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The Collatz Scale

by henklass on 08 Jan'14 14:37 in collatzproblem notenumbers tonality

Some time ago a did a thing on a series of numbers, that, as I learned later, was officially called the Collatz problem and it can be found on the Onl

Re: song of forest

by LFSaw on 21 Oct'13 13:31 in code fork perc

Timing variations...

song of forest

by soundlake on 19 Oct'13 04:22 in perc

Hmmm.. I'm still SC beginner.

Sampling Demo with QuNeo - Patch 1

by Bruno Ruviaro on 23 Sep'13 06:25 in playback sampling quneo

Each QuNeo pad triggers a different sound file. Horizontal axis controls pitch bend (off by default). Play/Stop buttons control looping. Allows use of

Additive Synthesis GUI Demo 4

by Bruno Ruviaro on 09 Sep'13 04:35 in gui additive synthesis synthesis techniques inharmonic partials

Multislider interface to control up to 16 inharmonic partials of a timbre. Two modes of play: "Continuous Tone" - it simply plays a continuous tone as

Additive Synthesis GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 04:29 in gui additive synthesis synthesis techniques

Multislider interface to control 32 partials of a harmonic series. Two modes of playing: "Continuous Tone" - it simply plays a continuous tone as you

example sequencing soundfiles

by Fredrik Olofsson on 14 May'13 22:17 in

simple example showing how to play one soundfile after the other in a sequence. use as a template.

example fft sc->processing

by Fredrik Olofsson on 30 Apr'13 18:04 in processing

template code for sending lots of data (1024 fft values 61 times per second) from sc to processing. sound function from an old sc-tweet. updated to

spawnSynthGranulizer

by bateslewis on 28 Feb'13 11:46 in

spawnBufGranulizer

by bateslewis on 24 Feb'13 17:32 in

pattern based granulizer using Pspawn - a work in progress

The quest for the prime numbers

by henklass on 11 Feb'13 17:59 in fm prime numbers

The search for prime numbers from 1 to 100 is represented by sound. Channel 1: the numbers, channel 0: the divisors. In the center: a fm-sound with a

redo_minimalish sketch

by Fredrik Olofsson on 23 Dec'12 23:48 in sketch minimalism

took five of my own tweets and played them at the same time.

reception: educational (1)trance (1)

SC Tweets collection

by andre on 11 Nov'12 00:01 in tweets

SC tweets collection from the SC symposium London 2012

Granular display

by tommaisey on 15 Oct'12 04:13 in animation granular display

My first post to sccode! A display which visualises a granularised sound file. Each grain is represented by a dot which moves across the waveform of t

reception: educational (1)gui (2)nice (1)impressive (1)cool (1)granular (2)

Confetti2X

by henk.lasschuit on 10 Oct'12 23:53 in distribution xenakis

As Confetti2: http://sccode.org/1-31X in which you heard only one oscillator at the time. In SuperCollider it is easy to use 100 oscillators at the sa

pattern morphing

by grirgz on 27 Jul'12 05:18 in pattern morphing event

A pattern which do morphing between two event pattern (cross-fading synth arguments)

reception: cool (1)morphing (1)

risset bells

by Fredrik Olofsson on 15 May'12 11:27 in metallic bell

an exact port of a pd (pure-data) example patch.

reception: natural (1)nice (2)

Confetti2

by Henk Lasschuit on 03 Apr'12 23:14 in chance numer to pitch distribution sound and image

Confetti2 is an old project that I wrote for my first toy computer, the Aquarius by Mattel. I liked the sound of it so much, that I rewrote it for eve

reception: greetings from maryanne amacher (1)

Series of numbers

by Henk Lasschuit on 29 Mar'12 16:59 in series of numbers

In his book "Schema's voor programmeren" (Diagrams for programming, Kluwer, Deventer, 1988) Andree Hollander introduces a simple algorithm for generat