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Lost Among the Atoms - First Composition - Glitch/Ambient
by rumush on 16 Nov'15 20:44 inA composition for EP - Lost Among the Atoms
Glitch Routine - Basis for 'Lost Among the Atoms' SuperCollider EP
by rumush on 11 Nov'15 19:45 inRoutine that randomly changes parameters of the glitch function. It is a basis for one of the tracks for 'Lost Among the Atoms' Noise/Glitch EP
Doppler Effect Composition
by rumush on 06 Nov'15 14:16 inAlmost finished composition based on Doppler Effect from 'Operators-Hypot' in the help file. It just needs a couple of finishing touches and a way to
Re: Re: the perfect frequencies
by grirgz on 13 Oct'15 22:42 inThat's why I love SC, I just randomly added code, and everytime something cool come from it! =)
Re: the perfect frequencies
by rumush on 12 Oct'15 22:08 inRandom texture generator based on 'the perfect frequencies' code with a simple routine to play it.
MCElectronique.sc
by brianlheim on 21 May'15 20:23 inMCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially
modifying examples of MIT Supercollider book by Scott Wilson
by Tiago Morais Morgado on 27 Dec'14 19:06 inEntropy - Midterm: THX Deep Note Variation (musc-115-thx)
by Jonathan Coon on 30 Oct'14 09:14 inEach of these synths is a variation of SuperCollider code that replicates the TXH Deep Note. A tutorial for replicating the THX Deep Note can be foun
example fft sc->processing v2
by Fredrik Olofsson on 15 Aug'14 00:21 inan extended version of http://sccode.org/1-4Ty this one sends 3 streams of spectral data at the same time - high, mid and low filtered. note: quite
reception: useful (1)Additive Synthesis Demo with QuNeo - Patch 4 (Risset Bell)
by Bruno Ruviaro on 08 Apr'14 04:21 inQuNeo controller playing Risset Bells (additive synthesis demo). This one adds controls for Attack and Release times.
Simple Vocable Synthesiser
by uiae on 19 Mar'14 12:43 inA SuperCollider version of Alex McLean's vocable synthesiser. The original is written in haskell and uses hsc3. [Source Code](http://yaxu.org/softw
lurking line noise
by maedoc on 04 Mar'14 14:12 in50 Hz line noise chasing your syncopated steps through the small and big rooms of an abandoned factory
Thumper
by soda paper on 26 Feb'14 23:47 inA muffled thump. An attempt at a Jurassic Park © glass of water sort of thing - or breaking into a silo.
Electric car
by Kosmas Giannoutakis on 12 Jan'14 14:23 inIn 2011 I took part in a competition for making sound design for the electric car in Germany. I didn't get any distinction but I think my sounding eng
reception: cool (1)20140103_1504 (pluck piece)
by nathan on 03 Jan'14 17:30 inNew piece arranged and performed in SuperCollider based on code from Bruno Ruviaro, "Pluck (Karpus-Strong) example" (pluck pattern - thanks Bruno) and
All available inputs
by wondersluyter on 11 Dec'13 11:09 inType and click while breathing into microphone and still pretend not to be insane
Silly Voice
by Bruno Ruviaro on 11 Nov'13 01:39 inFormant Synthesis example with a silly bass voice.