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another livecoding rehearsal

by tedthetrumpet on 15 Jun'16 23:11 in livecoding

More rehearsals towards a sort of algorave gig I've been offered, tidied up a bit. One run of this here https://soundcloud.com/tedthetrumpet/lcode-04-

Looping sampler with crossfading

by coreyker on 16 May'16 10:56 in

Looping sampler with crossfading. Looping point and loop length can be adjusted. https://soundcloud.com/inlet/sc-160515-234815

reception: awesome (1)

Fragment IX

by coreyker on 05 May'16 16:57 in drone bandcamp

Code to reproduce this piece: https://frankchannel.bandcamp.com/track/fragment-ix

Re: Kalimba

by p.dupuis on 22 Apr'16 03:37 in code fork instrument pluck kalimba plucked

Here is a slightly thinner sounding version of snappizz's kalimba SynthDef. I added filtering on the SinOsc and on the PinkNoise. IMO it sounds better

Reed synthesis

by snappizz on 22 Apr'16 03:10 in drone instrument reed harmonica melodica accordion

possible basis for harmonica, accordion, etc. adapted from an example from the SelectXFocus help file.

Kalimba

by snappizz on 22 Apr'16 01:45 in instrument pluck kalimba plucked

i needed a kalimba sound so i built one with SinOsc + DynKlank. feedback and improvements are welcome :)

Hymn #15 - generative melody by array rewriting

by madamdata on 19 Apr'16 20:22 in algorithmic

This composition uses a task to read an array of durations and pitches. Every certain number of cycles, the functions scrambRand and octRand are calle

Simple Frequency Modulation SynthDef

by deusofnull on 12 Apr'16 01:37 in fm beginner frequency_modulation

This is a very basic example, I know, but I found it was hard to find basic synthdefs when I was getting started. input args are mostly self expl

Ray Gun

by dcall on 15 Mar'16 09:58 in space alien weapon laser raygun blaster

The sound of an alien weapon firing.

Risset rhythm

by snappizz on 06 Mar'16 21:04 in rhythm risset shephard accelerando decelerando illusion

buffer playback with eternal accelerando rhythm

In-App purchase

by grirgz on 11 Feb'16 18:46 in

the starting element of this track was the "piano" (named dru here) which is picking random notes from a scale then putting them at random time on a b

Binaural Beats Experiment

by axl99 on 06 Feb'16 15:44 in experimental science

An experimental setup to create files of binaural beats attuned to human brainwave frequencies.

Simple pattern-based beat slicer

by david_morgan on 24 Jan'16 22:00 in beat slicer

Revised: Made some improvements from previous submission. I hadn't really come across a simple self-contained example to use with patterns. Yo

Performance Unit - Buffers (part 2)

by rumush on 22 Dec'15 21:20 in noise

A draft of performance setup I started working on some time ago. For now I've got simple MIDI controls and buffers that you can granularize. You can r

SeekerHit

by Modanung on 29 Nov'15 02:54 in scifi soundeffect camp value bleep laser zap jetsons code fork hexon

Seekers are something you should avoid. I put this code through Rakarrack to get some samples for heXon. heXon is a FOSS dual stick arcade shooter a

Chaos Ambient - Unfinished Piece

by rumush on 18 Nov'15 12:01 in random chaos algorhitmic

A unfinished noise piece. Based on two chaotic UGens and some granularization.

Lost Among the Atoms - First Composition - Glitch/Ambient

by rumush on 16 Nov'15 20:44 in ambient glitch experimental composition

A composition for EP - Lost Among the Atoms

Pi sonification

by grirgz on 14 Nov'15 19:07 in code fork

It take groups of 10 decimals from Pi and use each number as an index in arrays of patterns. If you are bored by pi, you can try other numbers

Glitch Routine - Basis for 'Lost Among the Atoms' SuperCollider EP

by rumush on 11 Nov'15 19:45 in

Routine that randomly changes parameters of the glitch function. It is a basis for one of the tracks for 'Lost Among the Atoms' Noise/Glitch EP

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