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Operator
by Alexander Lunt on 08 Nov'14 19:22 inA Synthesizer similar to the Ableton Operator: Four Oscillators can be modulated and manipulated in different ways. Just evaluate the whole Code at on
mpd18UseCase -- FRP style
by LFSaw on 03 Nov'14 17:40 inExample Modality implementation for the MPD18 [usecase](https://github.com/ModalityTeam/ModalityStuff/blob/master/cookbook/mpd18UseCase/mpd18UseCas
Vanguard - A1: Karplus-Strong Synthesis (musc-115-pluck)
by Jonathan Coon on 30 Oct'14 09:21 inThis piece is a remix of my previous piece called "Avant Garde" in which a plucking synthesizer is used. In this piece, I have modified the plucking s
Entropy - Midterm: THX Deep Note Variation (musc-115-thx)
by Jonathan Coon on 30 Oct'14 09:14 inEach of these synths is a variation of SuperCollider code that replicates the TXH Deep Note. A tutorial for replicating the THX Deep Note can be foun
Avant Garde - Assignment 4: Algorithmic Harp (Pluck) [musc-9-pluck]
by Jonathan Coon on 30 Oct'14 08:46 inThis track was created entirely out of one "pluck" synth in SuperCollider that I manipulated to obtain many interesting sounds. The piece was also arr
In Divisions - Midterm: Plunderphonics with Granular Sampling (musc-9-plunderphonics)
by Jonathan Coon on 30 Oct'14 08:40 inThis track was created using SuperCollider and using granular sampling. The sampled track is In Division (Toxic Avenger Remix) by Underoath. The sampl
mousetheremin
by justinwenloyang on 05 Sep'14 11:01 inSimple mouse theremin for Designing Digital Music and Interaction
303 emulation
by chriskiefer on 04 Sep'14 12:58 inThis code does tb303 emulation, with analogue style sequencing.
Molecular music box 2
by grirgz on 28 Aug'14 02:27 inSame algo, but instead of picking the next note in the scale, it take the next event in an event pattern, much more possibilities, I have fun for hour
example fft sc->processing v2
by Fredrik Olofsson on 15 Aug'14 00:21 inan extended version of http://sccode.org/1-4Ty this one sends 3 streams of spectral data at the same time - high, mid and low filtered. note: quite
reception: useful (1)glitchySampler
by tigges-p on 12 Aug'14 20:32 inHey guys! I used this code on my first release and some people asked for a look on it. It's basically a PlayBuf UGen whose arguments are modulated t
Receiving NIMate generated OSC messages
by rev on 13 Jun'14 12:47 inSimple Theremin receiving OSC messages generated by NIMate via a MS Kinect. The code is raw and contains arbitrary mapping. Works with "Full Skeleton
sine ocean
by eli.fieldsteel on 24 Apr'14 02:01 in150 unique streams of harmonic sine waves ebb and flow, gradually drifting more and more out of phase