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Hotel Cheree - MUSC 115 FINAL

by melliott on 06 Dec'16 00:04 in

SoundCloud: https://soundcloud.com/mileselliott/hotel-cheree-musc-115/s-iUrOR Samples: https://drive.google.com/drive/folders/0B_RfpesVhgStR3RrRzhBaW

Lost Among the Atoms - First Composition - Glitch/Ambient

by rumush on 16 Nov'15 20:44 in ambient glitch experimental composition

A composition for EP - Lost Among the Atoms

Re: SCTweets

by rumush on 10 Nov'15 09:16 in tweets sctweets code fork

A collection of glitch functions inspired by nathanielvirgo's tweet - You've opened a new world to me :) You can find his function at the very top.

A couplse of noise functions

by rumush on 22 Oct'15 11:34 in ambient noise

A couple of short noise functions

Chaos Glitch SynthDef

by rumush on 14 Oct'15 17:51 in noise fm glitch experimental chaos

Another glitch SynthDef with a simple pattern to play it. You can achieve variety of textures with it. From simple tones to noise and wicked basses. H

MCElectronique.sc

by brianlheim on 21 May'15 20:23 in random chaotic meta code generation automatic

MCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially

303 emulation

by chriskiefer on 04 Sep'14 12:58 in analogue acid 303

This code does tb303 emulation, with analogue style sequencing.

Simple Vocable Synthesiser

by uiae on 19 Mar'14 12:43 in speech synthesis vocable livecoding yaxu

A SuperCollider version of Alex McLean's vocable synthesiser. The original is written in haskell and uses hsc3. [Source Code](http://yaxu.org/softw

Re: Silly Voice

by wondersluyter on 11 Dec'13 10:44 in formant synthesis gregorian chant

Silly gregorian chant, from [Silly Voice](http://sccode.org/1-4Vm)

reception: algregorian (1)

Silly Voice

by Bruno Ruviaro on 13 Nov'13 06:31 in formant synthesis

Silly Voice

by Bruno Ruviaro on 11 Nov'13 01:39 in bass filter vocal formant synthesis voice

Formant Synthesis example with a silly bass voice.

Sampling Demo with QuNeo - Patch 1

by Bruno Ruviaro on 23 Sep'13 06:25 in playback sampling quneo

Each QuNeo pad triggers a different sound file. Horizontal axis controls pitch bend (off by default). Play/Stop buttons control looping. Allows use of

Subtractive Synthesis Demo with QuNeo - Patch 2

by Bruno Ruviaro on 23 Sep'13 06:10 in patterns subtractive synthesis quneo white noise

Each QuNeo pad activates a differnt pattern of "notes" made of filtered white noise.

Subtractive Synthesis Demo with QuNeo - Patch 1

by Bruno Ruviaro on 23 Sep'13 06:06 in subtractive synthesis quneo white noise

QuNeo pads play filtered white noise. Midinote becomes center frequency of a Band Pass Filter.

Waveshaping Synthesis GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 05:01 in gui synthesis techniques waveshaping

Graphical interface for experimenting with waveshape synthesis.

Subtractive Synthesis GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 04:57 in gui patterns synthesis techniques subtractive synthesis

Translucent "pad" interface to play with subtractive synthesis. White noise triggered by either Impulses of LFPulse, then filtered by a Band Pass Filt

Subtractive Synthesis GUI Demo 1

by Bruno Ruviaro on 09 Sep'13 04:53 in noise gui filter synthesis techniques subtractive synthesis

Graphical interface to play with subtractive synthesis. Use the 2D slider to choose filter frequency (x-axis) and filter rq (y-axis). Use the menu to

Ring Modulation GUI Demo

by Bruno Ruviaro on 09 Sep'13 04:48 in gui synthesis techniques amplitude modulation ring modulation

Simple interface to experiment with with Ring Modulation (a type of Amplitude Modulation).

Formant Synthesis Singers GUI Demo

by Bruno Ruviaro on 09 Sep'13 04:40 in gui synthesis techniques formant synthesis singers voice

Four voice types available: Soprano, Alto, Tenor, Bass (buttons SATB). Two vibrato controls: speed and depth (horizontal sliders). Fundamental frequ

Additive Synthesis GUI Demo 4

by Bruno Ruviaro on 09 Sep'13 04:35 in gui additive synthesis synthesis techniques inharmonic partials

Multislider interface to control up to 16 inharmonic partials of a timbre. Two modes of play: "Continuous Tone" - it simply plays a continuous tone as