Search for «Synth»doc code in class tags
Part-Aleatoric Sample Machine
by nathan on 01 Feb'14 18:26 inThis piece is a demonstration of the Part-Aleatoric Sample Machine, a project I am working on to explore possible interfaces between human and non-hum
Electric car
by Kosmas Giannoutakis on 12 Jan'14 14:23 inIn 2011 I took part in a competition for making sound design for the electric car in Germany. I didn't get any distinction but I think my sounding eng
reception: cool (1)The Collatz Scale
by henklass on 08 Jan'14 14:37 inSome time ago a did a thing on a series of numbers, that, as I learned later, was officially called the Collatz problem and it can be found on the Onl
20140103_1504 (pluck piece)
by nathan on 03 Jan'14 17:30 inNew piece arranged and performed in SuperCollider based on code from Bruno Ruviaro, "Pluck (Karpus-Strong) example" (pluck pattern - thanks Bruno) and
Sound file chunks: Workaround for single-precision buffer indexing
by jamshark70 on 07 Nov'13 03:19 inOne of the common questions on the list is about handling very large sound files with BufRd. BufRd indexes into the buffer using a single-precision fl
Simple Amplitude Trigger (language side)
by rukano on 21 Oct'13 12:45 inSimple amplitude trigger using Onsets, Amplitude and SendReply for sending triggers to sclang from SoundIn.
Simple Amplitude Tracker (language side)
by rukano on 21 Oct'13 12:41 inIt's jsut an amplitude tracker, to exaplin how to send values from scsynth to sclang.
A QuNeo's Sampler melodic and expressive with different scales
by sebastienclara on 20 Oct'13 18:49 inExample of morphing (interpolating) between two Signals/Wavetables
by totalgee on 12 Oct'13 18:24 inThis is in response to a question on sc-users, with subject: [Envelope as signal](http://new-supercollider-mailing-lists-forums-use-these.2681727.n2.n
pitch tracker utility
by defaultxr on 29 Sep'13 01:08 inThis is a small utility i wrote to make it easy to detect the pitch of incoming audio (i.e. your voice into your mic). I recommend binding the executi
Subtractive Synth
by alextiberiuskirk on 23 Sep'13 19:52 inPlay around with {Rand(70, 21000)}!7 A simple example for the begginers... hope I can contribute to something =)
Sampling Demo with QuNeo - Patch 1
by Bruno Ruviaro on 23 Sep'13 06:25 inEach QuNeo pad triggers a different sound file. Horizontal axis controls pitch bend (off by default). Play/Stop buttons control looping. Allows use of
Subtractive Synthesis Demo with QuNeo - Patch 1
by Bruno Ruviaro on 23 Sep'13 06:06 inQuNeo pads play filtered white noise. Midinote becomes center frequency of a Band Pass Filter.
Additive Synthesis Demo with QuNeo - Patch 3 (Risset Bell)
by Bruno Ruviaro on 23 Sep'13 05:47 inQuNeo controller playing Risset Bells (additive synthesis demo).