Search for «EnvGen»doc code in class tags

DWG sitar model

by snappizz on 22 Sep'15 16:02 in guitar instrument physical model plucked strings pluck sitar

guhhh, lots of complication for not that much payoff. please fork if you have some ideas for how to improve this

Modulation sequencing

by grirgz on 01 Sep'15 16:24 in pattern modulation sequencer

Two simple ways to set a different modulation per step in a pattern

Grain Freeze

by patrickryanmcminn on 21 Jul'15 12:43 in effect drone granular

SynthDef for capturing and holding incoming audio as a drone

Modanung - Return of the King

by Modanung on 04 Jun'15 18:47 in guitar code fork plucked strings

The final version had a preverb added to it in Audacity. It can be found here:

Bugger Soundtrack

by Modanung on 03 Jun'15 17:33 in guitar code fork plucked strings

This will be the sound track for Bugger, a Frogger clone that started as a school assignment. Simple SynthDef using Pluck, and a few Pbinds. Bugg

No Quarter pluck synth bass sound

by wondersluyter on 16 May'15 18:41 in bass synth pluck

In response to Listen at

Detuned Synth Pad

by coreyker on 13 May'15 16:56 in synth pad sound design

A SuperCollider implementation of the synth sound described here: ""

Cellular Automaton

by coreyker on 10 Mar'15 02:48 in gui algorithmic cellular automaton

A supercollider implementation of algorithmic composition using cellular automaton (please see: for my origin

reception: fantastic (1)

Fun with typos

by tomasebrennan on 04 Feb'15 17:34 in glitch

I accidentally set the freqscale of a Klank to 0. What resulted was a surprisingly varied and dynamic bit of glitch. The joy of typos in SC :)

radio tunner and harmonica

by grirgz on 03 Feb'15 18:06 in

Maybe I should not post code which come directly from the SC documentation, but It's been years that I read this doc, I never listened to the code exa

The Beasties

by henklass on 16 Jan'15 12:56 in science life simulator

A life simulator. Beasties are running across the screen, eating, finding a mate and eventually dying. Every event has its own sound.

reception: cool (1)awesome (1)


by grirgz on 29 Dec'14 15:31 in pad lizard church

reception: complex (1)awesome (2)


by mahatGma on 16 Dec'14 17:39 in maqam music trainer

Generative jazz

by Devi Skanadze on 24 Nov'14 04:51 in jazz algorithm rythm generative morse euclidean thue

download drum loop:


by Alexander Lunt on 08 Nov'14 13:22 in sound effects gui melody waves synth synthesis wave synthdef additive synthesis ring modulation synthesizer user interface window

A Synthesizer similar to the Ableton Operator: Four Oscillators can be modulated and manipulated in different ways. Just evaluate the whole Code at on

Spectrum and Spectrogram of a sound file

by jcc on 07 Nov'14 17:30 in spectrum spectrogram

Calculates and plots the spectrum at any position in a sound file (only reads one channel). Displays the spectrogram of a selected segment of a sound

reception: great and useful (1)

mpd18UseCase -- FRP style

by LFSaw on 03 Nov'14 11:40 in mpd18 modalitycookbook

Example Modality implementation for the MPD18 [usecase](

Avant Garde - Assignment 4: Algorithmic Harp (Pluck) [musc-9-pluck]

by Jonathan Coon on 30 Oct'14 03:46 in pattern electronic patterns supercollider code synth synthesis harp algorithmic music computer musc9pluck pluck synthesizer

This track was created entirely out of one "pluck" synth in SuperCollider that I manipulated to obtain many interesting sounds. The piece was also arr

In Divisions - Midterm: Plunderphonics with Granular Sampling (musc-9-plunderphonics)

by Jonathan Coon on 30 Oct'14 03:40 in electronic supercollider code granular granular synthesis sampling granular sampling musc9plunderphonics underoath ardour plunderphonics music computer

This track was created using SuperCollider and using granular sampling. The sampled track is In Division (Toxic Avenger Remix) by Underoath. The sampl

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