Search for «Synth»doc code in class tags
click clack toot // fm-grains
by _Lf0 on 19 Dec'16 00:12 in/* clicks and ambience. click clack tooot..... partly loud clicks... i tried to practice granular synthesis but failed in the end to make
sine(LFPar) minor random bliss in two
by Luka P. on 11 Dec'16 13:36 injust something i did as an excercise trying to understand clocks and scheduling
Basic ScopeView example
by defaultxr on 12 Jul'16 05:30 inThis is a basic example of how to use ScopeView in your GUIs without having to include all the extra bells and whistles that Stethoscope includes.
Fragment IX
by coreyker on 05 May'16 16:57 inCode to reproduce this piece: https://frankchannel.bandcamp.com/track/fragment-ix
Hymn #15 - generative melody by array rewriting
by madamdata on 19 Apr'16 20:22 inThis composition uses a task to read an array of durations and pitches. Every certain number of cycles, the functions scrambRand and octRand are calle
Simple Frequency Modulation SynthDef
by deusofnull on 12 Apr'16 01:37 inThis is a very basic example, I know, but I found it was hard to find basic synthdefs when I was getting started. input args are mostly self expl
Apocalyptic Visions
by Akash Kumar on 15 Mar'16 06:47 inFor my MUSC-115 Final. I decided that I would try to remake all that I could from Visions (my first song that I produced). It was a challenge to get t
Binaural Beats Experiment
by axl99 on 06 Feb'16 15:44 inAn experimental setup to create files of binaural beats attuned to human brainwave frequencies.
El Cubito de Chuito by Roy Fernando Guzmán, 3d Sound using Liminal Spatialization System.
by Roy F Guzmán on 06 Feb'16 09:45 inThis code is using Duty UGens in order to produce a SynthDefs to spatialize sound in 3d with out creating Classes.
DWG sitar model
by snappizz on 22 Sep'15 22:02 inguhhh, lots of complication for not that much payoff. please fork if you have some ideas for how to improve this
Grain Freeze
by patrickryanmcminn on 21 Jul'15 18:43 inSynthDef for capturing and holding incoming audio as a drone
Radial loudness meter
by snappizz on 08 Jun'15 00:25 inShort-time loudness is represented by an outer arc, and long-term loudness is represented with a circular graph showing the loudness over the last 60s
Modanung - Return of the King
by Modanung on 05 Jun'15 00:47 inThe final version had a preverb added to it in Audacity. It can be found here: https://modanung.bandcamp.com/track/return-of-the-king
Confetti3aX, John Conway's Game of Life; fast, Xenakis-inspired version
by henklass on 14 May'15 17:48 inJohn Conway's Game of Life, Xenakis-inspired version with lots of synths switched on by live cells. The slow, 1-bit-music version can be found at htt
Confetti 3a: Game of Life
by henklass on 14 May'15 17:38 inIt is relatively simple to convert Confetti3 ( http://sccode.org/1-4YU )to John Conway's Game of Life. You just need to change the rules and make sure