Search for «EnvGen»doc code in class tags

Far Enough

by iakamuri on 10 Apr'24 16:32 in composition score miniature

It is the first short composition, that I fully implemented in SuperCollider, it utilizes traditional synthesis techniques and feedback, exploring sco

Digital Harp (and a just intonation demo)

by akselai on 24 Mar'24 18:05 in harp pluck plucked just intonation

Digital concert harp. Requires DWGPlucked2.

stutter

by Santiago Vilanova on 23 Feb'24 16:05 in flutter beatrepeat microlooping

micro-beat repeat, based on delay

alarm!

by LFSaw on 22 Jan'24 00:33 in alarm ringtone

Good Morning! Inspired by a Nokia alarm clock sound from one of their non-smartphone mobiles, I designed an alarm clock sound for your mobile. The

windter

by LFSaw on 21 Jan'24 22:18 in piece fixedmedia

An 8-channel fixed-media piece arranged and composed Till Bovermann aka LFSaw for the 2011 edition of 4for8, Helsinki.

how to generate the synthdef with a pattern

by grirgz on 05 Jan'24 02:28 in pattern synthdef

synthdef building should take less time than s.latency for this to work

God Rest Ye Merry, Xentlemen

by walters on 01 Dec'23 17:30 in ring modulation just intonation christmas xmas

Xenharmonic rendering of the Xmas favorite

reception: interesting way of harmonizing (1)

leaf - an lsystem composition

by blueprint on 17 Nov'23 13:12 in algo lsystem

again, after building the l-system using https://anvaka.github.io/lsystem/ A composition. https://github.com/poetaster/supercollider-lsystems

filksong

by Bernardo Barros on 28 Sep'23 04:06 in

https://www.gnu.org/music/free-software-song.html

Convolution reverb and impulse responses

by zecraum on 12 Jun'23 02:42 in reverb convolution reverse ir fft impulse response reverse reverb realtime real time

Boilerplate code for creating and testing convolution reverb and impulse responses

l-systems Pbindef

by blueprint on 21 Mar'23 14:17 in lsystem generative iterative

Also an homage to: http://sccode.org/1-5bp but using l-systems to drive Pbindefs instead of Panolas. This is slightly easier to modify other factors (

Weed, after P. Bourke

by blueprint on 17 Mar'23 14:13 in panola lsystem generative iterative

This is an homage to: http://sccode.org/1-5bp which demonstrates the l-systems composition idea. I've used different synths and some of the l-systems

Re: Generating Graphics and Music From The Dragon Curve

by blueprint on 08 Mar'23 13:17 in code fork minimal generative graphics panola lsystem dragon

These are variations using lsystems I built for: https://anvaka.github.io/lsystem/ I've only changed the LSystem itself, not the note selections or

RaggaTek-000001

by Robert Boyd on 14 Feb'23 03:46 in

Experiment with roots of unity

by Muse Score on 28 Jan'23 11:04 in

This is an experiment with roots of unity in supercollider. I took Eulers formula exp(2*pi*I*k/n) = cos(2*pi*k/n)+sin(2*pi*k/n)*I to sonify sums o

Underwater

by Muse Score on 24 Jan'23 12:50 in

This is my first piece of music in the world of supercollider. https://www.youtube.com/watch?v=lpAUKkNgqhU

Space Game

by mjsyts on 20 Jul'22 15:47 in gui game arcade

Top-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.

phase modulation dx11 algoritms

by gentleclockdivider on 04 Jul'22 01:19 in fm phase modulation dx

All dx11 algoritms

monzos + sloth patch

by eli.rosenkim on 20 Apr'22 19:37 in just intonation monzo sloth canon fractals

fun patch using sloth canons to control places of a monzo

sloth canons

by eli.rosenkim on 20 Apr'22 19:36 in fractal just intonation sloth canon

routine that takes a seed and generates a self-similar sloth canon with it by adding each term to each term, better explained in this blog post: https

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