«FM Rhodes» by snappizz
on 07 Sep'16 23:02 inport of STK's Rhodey (yamaha DX7-style Fender Rhodes)
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/* FM Rhodes Synthesizer Native SuperCollider port of STK's Rhodey. This should be preferred over the StkInst version because: - It uses much less CPU. - It is easier to modify. - It doesn't require sc3-plugins or a correct setting of StkGlobals. - It's beginner-friendly because it uses only basic UGens: SinOsc, EnvGen, Mix, Pan2, Out. */ ( SynthDef(\rhodey_sc, { | // standard meanings out = 0, freq = 440, gate = 1, pan = 0, amp = 0.1, // all of these range from 0 to 1 vel = 0.8, modIndex = 0.2, mix = 0.2, lfoSpeed = 0.4, lfoDepth = 0.1 | var env1, env2, env3, env4; var osc1, osc2, osc3, osc4, snd; lfoSpeed = lfoSpeed * 12; freq = freq * 2; env1 = EnvGen.ar(Env.adsr(0.001, 1.25, 0.0, 0.04, curve: \lin)); env2 = EnvGen.ar(Env.adsr(0.001, 1.00, 0.0, 0.04, curve: \lin)); env3 = EnvGen.ar(Env.adsr(0.001, 1.50, 0.0, 0.04, curve: \lin)); env4 = EnvGen.ar(Env.adsr(0.001, 1.50, 0.0, 0.04, curve: \lin)); osc4 = SinOsc.ar(freq * 0.5) * 2pi * 2 * 0.535887 * modIndex * env4 * vel; osc3 = SinOsc.ar(freq, osc4) * env3 * vel; osc2 = SinOsc.ar(freq * 15) * 2pi * 0.108819 * env2 * vel; osc1 = SinOsc.ar(freq, osc2) * env1 * vel; snd = Mix((osc3 * (1 - mix)) + (osc1 * mix)); snd = snd * (SinOsc.ar(lfoSpeed) * lfoDepth + 1); // using the doneAction: 2 on the other envs can create clicks (bc of the linear curve maybe?) snd = snd * EnvGen.ar(Env.asr(0, 1, 0.1), gate, doneAction: 2); snd = Pan2.ar(snd, pan, amp); Out.ar(out, snd); }).add; ) ( Pbind( \instrument, \rhodey_sc, \scale, Scale.mixolydian, \octave, 4, \root, 2, \legato, Pseq([0.9, 0.5, 0.5, 0.9, 0.9, 0.9, 0.9, 0.5, 1, 0.5, 1, 0.6, 0.3], inf), \dur, Pseq([1 + (1/3), 1/3, 1/3, 1/7, 6/7, 5/6, 1/6, 1/2, 2/6, 1/6, 2 + 1/2, 1, 1/2], inf), \degree, Pseq([ [0, 2, 4], 2, 4, 7, 8, 7, 0, [1, 3, 6], 5, [1, 3, 6], Rest(), [-1, 1, 3], [1, 3, 5], [0, 2, 4], 2, 4, 8, 9, 7, 0, [1, 3, 6], 5, [1, 3, 6], Rest(), [-1, 1, 3], [1, 3, 5], ], inf), \mix, 0.2, \modIndex, 0.2, \lfoSpeed, 0.5, \lfoDepth, 0.4, \vel, Pgauss(0.8, 0.1, inf), \amp, 0.3 ).play(TempoClock(1.5)); ) ////////////////////////////////////////////////////////////////// // STK version (for comparison) // The following requires sc3-plugins, and a correctly set directory for Stk: { StkGlobals.ar(1, 1, "/home/nathan/src/stk-4.5.1/rawwaves/") }.play; ( SynthDef(\rhodey_stk, { |out = 0, freq = 440, gate = 1, vel = 0.8, amp = 0.1, modIndex = 0.2, mix = 0.2, lfoSpeed = 0.4, lfoDepth = 0.1| var snd, env; env = EnvGen.kr(Env.asr(0, 1, 0.1), gate, doneAction:2); snd = StkInst.ar(Stk.at("Rhodey"), freq, gate, vel, 0.5, [ // from https://ccrma.stanford.edu/software/stk/classstk_1_1Rhodey.html#details 2, modIndex * 128, 4, mix * 128, 11, lfoSpeed * 128, 1, lfoDepth * 128, 128, 128 ]) * env; snd = Pan2.ar(snd, 0, amp); Out.ar(out, snd); }).add; )
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«Re: FM Rhodes» by indraperkasa (private)
reception
Damn, that's smooth! :)
hmmm. I get clicks in any case. Adding a bit of reverb is also nice :)