Search for «Window»doc code in class tags

GUI: Scrolling list of multi-view items

by jamshark70 on 16 Jan'16 22:07 in gui scroll list layout layouts multiline

A common GUI requirement is a scrollable list of similar items. If the list consists of strings, it's easy -- use ListView. If, for example, each "lin

«Gui for NanoKontrol 2»

by jmasterj89 on 31 Oct'15 08:47 in gui

GUI for NanoKontrol2 (barebone)

Pong

by dilots on 04 Oct'15 13:57 in games game pong phrygian

A basic implementation of pong.

The mysteries of quantization

by simoncornaz on 27 Aug'15 11:22 in quantization

GUI to play with quantization

reception: gui (1)visualization (1)

Radial loudness meter

by snappizz on 07 Jun'15 18:25 in amplitude graphic visualization loudness

Short-time loudness is represented by an outer arc, and long-term loudness is represented with a circular graph showing the loudness over the last 60s

Confetti3aX, John Conway's Game of Life; fast, Xenakis-inspired version

by henklass on 14 May'15 11:48 in graphic random xenakis conways game of life

John Conway's Game of Life, Xenakis-inspired version with lots of synths switched on by live cells. The slow, 1-bit-music version can be found at htt

Confetti 3a: Game of Life

by henklass on 14 May'15 11:38 in random graphics 1bit music conways game of life

It is relatively simple to convert Confetti3 ( http://sccode.org/1-4YU )to John Conway's Game of Life. You just need to change the rules and make sure

Confetti 3

by henklass on 14 May'15 11:33 in random graphics 1bit music

Confetti 3 converts random patterns of blocks to more or less structured images. Every block will adapt to the predominant color in its surroundings,

Graphic illustration of granular time-stretching

by jamshark70 on 26 Apr'15 03:39 in granular synthesis techniques pedagogy

Graphically represents a small set of granular windows, with variable offset. Move the "ratio" slider, and you can see and hear time stretching.

reception: graphics instructional (1)

tri-o emulation

by grirgz on 29 Mar'15 13:17 in geometry controller

I just saw this controller https://gaojiafeng.wordpress.com/2014/02/11/tri-o-2014/, not a bad idea, but no need to have real rotating discs ;) Adaptin

Cellular Automaton

by coreyker on 10 Mar'15 02:48 in gui algorithmic cellular automaton

A supercollider implementation of algorithmic composition using cellular automaton (please see: http://www.earslap.com/page/otomata.html for my origin

reception: fantastic (1)

The Beasties

by henklass on 16 Jan'15 12:56 in science life simulator

A life simulator. Beasties are running across the screen, eating, finding a mate and eventually dying. Every event has its own sound.

reception: cool (1)awesome (1)

Makam_tester

by mahatGma on 16 Dec'14 17:39 in maqam music trainer

Sound file position selector GUI

by grirgz on 23 Nov'14 14:47 in gui buffer utility dialog selection position frames

Sometime you want to play a certain part of a sound file, but you must provide the Synthdef with the starting and ending buffer frame number. It's nic

Operator

by Alexander Lunt on 08 Nov'14 13:22 in sound effects gui melody waves synth synthesis wave synthdef additive synthesis ring modulation synthesizer user interface window

A Synthesizer similar to the Ableton Operator: Four Oscillators can be modulated and manipulated in different ways. Just evaluate the whole Code at on

Spectrum and Spectrogram of a sound file

by jcc on 07 Nov'14 17:30 in spectrum spectrogram

Calculates and plots the spectrum at any position in a sound file (only reads one channel). Displays the spectrogram of a selected segment of a sound

reception: great and useful (1)

Vowel space by formants f2 f1

by grirgz on 04 Nov'14 19:32 in gui vowel formant

Code by Andrea Valle

mpd18UseCase -- FRP style

by LFSaw on 03 Nov'14 11:40 in mpd18 modalitycookbook

Example Modality implementation for the MPD18 [usecase](https://github.com/ModalityTeam/ModalityStuff/blob/master/cookbook/mpd18UseCase/mpd18UseCas

Simple Harmonic Motion

by rukano on 28 Oct'14 10:44 in sine sinewaves simple harmonic motion

Was just trying to reproduce the simple harmonic motion videos i've been watching. I think this is a compact and yet flexible way where you are able t

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