Search for «SampleDur»doc code in class tags

audrey II

by gosub on 07 Feb'26 11:45 in feedback drone hardware audreyii selfoscillating

To start hearing something, raise the FbGain level above 0dB

Sound Simulator's "Ryoji Ikeda Pure Data Tutorial" ported to SC

by gosub on 30 May'24 09:09 in ikeda ryojiikeda microsound puredata

Sound Simulator's "Ryoji Ikeda Pure Data Tutorial" ported to SC source: https://www.youtube.com/watch?v=CLddxGIlVPU I only did the porting, kudo

Space Game

by mjsyts on 20 Jul'22 15:47 in gui game arcade

Top-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.

SynthDEFaults

by unknown on 14 Aug'18 01:57 in percussion drums organ synthdef piano tradicional instrumens woodwind brass

SynthDEFaults - A Collection of Tradicional SynthDefs- //under GNU GPL 3 as per SuperCollider license //Organized by Zé Craum //This is the firs

lcode07synths.scd

by tedthetrumpet on 08 Mar'17 16:05 in synths

collection of synths I'm using for livecoding as at 8/03/2017

Thumper

by soda paper on 26 Feb'14 23:47 in bass thump

A muffled thump. An attempt at a Jurassic Park © glass of water sort of thing - or breaking into a silo.

Tibetan prayer bells

by wondersluyter on 20 Feb'14 10:23 in bell resonance peaceful

Acoustically modeled based on [http://www.freesound.org/people/sarana/sounds/81832/](http://www.freesound.org/people/sarana/sounds/81832/)

reception: beautiful (1)

Red alert

by DSastre on 22 Nov'12 17:21 in alarm siren

Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 58)

Cars

by DSastre on 22 Nov'12 17:17 in machine car engine

A "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by

reception: educational (1)simulation (1)andy farnell (1)

Motors

by DSastre on 22 Nov'12 17:12 in motor machine

based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 44, Practical 21, Motors)

reception: andy farnell (1)

Electricity

by DSastre on 22 Nov'12 17:06 in nature electricity

Hum and spark sounds. Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 39, Practical 16, Electricity)

reception: andy farnell (1)

SC Tweets collection

by andre on 11 Nov'12 00:01 in tweets

SC tweets collection from the SC symposium London 2012

Many patterns controlling a single synth

by Jonatan Liljedahl on 09 Oct'12 16:29 in pbind patterns wobble dubstep pmono

This is a demonstration of how several parallell patterns can be controlling a single synth.

reception: useful (2)hack (1)l33t (1)

R2D2

by DSastre on 22 Jul'12 21:20 in scifi star wars fm r2d2

A "computer babble" sound and a FM Synthesizer for computer noises. Based on pure data code from the book "Designing Sound" by Andy Farnell.

reception: educational (2)nice (2)awesome (1)

Insects

by DSastre on 16 Jul'12 17:11 in nature lifeforms insects

Different insect sounds, including field crickets, a cicada and a housefly. Based on pure data code from the book "Designing Sound" by Andy Farnell.

reception: natural (1)educational (2)awesome (1)

Star Trek transporter

by DSastre on 15 Jul'12 17:50 in scifi fm space star trek

based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 56, Practical 33, Transporter)

reception: educational (1)realistic (1)space (2)awesome (1)star trek (1)

sctweets by redFrik

by Fredrik Olofsson on 10 Jul'12 22:56 in tweets

my collection of tweets. see http://twitter.com/redFrik updated 130513 with tweet0110-0136 updated 131125 with tweet0137-0167 updated 131128 with

reception: tweet (1)awesome (1)collection (2)rukanofan (1)inspiration (1)

Breaking Glass

by 38nonprivate on 26 Aug'11 13:50 in sound effects breaking glass

Having a smashing time with SuperCollider. I revised this SynthDef - the newest / best one is at the top and my previous version is below. p.s. I sto

1