Search for «Env»doc code in class tags
mousetheremin
by justinwenloyang on 05 Sep'14 11:01 inSimple mouse theremin for Designing Digital Music and Interaction
Molecular music box 2
by grirgz on 28 Aug'14 02:27 inSame algo, but instead of picking the next note in the scale, it take the next event in an event pattern, much more possibilities, I have fun for hour
glitchySampler
by tigges-p on 12 Aug'14 20:32 inHey guys! I used this code on my first release and some people asked for a look on it. It's basically a PlayBuf UGen whose arguments are modulated t
sine ocean
by eli.fieldsteel on 24 Apr'14 02:01 in150 unique streams of harmonic sine waves ebb and flow, gradually drifting more and more out of phase
Pisano Melodies
by henk.lasschuit on 15 Apr'14 21:55 inPisano Periods are used to generate melodies
Additive Synthesis Demo with QuNeo - Patch 4 (Risset Bell)
by Bruno Ruviaro on 08 Apr'14 04:21 inQuNeo controller playing Risset Bells (additive synthesis demo). This one adds controls for Attack and Release times.
Re: The Sounds of Fibonacci
by ttsesmetzis on 18 Mar'14 17:42 inPisano periods for rythmic patterns.
Thumper
by soda paper on 26 Feb'14 23:47 inA muffled thump. An attempt at a Jurassic Park © glass of water sort of thing - or breaking into a silo.
Scanned Synthesis Visualisation
by Matthew Kane on 25 Feb'14 23:39 inVisualization of scanned string synthesis.
reception: gui (1)scanned synthesis (1)visualization (1)Another weird filter distortion
by wondersluyter on 21 Feb'14 07:55 inDistortion made by abusing the DFM1
Part-Aleatoric Sample Machine
by nathan on 01 Feb'14 18:26 inThis piece is a demonstration of the Part-Aleatoric Sample Machine, a project I am working on to explore possible interfaces between human and non-hum
Re: Algorithmic melancholy
by grirgz on 27 Jan'14 23:35 inA little fork. I left all the old code for historical reasons