Search for «Prand»doc code in class tags

KickandBass

by Scott L Simon on 05 Jan'19 06:16 in gui patterns synth

Another small GUI performance module. Builds on a 303 from the helpfiles with a few changes.

aurora borealis

by nicolaariutti on 27 Dec'18 08:50 in ambient atmosphere

Random synths selected from VarSaw, Pulse and WhiteNoise create a texture resambling brasses, woods and flutes. It reminds me Micheal Land "The Dig"

Wind Down: Track Creation Project

by pkirk on 29 Nov'18 16:41 in pspawner

Use of Synthdefs, Pbinds, and Pspawner to create a unique track. This track was create for Bruno Ruviaro's course in Experimental Sound Design.

Granular Sampling demo [no GUI]

by Bruno Ruviaro on 16 Nov'18 19:34 in granular sampling

PlayBuf, granular sampling, Pbind, fork, TGrains

SynthDEFaults - Patterns Examples

by unknown on 13 Aug'18 20:00 in percussion drums organ synthdef piano tradicional instrumens woodwind brass

Patterns examples using SynthDEFaults library

Rate Player

by joehigham on 30 Jul'18 12:40 in sampler piano player

This is a player that I use for live work. It takes piano samples (or anything else I guess) and plays them in a rhythmic way that is also based on ch

SELFSTEP

by Alexander Zhagun-Linnik on 16 Mar'18 08:19 in simple patterns generative algorithmic selfstep

a simple self-playing piece with generative patterning

looping buffer granuals

by blueprint on 15 Feb'18 05:47 in live loop grains granular

This is a granular synth, much inspired by http://sccode.org/1-4WM It's distinct in that the SynthDef loops in a live recording buffer with a sligh

Spacey Synth example

by Bruno Ruviaro on 19 Jan'18 11:44 in pbind spacey ndef pbindef

Example reworked and extended from http://wiki.cs.princeton.edu/index.php/Example_5 It outputs MONO as it was designed for SCLOrk

supercollider implementation of padsynth algorithm.

by 56228375 on 13 Jan'18 06:22 in pattern pad padsynth

An implementation of Paul Nasca Octavian's excellent PadSynth algorithm in supercollider, driven from patterns. This code is accompanied by a blog art

FM7 Patch

by david_morgan on 06 Dec'17 10:46 in fm frequency modulation

Scoring a movie with supercollider

by 56228375 on 12 Aug'17 05:34 in osc synchronization movie timeline blender

This is the supercollider code used in the tutorial about creating a generative movie score with supercollider and blender. The tutorial itself is loc

forlorn brownian atmosphere

by david_morgan on 22 Jul'17 02:03 in generative

Requires sc3-plugins: DFM1, Greyhole, JPverb

When The Saints Come Crawling Out

by walters on 20 Jul'17 12:07 in percussive generative algorithmic

Submission for WESU algorithmic music show.

Eternal sunrise

by grirgz on 18 Jul'17 21:15 in sleep

Crap jazz

by badnumbersmusic on 26 May'17 13:49 in jazz algorithmic

A bassline with a randomish jazz thing over the top.

Late morning

by grirgz on 25 May'17 00:45 in

P1

by codepool on 27 Apr'17 16:07 in live coding jitlib

Migration from the old SourceForge wiki.

Simple Trapset

by codepool on 27 Apr'17 15:59 in drums trap set

Migration from the old SourceForge wiki.