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Wavetable Builder with GUI
by txmod on 25 Feb'24 19:40 inGUI-based app for building and saving single-cycle waveforms and wavetables. Uses either a mix of sine waves or an envelope of points connected by c
reception: useful (1)Automatic looper by selecting a part of a sound file
by prko on 05 Dec'22 15:41 inoriginated from <https://listarc.cal.bham.ac.uk/lists/sc-users-2016/msg51590.html> and <https://scsynth.org/t/display-playhead-position-in-gui-in-a-sy
Space Game
by mjsyts on 20 Jul'22 15:47 inTop-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.
SCTweets - 140 Character - swiki repost
by zecraum on 08 Apr'21 05:42 in140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n
In-between, longing
by jpdrecourt on 29 Sep'20 23:04 inThis is the full code of the piece "In-between, longing" posted here for reference. For a brief explanation of some of the features of the code, pleas
Visual gain reduction meter
by jpdrecourt on 15 Mar'20 18:21 inSimple visualisation of the gain reduction for effects like compression. It can be run in its own editor window and requires only minimal modification
multiple wavetable animation
by eli.fieldsteel on 05 Jul'19 04:11 inGUI animation for multiple wavetable interpolation
OceanTracker
by Scott L Simon on 10 Jan'19 09:25 inExperiments in metering and mapping a synth using sendreply.kr and Level-Indicator.
FFT additive oversampling (graphical demo of the sampling theorem)
by jamshark70 on 08 Jun'17 09:51 inI originally wrote this to demonstrate what sampled audio really represents -- that is, if a series of samples represents the one and only band-limite
click clack toot // fm-grains
by _Lf0 on 19 Dec'16 00:12 in/* clicks and ambience. click clack tooot..... partly loud clicks... i tried to practice granular synthesis but failed in the end to make
growing layout
by julian.rohrhuber on 01 Oct'16 11:10 inJust an illustration of how layouts behave dynamically.
reception: useful (1)instructive (1)GUI: Scrolling list of multi-view items
by jamshark70 on 17 Jan'16 04:07 inA common GUI requirement is a scrollable list of similar items. If the list consists of strings, it's easy -- use ListView. If, for example, each "lin
tri-o emulation
by grirgz on 29 Mar'15 19:17 inI just saw this controller https://gaojiafeng.wordpress.com/2014/02/11/tri-o-2014/, not a bad idea, but no need to have real rotating discs ;) Adaptin
Cellular Automaton
by coreyker on 10 Mar'15 07:48 inA supercollider implementation of algorithmic composition using cellular automaton (please see: http://www.earslap.com/page/otomata.html for my origin
reception: fantastic (1)Spectrum and Spectrogram of a sound file
by jcc on 07 Nov'14 23:30 inCalculates and plots the spectrum at any position in a sound file (only reads one channel). Displays the spectrogram of a selected segment of a sound
reception: great and useful (1)game of life
by Raver_Ale on 10 Sep'14 22:20 ina work in progress implementation of conway's game of life. some stuff still not working properly. Used the 1d cellular automaton by the berlin sc-gro
sine ocean
by eli.fieldsteel on 24 Apr'14 02:01 in150 unique streams of harmonic sine waves ebb and flow, gradually drifting more and more out of phase
Sound file chunks: Workaround for single-precision buffer indexing
by jamshark70 on 07 Nov'13 03:19 inOne of the common questions on the list is about handling very large sound files with BufRd. BufRd indexes into the buffer using a single-precision fl