«Drone with deep dusting» by Paul Anderson
on 21 Apr'13 05:11 inHas a low frequency drone, with Dust fed into the TwoTube physical model. The result of the physical model is shifted down in frequency.
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(
{
var env;
env = LFPar.ar(0.3,add:1);
Mix.new([SinOsc.ar(80)*env,SinOsc.ar(40)*env])*Saw.ar(80)*0.5;
}.play;
// Adding dust.
{
var delay1, delay2, source, shift;
//k from -1 to 1
//in samples
delay1= 100;
delay2= 40;
//source= Dust.ar(300)*4*EnvGen.ar(Env([1,1,0],[(delay1+delay2)/SampleRate.ir,0.0]),);
//Impulse.kr(MouseY.kr(1,4))););
source = Dust.ar(5);
shift = TwoTube.ar(source,1,0.99,delay1,delay2);
//FreqShift.ar(shift, 400);
PitchShift.ar(shift, pitchRatio: 0.1);
}.play
)
reception
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