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Entropy - Midterm: THX Deep Note Variation (musc-115-thx)
by Jonathan Coon on 30 Oct'14 09:14 inEach of these synths is a variation of SuperCollider code that replicates the TXH Deep Note. A tutorial for replicating the THX Deep Note can be foun
Simple Harmonic Motion
by rukano on 28 Oct'14 15:44 inWas just trying to reproduce the simple harmonic motion videos i've been watching. I think this is a compact and yet flexible way where you are able t
sine ocean
by eli.fieldsteel on 24 Apr'14 02:01 in150 unique streams of harmonic sine waves ebb and flow, gradually drifting more and more out of phase
Additive Synthesis Demo with QuNeo - Patch 4 (Risset Bell)
by Bruno Ruviaro on 08 Apr'14 04:21 inQuNeo controller playing Risset Bells (additive synthesis demo). This one adds controls for Attack and Release times.
Re: The Sounds of Fibonacci
by ttsesmetzis on 18 Mar'14 17:42 inPisano periods for rythmic patterns.
Scanned Synthesis Visualisation
by Matthew Kane on 25 Feb'14 23:39 inVisualization of scanned string synthesis.
reception: gui (1)scanned synthesis (1)visualization (1)Re: Algorithmic melancholy
by grirgz on 27 Jan'14 23:35 inA little fork. I left all the old code for historical reasons
The Collatz Scale
by henklass on 08 Jan'14 14:37 inSome time ago a did a thing on a series of numbers, that, as I learned later, was officially called the Collatz problem and it can be found on the Onl
Re: Silly Voice
by wondersluyter on 11 Dec'13 10:44 inSilly gregorian chant, from [Silly Voice](http://sccode.org/1-4Vm)
reception: algregorian (1)functors - Using Pdef for building abstract pattern functions while live coding
by julian.rohrhuber on 27 Sep'13 22:22 inA simple example that shows of how to build higher-level patterns using Pdef
Additive Synthesis Demo with QuNeo - Patch 3 (Risset Bell)
by Bruno Ruviaro on 23 Sep'13 05:47 inQuNeo controller playing Risset Bells (additive synthesis demo).
Granular Sampling GUI Demo 2
by Bruno Ruviaro on 09 Sep'13 04:51 inGraphical interface to experiment with granular sampling (multiple sound files at a time).