Search for «Prand»doc code in class tags

Pi sonification

by grirgz on 14 Nov'15 13:07 in code fork

It take groups of 10 decimals from Pi and use each number as an index in arrays of patterns. If you are bored by pi, you can try other numbers

Random arpeggio by default

by grirgz on 25 Jul'15 19:27 in

Modanung - Return of the King

by Modanung on 04 Jun'15 18:47 in guitar code fork plucked strings

The final version had a preverb added to it in Audacity. It can be found here: https://modanung.bandcamp.com/track/return-of-the-king

Bugger Soundtrack

by Modanung on 03 Jun'15 17:33 in guitar code fork plucked strings

This will be the sound track for Bugger, a Frogger clone that started as a school assignment. Simple SynthDef using Pluck, and a few Pbinds. Bugg

Vanguard - A1: Karplus-Strong Synthesis (musc-115-pluck)

by Jonathan Coon on 30 Oct'14 04:21 in pattern electronic sound guitar experimental patterns supercollider code synth synthesis karplusstrong karplusstrong synthesis sound design music computer synthesizer musc115pluck

This piece is a remix of my previous piece called "Avant Garde" in which a plucking synthesizer is used. In this piece, I have modified the plucking s

Avant Garde - Assignment 4: Algorithmic Harp (Pluck) [musc-9-pluck]

by Jonathan Coon on 30 Oct'14 03:46 in pattern electronic patterns supercollider code synth synthesis harp algorithmic music computer musc9pluck pluck synthesizer

This track was created entirely out of one "pluck" synth in SuperCollider that I manipulated to obtain many interesting sounds. The piece was also arr

In Divisions - Midterm: Plunderphonics with Granular Sampling (musc-9-plunderphonics)

by Jonathan Coon on 30 Oct'14 03:40 in electronic supercollider code granular granular synthesis sampling granular sampling musc9plunderphonics underoath ardour plunderphonics music computer

This track was created using SuperCollider and using granular sampling. The sampled track is In Division (Toxic Avenger Remix) by Underoath. The sampl

Another weird filter distortion

by wondersluyter on 21 Feb'14 01:55 in filter distortion onset detection

Distortion made by abusing the DFM1

Tibetan prayer bells

by wondersluyter on 20 Feb'14 04:23 in bell resonance peaceful

Acoustically modeled based on [http://www.freesound.org/people/sarana/sounds/81832/](http://www.freesound.org/people/sarana/sounds/81832/)

reception: beautiful (1)

Re: Algorithmic melancholy

by grirgz on 27 Jan'14 17:35 in code fork generative

A little fork. I left all the old code for historical reasons

20140103_1504 (pluck piece)

by nathan on 03 Jan'14 11:30 in random karpusstrong

New piece arranged and performed in SuperCollider based on code from Bruno Ruviaro, "Pluck (Karpus-Strong) example" (pluck pattern - thanks Bruno) and

Re: Silly Voice

by wondersluyter on 11 Dec'13 04:44 in formant synthesis gregorian chant

Silly gregorian chant, from [Silly Voice](http://sccode.org/1-4Vm)

reception: algregorian (1)

Silly Voice

by Bruno Ruviaro on 13 Nov'13 00:31 in formant synthesis

Silly Voice

by Bruno Ruviaro on 10 Nov'13 19:39 in bass filter vocal formant synthesis voice

Formant Synthesis example with a silly bass voice.

Example of Karplus-Strong Synthesis with Pluck

by Bruno Ruviaro on 10 Nov'13 19:32 in guitar plucked strings karplusstrong harp

Simple SynthDef using Pluck, and a few Pbinds demonstrating making use of it.

First substractive synth

by pierrealain.bourdil on 05 Nov'13 07:43 in substractive synth

In the process of learing abstract algorithm https://soundcloud.com/pierrealainbourdil/substractive-synthesis

Re: song of forest

by LFSaw on 21 Oct'13 07:31 in code fork perc

Timing variations...

Subtractive Synthesis Demo with QuNeo - Patch 2

by Bruno Ruviaro on 23 Sep'13 00:10 in patterns subtractive synthesis quneo white noise

Each QuNeo pad activates a differnt pattern of "notes" made of filtered white noise.

Waveshaping Synthesis GUI Demo 2

by Bruno Ruviaro on 08 Sep'13 23:01 in gui synthesis techniques waveshaping

Graphical interface for experimenting with waveshape synthesis.