Search for «EnvGen»doc code in class tags
The Beasties
by henklass on 16 Jan'15 18:56 inA life simulator. Beasties are running across the screen, eating, finding a mate and eventually dying. Every event has its own sound.
reception: cool (1)awesome (1)Generative jazz
by Devi Skanadze on 24 Nov'14 10:51 indownload drum loop: https://www.dropbox.com/s/6yyrm7ivwqmxbdi/jloop2.wav?dl=0
Operator
by Alexander Lunt on 08 Nov'14 19:22 inA Synthesizer similar to the Ableton Operator: Four Oscillators can be modulated and manipulated in different ways. Just evaluate the whole Code at on
Spectrum and Spectrogram of a sound file
by jcc on 07 Nov'14 23:30 inCalculates and plots the spectrum at any position in a sound file (only reads one channel). Displays the spectrogram of a selected segment of a sound
reception: great and useful (1)mpd18UseCase -- FRP style
by LFSaw on 03 Nov'14 17:40 inExample Modality implementation for the MPD18 [usecase](https://github.com/ModalityTeam/ModalityStuff/blob/master/cookbook/mpd18UseCase/mpd18UseCas
Avant Garde - Assignment 4: Algorithmic Harp (Pluck) [musc-9-pluck]
by Jonathan Coon on 30 Oct'14 08:46 inThis track was created entirely out of one "pluck" synth in SuperCollider that I manipulated to obtain many interesting sounds. The piece was also arr
In Divisions - Midterm: Plunderphonics with Granular Sampling (musc-9-plunderphonics)
by Jonathan Coon on 30 Oct'14 08:40 inThis track was created using SuperCollider and using granular sampling. The sampled track is In Division (Toxic Avenger Remix) by Underoath. The sampl
Simple Harmonic Motion
by rukano on 28 Oct'14 15:44 inWas just trying to reproduce the simple harmonic motion videos i've been watching. I think this is a compact and yet flexible way where you are able t
A simple drum machine
by coreyker on 17 Oct'14 11:13 inA simple drum machine, using synthetic (analog type) drum sounds. No SynthDef's were used, although this would be a good idea. The various "players" c
mousetheremin
by justinwenloyang on 05 Sep'14 11:01 inSimple mouse theremin for Designing Digital Music and Interaction
Molecular music box 2
by grirgz on 28 Aug'14 02:27 inSame algo, but instead of picking the next note in the scale, it take the next event in an event pattern, much more possibilities, I have fun for hour
glitchySampler
by tigges-p on 12 Aug'14 20:32 inHey guys! I used this code on my first release and some people asked for a look on it. It's basically a PlayBuf UGen whose arguments are modulated t