Search for «SinOsc»doc code in class tags
glitchy noise
by AdamArmfield on 24 Feb'13 13:40 inmouse controls lfo volume in the x axis and band pass filter cut off in y, bit of randomness on the cutoffs and mucho glitchiness results
Young Mr. Markov
by Paparde on 23 Feb'13 21:53 inComposition using a markov chain and a violin sample. You can set probabilities for the notes to be generated by the markov chain (minor or major or r
The quest for the prime numbers
by henklass on 11 Feb'13 17:59 inThe search for prime numbers from 1 to 100 is represented by sound. Channel 1: the numbers, channel 0: the divisors. In the center: a fm-sound with a
(mono) looper on Ndef basis
by LFSaw on 04 Feb'13 21:15 invery basic, more explanation and a sound example here: http://tai-studio.org/index.php/2013/02/looper/
BEASTS(Homunculus-Basilisk)
by Schemawound on 14 Jan'13 03:15 in"BEASTS(Homunculus-Basilisk)" By Schemawound Released by Dystimbria [http://Dystimbria.cc](http://Dystimbria.cc) All code by Jonathan Siemas
Musical Toys For Little Robots
by mimetikmusic on 31 Dec'12 13:25 inAn algorithmic/aleatoric composition for mallets and proxy patterns
redo_minimalish sketch
by Fredrik Olofsson on 23 Dec'12 23:48 intook five of my own tweets and played them at the same time.
reception: educational (1)trance (1)Pushing air
by coreyker on 17 Dec'12 17:32 incode for disquiet 0050 project: http://disquiet.com/2012/12/13/disquiet0050-morsebeat/ listen here: http://soundcloud.com/inlet/pushing-air-disquiet0
Telegraph Incantation [disquiet0050-morsebeat]
by Schemawound on 17 Dec'12 13:04 inTelegraph Incantation [disquiet0050-morsebeat] By Schemawound All code by Jonathan Siemasko Blog post about this track: http://schemawound.
winter curves
by vividsnow on 07 Dec'12 17:19 inseasonal reflections )
reception: wobbly twinkles (1)Dawn and Mist
by sandrovale on 04 Dec'12 09:07 inMy first composition in Supercollider. The last part is produced live via the mic on your laptop: use headphones to avoid feedback.
Cars
by DSastre on 22 Nov'12 17:17 inA "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by
reception: educational (1)simulation (1)andy farnell (1)Motors
by DSastre on 22 Nov'12 17:12 inbased on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 44, Practical 21, Motors)
reception: andy farnell (1)Electricity
by DSastre on 22 Nov'12 17:06 inHum and spark sounds. Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 39, Practical 16, Electricity)
reception: andy farnell (1)SC Tweets collection
by andre on 11 Nov'12 00:01 inSC tweets collection from the SC symposium London 2012