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Lost Among the Atoms - First Composition - Glitch/Ambient

by rumush on 16 Nov'15 20:44 in ambient glitch experimental composition

A composition for EP - Lost Among the Atoms

Glitch Routine - Basis for 'Lost Among the Atoms' SuperCollider EP

by rumush on 11 Nov'15 19:45 in

Routine that randomly changes parameters of the glitch function. It is a basis for one of the tracks for 'Lost Among the Atoms' Noise/Glitch EP

Doppler Effect Composition

by rumush on 06 Nov'15 14:16 in

Almost finished composition based on Doppler Effect from 'Operators-Hypot' in the help file. It just needs a couple of finishing touches and a way to

A couplse of noise functions

by rumush on 22 Oct'15 11:34 in ambient noise

A couple of short noise functions

Re: Re: the perfect frequencies

by grirgz on 13 Oct'15 22:42 in ambient code fork random

That's why I love SC, I just randomly added code, and everytime something cool come from it! =)

Re: the perfect frequencies

by rumush on 12 Oct'15 22:08 in ambient code fork random

Random texture generator based on 'the perfect frequencies' code with a simple routine to play it.

MCElectronique.sc

by brianlheim on 21 May'15 20:23 in random chaotic meta code generation automatic

MCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially

Entropy - Midterm: THX Deep Note Variation (musc-115-thx)

by Jonathan Coon on 30 Oct'14 09:14 in electronic experimental supercollider code synth synthesis sound design music computer synthesizer musc115thx thx deep note thx deep note

Each of these synths is a variation of SuperCollider code that replicates the TXH Deep Note. A tutorial for replicating the THX Deep Note can be foun

example fft sc->processing v2

by Fredrik Olofsson on 15 Aug'14 00:21 in processing

an extended version of http://sccode.org/1-4Ty this one sends 3 streams of spectral data at the same time - high, mid and low filtered. note: quite

reception: useful (1)

Additive Synthesis Demo with QuNeo - Patch 4 (Risset Bell)

by Bruno Ruviaro on 08 Apr'14 04:21 in bell risset additive synthesis quneo

QuNeo controller playing Risset Bells (additive synthesis demo). This one adds controls for Attack and Release times.

Simple Vocable Synthesiser

by uiae on 19 Mar'14 12:43 in speech synthesis vocable livecoding yaxu

A SuperCollider version of Alex McLean's vocable synthesiser. The original is written in haskell and uses hsc3. [Source Code](http://yaxu.org/softw

lurking line noise

by maedoc on 04 Mar'14 14:12 in noise percussive

50 Hz line noise chasing your syncopated steps through the small and big rooms of an abandoned factory

Thumper

by soda paper on 26 Feb'14 23:47 in bass thump

A muffled thump. An attempt at a Jurassic Park © glass of water sort of thing - or breaking into a silo.

Electric car

by Kosmas Giannoutakis on 12 Jan'14 14:23 in motor car engine harmonic rhythmicon sound design

In 2011 I took part in a competition for making sound design for the electric car in Germany. I didn't get any distinction but I think my sounding eng

reception: cool (1)

20140103_1504 (pluck piece)

by nathan on 03 Jan'14 17:30 in random karpusstrong

New piece arranged and performed in SuperCollider based on code from Bruno Ruviaro, "Pluck (Karpus-Strong) example" (pluck pattern - thanks Bruno) and

All available inputs

by wondersluyter on 11 Dec'13 11:09 in

Type and click while breathing into microphone and still pretend not to be insane

Silly Voice

by Bruno Ruviaro on 13 Nov'13 06:31 in formant synthesis

Silly Voice

by Bruno Ruviaro on 11 Nov'13 01:39 in bass filter vocal formant synthesis voice

Formant Synthesis example with a silly bass voice.

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