Search for «LFNoise1»doc code in class tags

sctweets by redFrik

by Fredrik Olofsson on 10 Jul'12 22:56 in tweets

my collection of tweets. see http://twitter.com/redFrik updated 130513 with tweet0110-0136 updated 131125 with tweet0137-0167 updated 131128 with

reception: tweet (1)awesome (1)collection (2)rukanofan (1)inspiration (1)

sctweets by rukano

by rukano on 10 Jul'12 16:01 in tweets

Still trying to find more so I can have a collection of all my tweets here

reception: awesome (1)collection (2)redfrikfan (1)inspiration (1)

Melting Circus Tweet

by Schemawound on 16 May'12 05:52 in tweet atonal melt circus

A tweet that sounds like a circus melting (in space)

Re: Dark sea horns

by Schemawound on 06 Mar'12 18:54 in sctweet ambient feedback noise code fork

Something I put together a while back by forking Dark Sea Horns

reception: deep (1)

Thunderstorm

by Henk Lasschuit on 06 Mar'12 18:52 in rain thunder wind

A thunderstorm, made with SuperCollider. There are three layers of sounds: rain, wind and thunder. There is a global envelope controlling the densit

reception: natural (1)complex (1)

alone in the storm

by grirgz on 02 Mar'12 06:54 in noise drone

SCTweets

by nathanielvirgo on 26 Aug'11 15:05 in tweets sctweets

A hopefully more-or-less comprehensive collection of all the sctweets I've posted to http://twitter.com/headcube

reception: educational (2)nice (1)impressive (1)

Breaking Glass

by 38nonprivate on 26 Aug'11 13:50 in sound effects breaking glass

Having a smashing time with SuperCollider. I revised this SynthDef - the newest / best one is at the top and my previous version is below. p.s. I sto

Vinyl Pops and Crackles

by eli.fieldsteel on 15 Aug'11 01:42 in ambient noise emulation

old school noise from needle on vinyl

endless fingers tapping in space

by Jascha Narveson on 13 Aug'11 02:27 in echo feedback spacey trippy repetitive sequential

an adventure in hi-fi cosmic stereo sound...

Feedback resonator

by 38nonprivate on 12 Aug'11 19:07 in feedback noise

Using filtered feedback with a noise input to produce a tone. Some bass notes turn a little noisy if the freq is left at one value for a few seconds.

Pebble Beach

by 38nonprivate on 12 Aug'11 18:02 in sound effects

Relax...

reception: realistic (1)

Creaking door or roulette wheel?

by 38nonprivate on 12 Aug'11 17:30 in sound effects

I aimed for the sound of a creaky door but fell a little short - you be the judge.

The Sh*te Saber

by 38nonprivate on 12 Aug'11 17:23 in sound effects star wars

Another Star Wars inspired sound effect. Room for improvement: this does not really give the sense of two lightsabers engaging in combat, there shoul

reception: educational (1)complex (1)

Bye Fighter

by 38nonprivate on 12 Aug'11 17:21 in sound effects scifi

An attempt at a Star Wars sound effect!

reception: sudden (1)flight (1)spacy (1)

Shaman ceremony

by Jonatan Liljedahl on 11 Aug'11 12:46 in folk shaman handclap

based on my glitch folk tweets, added handclaps and shaman drumming.

Dark sea horns

by Jonatan Liljedahl on 10 Aug'11 18:48 in sctweet ambient feedback noise

phasemodulation feedback and allpass network

reception: cosmic (1)

Rain and thunder

by Jonatan Liljedahl on 09 Aug'11 22:34 in rain thunder nature soundeffects

I tried to help a friends friend to find some suitable recording of rain and thunder on the net, but I ended up coding this up for him instead, and he

reception: natural (1)sleepy (1)this is wonderful (1)

Dark ambience

by Jonatan Liljedahl on 09 Aug'11 10:44 in sctweet ambient

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