Search for «Env»doc code in class tags
Skyline by Bobby Macdonald
by Bruno Ruviaro on 17 Dec'19 23:25 in"Skyline" by Bobby Macdonald. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.
"Variations on a Carol" by Michelle Nguyen
by Bruno Ruviaro on 17 Dec'19 21:29 in"Variations on a Carol" by Michelle Nguyen. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fa
Judges by Michael Noonan
by Bruno Ruviaro on 17 Dec'19 19:56 in"Judges" by Michael Noonan. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.
THX Deep Note reconstruction
by nicolaariutti on 26 Oct'19 16:22 inSo long i've been waiting to work on it and this is my attempt in recreating the iconic sound of THX logo using SC. I've tried to follow instructions
panflute sampler
by nicolaariutti on 20 Oct'19 19:42 inA slightly modified version of my sampler (https://scsynth.org/t/sorting-list-of-dictionaries-by-keys/705, https://scsynth.org/t/dictionary-and-array-
Cello
by nicolaariutti on 19 Oct'19 23:18 inmaking some experiments I came out with this sound which resambles a cello to me. Let me know in the comments below what do you think about it. Plea
Creepy plinking
by badnumbersmusic on 05 Oct'19 21:43 inJust rediscovered this thing I made a couple of months ago. I love it.
Punchy break
by badnumbersmusic on 05 Oct'19 19:32 inBreakbeat made of out FM-synthesized drums. A little too saturated but nice and punchy.
techno kick
by Thomas Legacy on 02 Oct'19 17:51 inMy first submission to this site, with hopefully many more to come. Here's one of the first real sounds I've synthesized that I've thought sounded goo
Melodic, beat driven, evening synthesis.
by willschrimshaw on 05 Sep'19 13:25 inPosted at the request of Jonathan Reus. Melodic components generated with a simple fm based synth. A nice kick drum sound, some swirly noise and a
instant nostalgia with wow and flutter
by 56228375 on 31 Aug'19 15:22 inadd instant nostalgia to your music with a touch of wow and flutter link for the sample: https://drive.google.com/file/d/1qysrKqJ0S6Huub4mEKp2Gk8FJqq
multiple wavetable animation
by eli.fieldsteel on 05 Jul'19 04:11 inGUI animation for multiple wavetable interpolation
Wavetable Synthesis Patterns
by eli.fieldsteel on 05 Jun'19 23:22 inSome sketches with wavetable synthesis patterns developed in connection with SuperCollider Tutorial 23 on YouTube: https://youtu.be/8EK9sq_9gFI
FM Patterns
by eli.fieldsteel on 22 May'19 16:57 inPattern-based frequency modulation synthesis sketches developed in connection with SuperCollider Tutorial 22 on YouTube: https://youtu.be/dLMSR2Kjq6Y
reception: game music (1)Orchestral Sound texture v1
by nicolaariutti on 21 May'19 23:42 inI've used samples from the SSO (https://github.com/peastman/sso).
Cavern_Class
by Scott L Simon on 18 Mar'19 12:46 inExperimental class - ambient cavern sounds (no effects yet). Class format is used here - needs to be saved as .sc file in the extensions and run with
wavetable interpolation drone
by eli.fieldsteel on 28 Feb'19 07:06 inA lush drone using a waveshaping algorithm for interpolating between multiple wavetables. This code is based off of a similar code example by totalgee
Twilight Luminaries
by Alexander Zhagun-Linnik on 26 Feb'19 13:53 inTwilight Luminaries is an endless generative composition based on random polyphonic sequences. While it has some hard limitations like fixed note