'18 18:05

asEnv is from BhobUGens in sc3-plugins

https://github.com/supercollider/sc3-plugins/blob/e46f54d8e6b4ea399bc4f9b9d7aa640923146089/source/BhobUGens/sc/classes/osx/asEnv.sc

Klangschmied user 18 Jun'18 11:34

Error: ERROR: Class not defined. in interpreted text line 341 char 15:

    var sig = FM7.ar(ctrls, mods) * (0..5).collect({arg i; ('chan' ++ i).asSymbol.kr(0)});
david_morgan user 18 Jun'18 16:37

This code requires sc3-plugins to be installed https://github.com/supercollider/sc3-plugins

Klangschmied user 19 Jun'18 16:40

Hi David, did successfully compile sc3-plugins, installed feedback quark, starting #1 an #2 is ok, but starting (#3...)give me: ERROR: Message 'rate' not understood. RECEIVER: Instance of Env { (0x15a4e4318, gc=4C, fmt=00, flg=00, set=03)........ what else can I do?

david_morgan user 20 Jun'18 04:57

It looks like there is a dependency on the cruciallib quark. I was able to reproduce and it is fixed once installing cruciallib quark. (unfortunately i'm not sure what exactly is depending on cruciallib)

Klangschmied user 20 Jun'18 10:08

could not find "cruciallib" in the Quarks-menue :-(, do I have to install it manually?

david_morgan user 20 Jun'18 11:49

It should be there:

https://github.com/supercollider-quarks/cruciallib/blob/master/cruciallib.quark

Klangschmied user 20 Jun'18 12:12

After installing manually in sc: Quarks.install("https://github.com/crucialfelix/crucial-library"); your patch works ! Now I have to study it :-)