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Hymn #15 - generative melody by array rewriting

by madamdata on 19 Apr'16 20:22 in algorithmic

This composition uses a task to read an array of durations and pitches. Every certain number of cycles, the functions scrambRand and octRand are calle

Simple Frequency Modulation SynthDef

by deusofnull on 12 Apr'16 01:37 in fm beginner frequency_modulation

This is a very basic example, I know, but I found it was hard to find basic synthdefs when I was getting started. input args are mostly self expl

Wine Glass Code - Edited

by schun on 16 Mar'16 01:02 in wineglass

This is an addition to my first code of wine glass sound: "The friction between a finger dipped in water and the edge of a wine glass creating a sound

Wobble

by gacastillo on 15 Mar'16 15:48 in pulse wobble tremelo wub triangle

Wobble, tremolo, whatever you want to call it. This code uses amplitude modulation with a triangle wave to produce a lower register pulsating synth.

8-bit synth

by jshimada on 15 Mar'16 15:16 in

Ray Gun

by dcall on 15 Mar'16 09:58 in space alien weapon laser raygun blaster

The sound of an alien weapon firing.

Apocalyptic Visions

by Akash Kumar on 15 Mar'16 06:47 in visions

For my MUSC-115 Final. I decided that I would try to remake all that I could from Visions (my first song that I produced). It was a challenge to get t

Re: Morphing Saw Bass

by grirgz on 14 Mar'16 22:29 in bass code fork morphing sawtooth

my hobbit: adding random arrays of LFO everywhere (bonus: a glitch i don't know where it come from)

Carousel

by mjescobar on 14 Mar'16 05:21 in carnival themepark

Cool modulation synth and Pbind that gets a sound similar to that of a carousel at a carnival. Toy with the \dur and set to 1/2 and it gives a spookie

Morphing Saw Bass

by ecbeckmann on 13 Mar'16 11:45 in bass morphing sawtooth

This is a nice morphing saw bass, that uses multi-voice detuning and stereo expansion for a nice, wide feel, as well as a decaying low pass filter ove

Risset rhythm

by snappizz on 06 Mar'16 21:04 in rhythm risset shephard accelerando decelerando illusion

buffer playback with eternal accelerando rhythm

In-App purchase

by grirgz on 11 Feb'16 18:46 in

the starting element of this track was the "piano" (named dru here) which is picking random notes from a scale then putting them at random time on a b

Binaural Beats Experiment

by axl99 on 06 Feb'16 15:44 in experimental science

An experimental setup to create files of binaural beats attuned to human brainwave frequencies.

Simple pattern-based beat slicer

by david_morgan on 24 Jan'16 22:00 in beat slicer

Revised: Made some improvements from previous submission. I hadn't really come across a simple self-contained example to use with patterns. Yo

GrainSin and Feedback

by rumush on 06 Jan'16 20:39 in ambient noise experimental

A patch I made today that explores GrainSin with feedback with FreqShift and Allpass chain. Mess around with parameters, if you get something nice, le

Performance Unit - Buffers (part 2)

by rumush on 22 Dec'15 21:20 in noise

A draft of performance setup I started working on some time ago. For now I've got simple MIDI controls and buffers that you can granularize. You can r

SeekerHit

by Modanung on 29 Nov'15 02:54 in scifi soundeffect camp value bleep laser zap jetsons code fork hexon

Seekers are something you should avoid. I put this code through Rakarrack to get some samples for heXon. heXon is a FOSS dual stick arcade shooter a

Chaos Ambient - Unfinished Piece

by rumush on 18 Nov'15 12:01 in random chaos algorhitmic

A unfinished noise piece. Based on two chaotic UGens and some granularization.

Lost Among the Atoms - First Composition - Glitch/Ambient

by rumush on 16 Nov'15 20:44 in ambient glitch experimental composition

A composition for EP - Lost Among the Atoms