Search for «EnvGen»doc code in class tags

Re: network of loosely connected nodes (now working)

by LFSaw on 21 Oct'13 20:30 in code fork synchronisation weak connection

Idea: network of loosely connected nodes. Each node has a dedicated pulse rate / phase. Inducing an irregular trigger signal influences the nodes to (

Re: song of forest

by LFSaw on 21 Oct'13 13:31 in code fork perc

Timing variations...

Env editor with knobs to edit individual points

by grirgz on 20 Oct'13 17:59 in gui tool editor

I needed an Env editor with knobs to edit individual points. Maybe it can be useful to someone. You can zoom horizontally with shift+mouseDrag. Show a

song of forest

by soundlake on 19 Oct'13 04:22 in perc

Hmmm.. I'm still SC beginner.

Real-time pattern morphing with Ndef

by grirgz on 09 Oct'13 18:17 in pattern morphing

When you understand that Ndef can be used to modulate pattern keys, it opens a whole new world

functors - Using Pdef for building abstract pattern functions while live coding

by julian.rohrhuber on 27 Sep'13 22:22 in pattern live coding abstraction tutorial

A simple example that shows of how to build higher-level patterns using Pdef

Subtractive Synth

by alextiberiuskirk on 23 Sep'13 19:52 in klank subtractive synthesis routine

Play around with {Rand(70, 21000)}!7 A simple example for the begginers... hope I can contribute to something =)

Sampling Demo with QuNeo - Patch 1

by Bruno Ruviaro on 23 Sep'13 06:25 in playback sampling quneo

Each QuNeo pad triggers a different sound file. Horizontal axis controls pitch bend (off by default). Play/Stop buttons control looping. Allows use of

Subtractive Synthesis Demo with QuNeo - Patch 2

by Bruno Ruviaro on 23 Sep'13 06:10 in patterns subtractive synthesis quneo white noise

Each QuNeo pad activates a differnt pattern of "notes" made of filtered white noise.

Subtractive Synthesis Demo with QuNeo - Patch 1

by Bruno Ruviaro on 23 Sep'13 06:06 in subtractive synthesis quneo white noise

QuNeo pads play filtered white noise. Midinote becomes center frequency of a Band Pass Filter.

Additive Synthesis Demo with QuNeo - Patch 3 (Risset Bell)

by Bruno Ruviaro on 23 Sep'13 05:47 in bell risset additive synthesis quneo

QuNeo controller playing Risset Bells (additive synthesis demo).

Additive Synthesis Demo with QuNEO - Patch 1

by Bruno Ruviaro on 23 Sep'13 05:44 in additive synthesis quneo

QuNeo controller additive synthesis demo.

SuperCollider sending data to Processing

by Luigi Tamagnini on 09 Sep'13 16:57 in osc audiovisual processing

first in SC i analyse audio data with some useful UGens: Onsets, SendTrig and SendPeakRMS; this data is then polled back to de client and dispatched

Waveshaping Synthesis GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 05:01 in gui synthesis techniques waveshaping

Graphical interface for experimenting with waveshape synthesis.

Subtractive Synthesis GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 04:57 in gui patterns synthesis techniques subtractive synthesis

Translucent "pad" interface to play with subtractive synthesis. White noise triggered by either Impulses of LFPulse, then filtered by a Band Pass Filt

Granular Sampling GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 04:51 in gui synthesis techniques granular sampling

Graphical interface to experiment with granular sampling (multiple sound files at a time).

Frequency Modulation GUI Demo 4

by Bruno Ruviaro on 09 Sep'13 04:47 in fm synthesis techniques frequency modulation frequency ratio

Experiment with FM by specifying contours for Carrier Frequency, Modulation Index, and Amplitude Envelope. Also adjust duration of events. In this ver

Frequency Modulation GUI Demo 3

by Bruno Ruviaro on 09 Sep'13 04:45 in gui fm synthesis techniques frequency modulation envelopes

Experiment with FM by specifying contours for Carrier Frequency, Modulator Frequency, Modulation Index, and Amplitude Envelope. You can also choose du