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balungan

by tedthetrumpet on 14 Jul'16 12:23 in slow

An improvisation on Formant, also using JPverb (from DEINDUGens) and Decimator (from DistortionUGens). 'Balungan' is the name given to the central, sk

another livecoding rehearsal

by tedthetrumpet on 15 Jun'16 23:11 in livecoding

More rehearsals towards a sort of algorave gig I've been offered, tidied up a bit. One run of this here https://soundcloud.com/tedthetrumpet/lcode-04-

livecoding 01

by tedthetrumpet on 10 Jun'16 23:10 in livecoding

Work-in-progress livecoding setup and example

Looping sampler with crossfading

by coreyker on 16 May'16 10:56 in

Looping sampler with crossfading. Looping point and loop length can be adjusted. https://soundcloud.com/inlet/sc-160515-234815

reception: awesome (1)

Fragment IX

by coreyker on 05 May'16 16:57 in drone bandcamp

Code to reproduce this piece: https://frankchannel.bandcamp.com/track/fragment-ix

Re: Morphing Saw Bass

by grirgz on 14 Mar'16 22:29 in bass code fork morphing sawtooth

my hobbit: adding random arrays of LFO everywhere (bonus: a glitch i don't know where it come from)

In-App purchase

by grirgz on 11 Feb'16 18:46 in

the starting element of this track was the "piano" (named dru here) which is picking random notes from a scale then putting them at random time on a b

Algorithmic Beats

by rumush on 04 Jan'16 21:19 in beats algorithm composition

A short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.

Performance Unit - Buffers (part 2)

by rumush on 22 Dec'15 21:20 in noise

A draft of performance setup I started working on some time ago. For now I've got simple MIDI controls and buffers that you can granularize. You can r

Pi sonification

by grirgz on 14 Nov'15 19:07 in code fork

It take groups of 10 decimals from Pi and use each number as an index in arrays of patterns. If you are bored by pi, you can try other numbers

random patterns

by grirgz on 11 Nov'15 19:12 in

this generate very diverse compositions, tweaking is easy and change a lot the sounds generated, adding better synthdef can improve further the sound.

Modulation sequencing

by grirgz on 01 Sep'15 22:24 in pattern modulation sequencer

Two simple ways to set a different modulation per step in a pattern

How to tempo-sync LFOs in Patterns across multiple instances of a Synth

by defaultxr on 12 Mar'15 05:42 in patterns sync lfo tempo

This code shows you how to tempo-sync the various oscillator types in SuperCollider. When you play the pattern, you should be able to hear that the ou

distobass

by grirgz on 23 Oct'14 21:41 in bass distortion

Molecular music box 2

by grirgz on 28 Aug'14 02:27 in pattern generative molecular

Same algo, but instead of picking the next note in the scale, it take the next event in an event pattern, much more possibilities, I have fun for hour

Molecular music box

by grirgz on 28 Aug'14 00:31 in pattern generative molecular

Inspired by this post http://www.kimri.org/blog/?p=487 I rewritten the algo to use more the patterns, so it's generated on the fly and it's easy to cu

beat grid

by vividsnow on 16 Jul'14 01:57 in rhythmic beat prototype metre grid

prototype of simple metre beat grid running on server w/ synced TempoBusClock

kick feedback

by grirgz on 12 Jul'14 23:39 in effect feedback kick

Simple Vocable Synthesiser

by uiae on 19 Mar'14 12:43 in speech synthesis vocable livecoding yaxu

A SuperCollider version of Alex McLean's vocable synthesiser. The original is written in haskell and uses hsc3. [Source Code](http://yaxu.org/softw