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Industrial bagpipe army
by wondersluyter on 18 Feb'14 00:44 inToday's attempt at making something with a beat.. Gets interesting when you slow the tempo way down :) [https://soundcloud.com/sluyterrific/industria
All available inputs
by wondersluyter on 11 Dec'13 11:09 inType and click while breathing into microphone and still pretend not to be insane
Subtractive Synthesis Demo with QuNeo - Patch 2
by Bruno Ruviaro on 23 Sep'13 06:10 inEach QuNeo pad activates a differnt pattern of "notes" made of filtered white noise.
Subtractive Synthesis Demo with QuNeo - Patch 1
by Bruno Ruviaro on 23 Sep'13 06:06 inQuNeo pads play filtered white noise. Midinote becomes center frequency of a Band Pass Filter.
Subtractive Synthesis GUI Demo 2
by Bruno Ruviaro on 09 Sep'13 04:57 inTranslucent "pad" interface to play with subtractive synthesis. White noise triggered by either Impulses of LFPulse, then filtered by a Band Pass Filt
Subtractive Synthesis GUI Demo 1
by Bruno Ruviaro on 09 Sep'13 04:53 inGraphical interface to play with subtractive synthesis. Use the 2D slider to choose filter frequency (x-axis) and filter rq (y-axis). Use the menu to
hello SC
by devilfish404 on 16 Aug'13 15:08 inmy first SC patch. nothing special but i wanted to create something musical that is slightly different each time the code gets evaluated. Needs JoshUg
Infinite rhythmic marimba clusters
by eli.fieldsteel on 04 Mar'13 19:24 inInfinite reverberant rhythmic clusters with a marimba-like timbre.
reception: impressive (1)organic (1)neat (1)glitchy noise
by AdamArmfield on 24 Feb'13 13:40 inmouse controls lfo volume in the x axis and band pass filter cut off in y, bit of randomness on the cutoffs and mucho glitchiness results
CloudGenMiniExtraSynthDefs
by bateslewis on 04 Feb'13 12:27 inoriginal example using PMOsc instead
reception: informative (1)gui (1)random (1)cool (1)instrument (1)redo_minimalish sketch
by Fredrik Olofsson on 23 Dec'12 23:48 intook five of my own tweets and played them at the same time.
reception: educational (1)trance (1)cumbia dormilona
by kyv on 21 Dec'12 09:13 inPpar two intrument cumbia base. I'm just beginning to learn supercollider so I'm interested in feedback. The synths are modified from what sources on
Cars
by DSastre on 22 Nov'12 17:17 inA "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by
reception: educational (1)simulation (1)andy farnell (1)Motors
by DSastre on 22 Nov'12 17:12 inbased on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 44, Practical 21, Motors)
reception: andy farnell (1)