Search for «Window»doc code in class tags

color picker

by LFSaw on 05 Sep'13 10:16 in gui color tool picker colour graphics

A simple color picker. Posts picked color to the postwindow. Based on (non-functional) code found at http://swiki.hfbk-hamburg.de:8888/MusicTechnol

An FM Matrix Synth with 1to1 feedback.

by LFSaw on 25 Mar'13 16:02 in fm synth matrix

FM Matrix Synth, now with 1to1 feedback!

reception: awesome (1)

Basic FM Matrix Synth

by LFSaw on 22 Mar'13 17:37 in fm synth matrix

A basic FM matrix synth (Ndef) with GUI

spawnSynthGranulizer

by bateslewis on 28 Feb'13 11:46 in

spawnBufGranulizer

by bateslewis on 24 Feb'13 17:32 in

pattern based granulizer using Pspawn - a work in progress

CloundGenMiniFMproper

by bateslewis on 05 Feb'13 18:36 in

last one was just extended synthDefs - this is the FM version I meant to put up....

CloudGenMiniExtraSynthDefs

by bateslewis on 04 Feb'13 12:27 in

original example using PMOsc instead

reception: informative (1)gui (1)random (1)cool (1)instrument (1)

Boids Example

by xffff on 21 Dec'12 23:37 in example boids port swarming

Example of BoidRoids in use

3D Scope

by rukano on 10 Dec'12 13:45 in scope plot 3d

This was inspired by http://sccode.org/1-1HR and a student wanted to do a 3D freq/spectrum plot over time. The colors are just for extra funkyness...

Granular display

by tommaisey on 15 Oct'12 04:13 in animation granular display

My first post to sccode! A display which visualises a granularised sound file. Each grain is represented by a dot which moves across the waveform of t

reception: educational (1)gui (2)nice (1)impressive (1)cool (1)granular (2)

Confetti2X

by henk.lasschuit on 10 Oct'12 23:53 in distribution xenakis

As Confetti2: http://sccode.org/1-31X in which you heard only one oscillator at the time. In SuperCollider it is easy to use 100 oscillators at the sa

The Muse

by mkb on 06 Sep'12 01:56 in reverse engineering sequencer the muse

emulator of Triadex's The Muse. Comments welcome; I've never used one of these things directly.

reception: gui (1)interesting (1)

cycloScope

by LFSaw on 29 Jul'12 17:06 in player

listen and see cyclo.id.

sccode in sccode

by rukano on 26 Jun'12 17:11 in code sccode

yo dawg, I herd you like SC Code

reception: spielkind (1)fun (1)

SuperSimpleSequencer

by rukano on 19 Jun'12 02:00 in sequencer

Just for fun and a demonstration of gui/2Darrays/synths/tasks in less than 30 lines.

Simple animated 2D user interface

by rukano on 29 May'12 01:45 in synchronization control bus audiovisual animated user interface

A more simple example using the shared memory interface to get the current status of a bus, and also setting a bus from the GUI. The circle turns red

reception: educational (1)example (1)

Synchronous control bus visualizer using the shared memory interface

by rukano on 29 May'12 00:53 in synchronization control bus audiovisual animated user interface

Messing around with Control buses and later Control Ndefs and using getSynchronous to use the exact value of the UGen in the draw function. Extra: yo

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