Search for «Synth»doc code in class tags
FxChain class
by kennethflak on 26 Feb'20 15:36 inA relatively lightweight way for me to quickly add effects. Not very advanced, but it gets the job done. The effect synths are supposed to do the job
Re: circling transpositions
by Luka P. on 18 Feb'20 15:13 insome playing around with m/c/g-transpose in Pbind. this stops after it 2 repetitions, but it could start at the beginning and go on forever - just cha
circling transpositions
by Luka P. on 18 Feb'20 12:54 insome playing around with m/c/g-transpose in Pbind. this stops after it has transposed 6 times a semitone up, but it could start at the beginning and g
simple offset patterns v01
by neill.vermaak on 17 Feb'20 16:11 injust a very simple but pretty bell like sound playing harmonies forever ;-)
240 plucks
by Luka P. on 14 Feb'20 15:52 inusing Pluck.ar with PinkNoise as input and Patterns - major scale with sequence: 1,3,7,8 and randomly 10,11,13,14 at some weighted random intervals. a
Dirty Sound Maker
by Dindoléon on 29 Jan'20 15:07 inSimple GUI to produce dirty ambient drones, based on the 'Mini' concept ( see https://sccode.org/1-5aY ). Really simple to use. Displayed words aren't
reception: vraiment excellent merci (1)Graphical Tracker Functions Example
by Dindoléon on 22 Jan'20 17:42 inExample of the Graphical Tracker Functions usage ( https://sccode.org/1-5cA ). Both files should be saved inside the same folder. See internal documen
Birds
by BROKENCODE// on 14 Jan'20 12:24 inI haven't found a quite satisfying code about birds, so here's a very simple SynthDef to start with
Simple wrapper class for VSTPlugin
by david_morgan on 29 Dec'19 19:41 inThis is a class to streamline some of the boilerplate code for wiring up the VSTPlugin extension. It is intended to make using VSTPlugin with a NodePr
reception: jitlib (1)vst (1)THX Deep Note reconstruction
by nicolaariutti on 26 Oct'19 16:22 inSo long i've been waiting to work on it and this is my attempt in recreating the iconic sound of THX logo using SC. I've tried to follow instructions
Cello
by nicolaariutti on 19 Oct'19 23:18 inmaking some experiments I came out with this sound which resambles a cello to me. Let me know in the comments below what do you think about it. Plea
Creepy plinking
by badnumbersmusic on 05 Oct'19 21:43 inJust rediscovered this thing I made a couple of months ago. I love it.
Melodic, beat driven, evening synthesis.
by willschrimshaw on 05 Sep'19 13:25 inPosted at the request of Jonathan Reus. Melodic components generated with a simple fm based synth. A nice kick drum sound, some swirly noise and a
instant nostalgia with wow and flutter
by 56228375 on 31 Aug'19 15:22 inadd instant nostalgia to your music with a touch of wow and flutter link for the sample: https://drive.google.com/file/d/1qysrKqJ0S6Huub4mEKp2Gk8FJqq
Basic Feedback Delay Network SynthDef
by michaeldzjap on 18 Jul'19 18:40 inExample of a basic feedback delay network or FDN of order 8. Requires the MathLib quark. Use the scale argument to increase / decrease the delay time
Wavetable Synthesis Patterns
by eli.fieldsteel on 05 Jun'19 23:22 inSome sketches with wavetable synthesis patterns developed in connection with SuperCollider Tutorial 23 on YouTube: https://youtu.be/8EK9sq_9gFI
FM Patterns
by eli.fieldsteel on 22 May'19 16:57 inPattern-based frequency modulation synthesis sketches developed in connection with SuperCollider Tutorial 22 on YouTube: https://youtu.be/dLMSR2Kjq6Y
reception: game music (1)OceanTracker
by Scott L Simon on 10 Jan'19 09:25 inExperiments in metering and mapping a synth using sendreply.kr and Level-Indicator.
aurora borealis
by nicolaariutti on 27 Dec'18 14:50 inRandom synths selected from VarSaw, Pulse and WhiteNoise create a texture resambling brasses, woods and flutes. It reminds me Micheal Land "The Dig"