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example sequencing soundfiles
by Fredrik Olofsson on 14 May'13 22:17 insimple example showing how to play one soundfile after the other in a sequence. use as a template.
example fft sc->processing
by Fredrik Olofsson on 30 Apr'13 18:04 intemplate code for sending lots of data (1024 fft values 61 times per second) from sc to processing. sound function from an old sc-tweet. updated to
Little FM Synth (Second Version)
by yl0506 on 29 Apr'13 11:06 inI tried to increase the modularity of the code synthdef. It remains to improve the modularity and conciseness of code pattern. I find it too "heavy",
Little FM Synth
by yl0506 on 29 Apr'13 00:14 inA simple synth with some controls and a little musical pattern to test it. Sorry if my code isn't very good, i'm a newbie. Help will be welcome ...
Dirty FM Shuffle
by Schemawound on 11 Apr'13 20:42 inJust a dirty FM bass shuffling
reception: cool (1)fun (1)thumpy (1)Night creatures
by ttsesmetzis on 03 Apr'13 14:48 in reception: natural (1)awesome (1)wilderness (1)lazerdrone
by Callum Goddard on 27 Mar'13 18:18 inA lazer sound then a drone with morse-code like bleeps. A byproduct of testing the triggering algorithm in the mono2eN SynthDef.
Mono2eN - SynthDef
by Callum Goddard on 26 Mar'13 16:54 inThe synthdef version of the mono2eN system - a multichannel autospatilisation musical performance tool.
reception: spatial (1)automatic spatialiser (1)fft freeze (1)audio analysis (1)great for acoustic instruments and analog synths (1)A Map To Everything [Disquiet0062-LifeOfSine]
by Schemawound on 25 Mar'13 17:20 inThis week’s project involves making music from the basic building block of sound: the sine wave. You will compose and record a piece of music using
reception: patterns (1)sines (1)some rhythm (1)Infinite rhythmic marimba clusters
by eli.fieldsteel on 04 Mar'13 19:24 inInfinite reverberant rhythmic clusters with a marimba-like timbre.
reception: impressive (1)organic (1)neat (1)Shane Demo
by Bjorn Westergard on 02 Mar'13 01:30 inSomething I whipped up talking to my buddy Shane.
spawnBufGranulizer
by bateslewis on 24 Feb'13 17:32 inpattern based granulizer using Pspawn - a work in progress
Young Mr. Markov
by Paparde on 23 Feb'13 21:53 inComposition using a markov chain and a violin sample. You can set probabilities for the notes to be generated by the markov chain (minor or major or r
The quest for the prime numbers
by henklass on 11 Feb'13 17:59 inThe search for prime numbers from 1 to 100 is represented by sound. Channel 1: the numbers, channel 0: the divisors. In the center: a fm-sound with a
vinyl noise emulation
by michael.dzjaparidze on 01 Feb'13 17:17 inCame across this when browsing through my SC files. An attempt at emulating an old, dusty record including pops and crackles.
reception: natural (1)educational (1)nice (1)simulation (1)BEASTS(Homunculus-Basilisk)
by Schemawound on 14 Jan'13 03:15 in"BEASTS(Homunculus-Basilisk)" By Schemawound Released by Dystimbria [http://Dystimbria.cc](http://Dystimbria.cc) All code by Jonathan Siemas
Musical Toys For Little Robots
by mimetikmusic on 31 Dec'12 13:25 inAn algorithmic/aleatoric composition for mallets and proxy patterns