Search for «PinkNoise»doc code in class tags

Pluck the Duck

by kkomers on 08 Nov'16 22:28 in

Bass with Pluck

by Margo Gentile on 08 Nov'16 20:15 in 115pluck

https://soundcloud.com/user-682771679

vowel pads

by LFSaw on 12 Jun'16 01:20 in ambient pad

very simple but soothing vowel pads. requires the Vowel quark.

Fragment IX

by coreyker on 05 May'16 16:57 in drone bandcamp

Code to reproduce this piece: https://frankchannel.bandcamp.com/track/fragment-ix

Re: Kalimba

by p.dupuis on 22 Apr'16 03:37 in code fork instrument pluck kalimba plucked

Here is a slightly thinner sounding version of snappizz's kalimba SynthDef. I added filtering on the SinOsc and on the PinkNoise. IMO it sounds better

Kalimba

by snappizz on 22 Apr'16 01:45 in instrument pluck kalimba plucked

i needed a kalimba sound so i built one with SinOsc + DynKlank. feedback and improvements are welcome :)

SplatterPillar

by Modanung on 03 Mar'16 16:00 in code fork sample hexon splatter

This is the sound a Klå pilot makes when he's being "uploaded". [[Video]](https://vimeo.com/157520969)

Notch Filter Experiment

by rumush on 10 Jan'16 10:37 in ambient noise random

A couple functions that explore stacking BRFs in series with PinkNoise as a source.

Lost Among the Atoms - First Composition - Glitch/Ambient

by rumush on 16 Nov'15 20:44 in ambient glitch experimental composition

A composition for EP - Lost Among the Atoms

Glitch Routine - Basis for 'Lost Among the Atoms' SuperCollider EP

by rumush on 11 Nov'15 19:45 in

Routine that randomly changes parameters of the glitch function. It is a basis for one of the tracks for 'Lost Among the Atoms' Noise/Glitch EP

Doppler Effect Composition

by rumush on 06 Nov'15 14:16 in

Almost finished composition based on Doppler Effect from 'Operators-Hypot' in the help file. It just needs a couple of finishing touches and a way to

Chaos Glitch SynthDef

by rumush on 14 Oct'15 17:51 in noise fm glitch experimental chaos

Another glitch SynthDef with a simple pattern to play it. You can achieve variety of textures with it. From simple tones to noise and wicked basses. H

DWG sitar model

by snappizz on 22 Sep'15 22:02 in guitar instrument physical model plucked strings pluck sitar

guhhh, lots of complication for not that much payoff. please fork if you have some ideas for how to improve this

MCElectronique.sc

by brianlheim on 21 May'15 20:23 in random chaotic meta code generation automatic

MCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially

No Quarter pluck synth bass sound

by wondersluyter on 17 May'15 00:41 in bass synth pluck

In response to http://sound.stackexchange.com/questions/35138/help-me-make-a-patch-for-this-bass-stab-pluck Listen at http://ericsluyter.com/sounds

Fun with typos

by tomasebrennan on 04 Feb'15 23:34 in glitch

I accidentally set the freqscale of a Klank to 0. What resulted was a surprisingly varied and dynamic bit of glitch. The joy of typos in SC :)

radio tunner and harmonica

by grirgz on 04 Feb'15 00:06 in

Maybe I should not post code which come directly from the SC documentation, but It's been years that I read this doc, I never listened to the code exa

lurking line noise

by maedoc on 04 Mar'14 14:12 in noise percussive

50 Hz line noise chasing your syncopated steps through the small and big rooms of an abandoned factory