Search for «SinOsc»doc code in class tags
Binary Shift Register Sequencer by Dario Lozano-Thornton
by Dario Lozano-Thornton on 16 Feb'19 22:59 inThis is a truly wacky patch I wrote 3 years ago and never developed properly. Posting as is, with some operational quirks and poor notes. (link in com
oneshot renderer
by LFSaw on 29 Jan'19 18:38 inrender each synthdef in a given dictionary as one-shot sound file.
Generating Graphics and Music From The Dragon Curve
by 56228375 on 26 Jan'19 22:09 inThis minimal music generator uses a Lindenmayer system to generate composition instructions. Interpreting those same instructions twice with some rand
Mad Traffic
by mr_rebop on 23 Jan'19 14:35 in"It's the lack of eye contact that makes us more idiots, to the point that convertible riders give less to escalation. Closed in the car, explain the
OceanTracker
by Scott L Simon on 10 Jan'19 09:25 inExperiments in metering and mapping a synth using sendreply.kr and Level-Indicator.
UI sounds (pt1)
by nicolaariutti on 02 Jan'19 21:05 inThis code is an attempt to recreate a sound inspired from some technological/science fictional UI interface. Sounds are created using FM technique.
aurora borealis
by nicolaariutti on 27 Dec'18 14:50 inRandom synths selected from VarSaw, Pulse and WhiteNoise create a texture resambling brasses, woods and flutes. It reminds me Micheal Land "The Dig"
IDMish modified. It is inspirated from the work of xffff.
by jerome.lapuyade.lahorgue on 18 Dec'18 13:57 inThis patch uses a SynthDef with Demand and triggered Ugens inside. The advantage of this rather using Pbind is the ability to play very speed rhythms
Micro-Rythms and micro-melodies with granular synthesis.
by jerome.lapuyade.lahorgue on 17 Dec'18 15:25 inIn order to not saturate the server, no OSC message is sent at each micro-times; I use Demand Ugens and I can get very speed rhythms.
FMSynth GUI
by Scott L Simon on 16 Dec'18 03:36 inCombined a couple of bits of code from this site - with a few mods. Creates a little performance GUI that does frequency mod.
Demo of Model-View-Controller design
by jamshark70 on 09 Dec'18 02:49 inThis question comes up often: What is the best way to structure GUI code. IMO, Model-View-Controller (when done correctly) gives you the most flexi
"Home" - MUSC 115 Final
by tsonker on 03 Dec'18 21:24 inSoundscape inspired partly by the festive season of Ganesh Chaturthi but mostly by homesickness. (Melody: Imagine Dragon's "Demons") SoundCloud:
Wind Down: Track Creation Project
by pkirk on 29 Nov'18 22:41 inUse of Synthdefs, Pbinds, and Pspawner to create a unique track. This track was create for Bruno Ruviaro's course in Experimental Sound Design.
midi soft takeover
by meunier.fabien on 21 Nov'18 17:25 init avoids jump of value when the value on your GUI and the value of your midi controller are differents. In other words your midi controller take cont
DiamondSlider : custom unidimensionnal slider GUI.
by Dindoléon on 18 Nov'18 16:07 inCustom unidimensionnal slider GUI I made for my touchscreen instrument. Presented here as a tuner, but can serve any control purpose.
Harmo : Harmonic Series modulated by a MultiSlider interface.
by Dindoléon on 18 Nov'18 15:16 inMultiSlider plot display allowing to shape a harmonic series. This is a simplification of Bruno Ruviaro's Additive Synthesis GUI Demo 2.
ChannelStrip
by meunier.fabien on 10 Nov'18 20:16 inA channel strip and master bus SynthDef to create your own mixer, be carefull cause you can create feedback loops by feeding channel A into channel B
"The Scientist" - Coldplay [MUSC 115: Modulations]
by tsonker on 05 Nov'18 20:18 inRemixed Coldplay's "The Scientist" mainly through amplitude modulation and frequency modulation for a sound design class assignment. SoundCloud: ht