Search for «LFSaw»doc code in class tags

Variations for Z1 sawtooth

by miguel.negrao on 03 Apr'13 13:16 in

Made with code from Jonatan Liljedahl and Glen Fraser. Based on the Korg Z1 sawtooth oscilator.

noisy twist

by vividsnow on 28 Mar'13 16:14 in sketch

sclang fun )

lazerdrone

by Callum Goddard on 27 Mar'13 18:18 in drone lazer bleeps

A lazer sound then a drone with morse-code like bleeps. A byproduct of testing the triggering algorithm in the mono2eN SynthDef.

Mono2eN - Ndef, slightly altered

by LFSaw on 26 Mar'13 18:01 in code fork spatial performance tool

The ndef version of the mono2eN system, slightly adapted - a multichannel autospatilisation musical performance tool.

weiweiwei

by laichihsia on 26 Mar'13 17:18 in

// no comment //

weightlessness

by vividsnow on 26 Mar'13 08:13 in sketch

reqs: sc3-plugins

reception: really nice going to need to study this one (1)

Spacescape

by arkovm on 25 Mar'13 17:25 in scifi space

reception: sound (1)ship horn (1)

An FM Matrix Synth with 1to1 feedback.

by LFSaw on 25 Mar'13 16:02 in fm synth matrix

FM Matrix Synth, now with 1to1 feedback!

reception: awesome (1)

Young Mr. Markov

by Paparde on 23 Feb'13 21:53 in markov chain

Composition using a markov chain and a violin sample. You can set probabilities for the notes to be generated by the markov chain (minor or major or r

Swarm of sound files

by Bjørn Houdorf on 21 Dec'12 16:56 in granular sound file stereo swarm

Put your sound files in the sound file folder. The code plays random sound files panned out in the stereo field. A swarm of sound files.

cumbia dormilona

by kyv on 21 Dec'12 09:13 in cumbia

Ppar two intrument cumbia base. I'm just beginning to learn supercollider so I'm interested in feedback. The synths are modified from what sources on

Red alert

by DSastre on 22 Nov'12 17:21 in alarm siren

Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 58)

Cars

by DSastre on 22 Nov'12 17:17 in machine car engine

A "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by

reception: educational (1)simulation (1)andy farnell (1)

Motors

by DSastre on 22 Nov'12 17:12 in motor machine

based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 44, Practical 21, Motors)

reception: andy farnell (1)

Electricity

by DSastre on 22 Nov'12 17:06 in nature electricity

Hum and spark sounds. Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 39, Practical 16, Electricity)

reception: andy farnell (1)

SC Tweets collection

by andre on 11 Nov'12 00:01 in tweets

SC tweets collection from the SC symposium London 2012

awakened nest

by vividsnow on 02 Oct'12 11:35 in sketch

late night experimenting

The Piano

by Schemawound on 15 Aug'12 12:48 in ambient signalvoid reverb

Schemawound track from the SIGNALVOID compilation. SIGNALVOID is a noise compilation. Participants were asked to create up to three tracks, each of e

reception: interesting (1)metallic (1)cool (1)

Granular electromaton

by William Mox Drossard on 08 Aug'12 16:33 in texture microtiming rhythm grains granulator

Hi to all SCaddicts, This is my first post here, hope you'll enjoy it. Rhythmic automaton with some nice *hope so* effects.

reception: cool (1)fun (1)
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