Search for «SinOsc»doc code in class tags

Equal-Loudness Contour Experience in SC

by prko on 05 Apr'18 05:16 in

Equal-Loudness Contour Experience in SC special thanks to James Harkins who resolved my errors in the code via the sc-users list!

Quneo Additive synth with modulation and filters.

by blueprint on 20 Mar'18 17:55 in synth quneo

This is an additive synth using a sinOscFb with an lfo and an RLPF ... it's desiqned for the quneo controller. The pads control note and velocity a

SELFSTEP

by Alexander Zhagun-Linnik on 16 Mar'18 08:19 in simple patterns generative algorithmic selfstep

a simple self-playing piece with generative patterning

generative melody

by david_morgan on 09 Feb'18 17:26 in generative

stranger things

by 56228375 on 13 Jan'18 08:43 in subtractive theoryquark stranger things theme

First 30 seconds or so of the obligatory "stranger things" theme. I didn't make any serious attempt to perfectly clone the original sounds, but I feel

canti illuminati #1

by tiagmoraismorgado on 01 Jan'18 08:35 in

some stuff

by tiagmoraismorgado on 01 Jan'18 08:12 in

pulsating resonance

by tiagmoraismorgado on 01 Jan'18 07:36 in

pulsating resonance

Linear Mess #1

by tiagmoraismorgado on 01 Jan'18 07:13 in

Non-Linear Mess #1

by tiagmoraismorgado on 01 Jan'18 06:41 in dust resonz dust2 chaosgen freeverb sinosc

sinewaves with pulses. a lot of stochastic stuff, result leading to interesting things

FM7 Patch

by david_morgan on 06 Dec'17 10:46 in fm frequency modulation

Lamento

by 56228375 on 03 Dec'17 18:19 in pad sad theoryquark

( Requires the theory quark from https://github.com/shimpe/theoryquark ) Moments before life support was to fail, a supercollider satellite was ejecte

fuzzy sirens

by clarkenciel on 26 Nov'17 19:51 in

FM bell and bass

by grirgz on 15 Nov'17 19:43 in bass fm bell

Synthdefs inspired by FM8

how to use the SynthDef's default argument in an Event?

by julian.rohrhuber on 03 Nov'17 10:03 in pattern event help eventtype

One answer to the question "how to use the SynthDef's default argument in an Event?"

Now you're going to die

by grirgz on 11 Sep'17 18:09 in drone generative

audio transitions

by 56228375 on 19 Aug'17 05:06 in transition tutorial effects

Code used in the blog article about audio transitions https://technogems.blogspot.be/2017/08/audio-transitions-in-supercollider.html The program pro

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