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Industrial bagpipe army

by wondersluyter on 18 Feb'14 00:44 in subtractive synthesis

Today's attempt at making something with a beat.. Gets interesting when you slow the tempo way down :) [https://soundcloud.com/sluyterrific/industria

All available inputs

by wondersluyter on 11 Dec'13 11:09 in

Type and click while breathing into microphone and still pretend not to be insane

Subtractive Synthesis Demo with QuNeo - Patch 2

by Bruno Ruviaro on 23 Sep'13 06:10 in patterns subtractive synthesis quneo white noise

Each QuNeo pad activates a differnt pattern of "notes" made of filtered white noise.

Subtractive Synthesis Demo with QuNeo - Patch 1

by Bruno Ruviaro on 23 Sep'13 06:06 in subtractive synthesis quneo white noise

QuNeo pads play filtered white noise. Midinote becomes center frequency of a Band Pass Filter.

Subtractive Synthesis GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 04:57 in gui patterns synthesis techniques subtractive synthesis

Translucent "pad" interface to play with subtractive synthesis. White noise triggered by either Impulses of LFPulse, then filtered by a Band Pass Filt

Subtractive Synthesis GUI Demo 1

by Bruno Ruviaro on 09 Sep'13 04:53 in noise gui filter synthesis techniques subtractive synthesis

Graphical interface to play with subtractive synthesis. Use the 2D slider to choose filter frequency (x-axis) and filter rq (y-axis). Use the menu to

X-Files

by grirgz on 01 Sep'13 22:13 in

I always liked this sound when watching X-Files, then I re-created it by chance =) (fork of the tweet 0007 by redFrik)

hello SC

by devilfish404 on 16 Aug'13 15:08 in

my first SC patch. nothing special but i wanted to create something musical that is slightly different each time the code gets evaluated. Needs JoshUg

pluck birds in desert

by vividsnow on 31 Mar'13 16:40 in sketch experimental random wind

morning on Gliese 667Cb

Infinite rhythmic marimba clusters

by eli.fieldsteel on 04 Mar'13 19:24 in rhythmic relaxed endless clusters reverb spatialization mellow hypnotic marimba

Infinite reverberant rhythmic clusters with a marimba-like timbre.

reception: impressive (1)organic (1)neat (1)

spawnSynthGranulizer

by bateslewis on 28 Feb'13 11:46 in

glitchy noise

by AdamArmfield on 24 Feb'13 13:40 in noise glitch filtered noise mouse

mouse controls lfo volume in the x axis and band pass filter cut off in y, bit of randomness on the cutoffs and mucho glitchiness results

CloudGenMiniExtraSynthDefs

by bateslewis on 04 Feb'13 12:27 in

original example using PMOsc instead

reception: informative (1)gui (1)random (1)cool (1)instrument (1)

redo_minimalish sketch

by Fredrik Olofsson on 23 Dec'12 23:48 in sketch minimalism

took five of my own tweets and played them at the same time.

reception: educational (1)trance (1)

cumbia dormilona

by kyv on 21 Dec'12 09:13 in cumbia

Ppar two intrument cumbia base. I'm just beginning to learn supercollider so I'm interested in feedback. The synths are modified from what sources on

Red alert

by DSastre on 22 Nov'12 17:21 in alarm siren

Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 58)

Cars

by DSastre on 22 Nov'12 17:17 in machine car engine

A "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by

reception: educational (1)simulation (1)andy farnell (1)

Motors

by DSastre on 22 Nov'12 17:12 in motor machine

based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 44, Practical 21, Motors)

reception: andy farnell (1)
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