Search for «LFNoise1»doc code in class tags
Movie without images
by 56228375 on 25 Jul'17 00:06 inRequires supercollider 3.9dev. (But you probably can use older versions if your replace Done.freeSelf with number 2.) All sounds are synthesised - no
Buffers & LFNoise1
by BROKENCODE// on 07 Jun'17 21:13 ina simple BufRd with the starting point of lecture randomized by LFNoise1
Crap jazz
by badnumbersmusic on 26 May'17 19:49 inA bassline with a randomish jazz thing over the top.
balungan
by tedthetrumpet on 14 Jul'16 12:23 inAn improvisation on Formant, also using JPverb (from DEINDUGens) and Decimator (from DistortionUGens). 'Balungan' is the name given to the central, sk
vowel pads
by LFSaw on 12 Jun'16 01:20 invery simple but soothing vowel pads. requires the Vowel quark.
etude wild LC
by LFSaw on 23 May'16 10:33 inend version of the live coding session [etude wild LC](https://lfsaw.bandcamp.com/track/etude-wild-lc), an experimentation around the theme of [sonic
Reed synthesis
by snappizz on 22 Apr'16 03:10 inpossible basis for harmonica, accordion, etc. adapted from an example from the SelectXFocus help file.
SplatterPillar
by Modanung on 03 Mar'16 16:00 inThis is the sound a Klå pilot makes when he's being "uploaded". [[Video]](https://vimeo.com/157520969)
El Cubito de Chuito by Roy Fernando Guzmán, 3d Sound using Liminal Spatialization System.
by Roy F Guzmán on 06 Feb'16 09:45 inThis code is using Duty UGens in order to produce a SynthDefs to spatialize sound in 3d with out creating Classes.
Notch Filter Experiment
by rumush on 10 Jan'16 10:37 inA couple functions that explore stacking BRFs in series with PinkNoise as a source.
GrainSin and Feedback
by rumush on 06 Jan'16 20:39 inA patch I made today that explores GrainSin with feedback with FreqShift and Allpass chain. Mess around with parameters, if you get something nice, le
Algorithmic Beats
by rumush on 04 Jan'16 21:19 inA short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.