Search for «LFPulse»doc code in class tags
Re: SCTweets
by rumush on 10 Nov'15 09:16 inA collection of glitch functions inspired by nathanielvirgo's tweet - You've opened a new world to me :) You can find his function at the very top.
Doppler Effect Composition
by rumush on 06 Nov'15 14:16 inAlmost finished composition based on Doppler Effect from 'Operators-Hypot' in the help file. It just needs a couple of finishing touches and a way to
Chaos Glitch SynthDef
by rumush on 14 Oct'15 17:51 inAnother glitch SynthDef with a simple pattern to play it. You can achieve variety of textures with it. From simple tones to noise and wicked basses. H
Semi-Random Glitch SynthDef
by rumush on 09 Oct'15 21:27 inIt is a simple SynthDef I made after having a look at Hasher UGen with a pattern to play it. It creates nice and varied glitch sounds.
MCElectronique.sc
by brianlheim on 21 May'15 20:23 inMCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially
I-Ching Sequencer/Synth (King Wen Sequence) - 1
by ken_brant on 01 Apr'15 07:14 inSequencer/synthesizer using the complex wave-form of time; formulated from the King Wen sequence of the I-Ching using the model proposed in the Time-W
How to tempo-sync LFOs in Patterns across multiple instances of a Synth
by defaultxr on 12 Mar'15 05:42 inThis code shows you how to tempo-sync the various oscillator types in SuperCollider. When you play the pattern, you should be able to hear that the ou
Digital Bird sounds
by monodread on 20 May'14 18:14 inI just rewrote one of autocsi's tweets and came out with this which sounds like a digital bird of some kind:
Industrial bagpipe army
by wondersluyter on 18 Feb'14 00:44 inToday's attempt at making something with a beat.. Gets interesting when you slow the tempo way down :) [https://soundcloud.com/sluyterrific/industria
Subtractive Synthesis GUI Demo 2
by Bruno Ruviaro on 09 Sep'13 04:57 inTranslucent "pad" interface to play with subtractive synthesis. White noise triggered by either Impulses of LFPulse, then filtered by a Band Pass Filt