Search for «Phasor»doc code in class tags

Convolution reverb and impulse responses

by zecraum on 12 Jun'23 02:42 in reverb convolution reverse ir fft impulse response reverse reverb realtime real time

Boilerplate code for creating and testing convolution reverb and impulse responses

Automatic looper by selecting a part of a sound file

by prko on 05 Dec'22 15:41 in looper

originated from <https://listarc.cal.bham.ac.uk/lists/sc-users-2016/msg51590.html> and <https://scsynth.org/t/display-playhead-position-in-gui-in-a-sy

SCTweets - 140 Character - swiki repost

by zecraum on 08 Apr'21 05:42 in sctweet sctweets tweeter swiki

140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n

In-between, longing

by jpdrecourt on 29 Sep'20 23:04 in algorithmic composition voice electroacoustic

This is the full code of the piece "In-between, longing" posted here for reference. For a brief explanation of some of the features of the code, pleas

crude ringbuffer recording

by LFSaw on 03 Dec'19 19:08 in looper building block

loop-record into two buffers with record-once control

Punchy break

by badnumbersmusic on 05 Oct'19 19:32 in fm drums

Breakbeat made of out FM-synthesized drums. A little too saturated but nice and punchy.

Melodic, beat driven, evening synthesis.

by willschrimshaw on 05 Sep'19 13:25 in fm synthesis kick drum melodic

Posted at the request of Jonathan Reus. Melodic components generated with a simple fm based synth. A nice kick drum sound, some swirly noise and a

Rate Player

by joehigham on 30 Jul'18 18:40 in sampler piano player

This is a player that I use for live work. It takes piano samples (or anything else I guess) and plays them in a rhythmic way that is also based on ch

sync looper

by ovo on 02 Mar'18 11:51 in sync looper pedal

synchronized loop

lcode07synths.scd

by tedthetrumpet on 08 Mar'17 16:05 in synths

collection of synths I'm using for livecoding as at 8/03/2017

Looping sampler with crossfading

by coreyker on 16 May'16 10:56 in

Looping sampler with crossfading. Looping point and loop length can be adjusted. https://soundcloud.com/inlet/sc-160515-234815

reception: awesome (1)

Performance Unit - Buffers (part 2)

by rumush on 22 Dec'15 21:20 in noise

A draft of performance setup I started working on some time ago. For now I've got simple MIDI controls and buffers that you can granularize. You can r

Lost Among the Atoms - First Composition - Glitch/Ambient

by rumush on 16 Nov'15 20:44 in ambient glitch experimental composition

A composition for EP - Lost Among the Atoms

Glitch Routine - Basis for 'Lost Among the Atoms' SuperCollider EP

by rumush on 11 Nov'15 19:45 in

Routine that randomly changes parameters of the glitch function. It is a basis for one of the tracks for 'Lost Among the Atoms' Noise/Glitch EP

Re: SCTweets

by rumush on 10 Nov'15 09:16 in tweets sctweets code fork

A collection of glitch functions inspired by nathanielvirgo's tweet - You've opened a new world to me :) You can find his function at the very top.

MCElectronique.sc

by brianlheim on 21 May'15 20:23 in random chaotic meta code generation automatic

MCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially

303 emulation

by chriskiefer on 04 Sep'14 12:58 in analogue acid 303

This code does tb303 emulation, with analogue style sequencing.

Sound file chunks: Workaround for single-precision buffer indexing

by jamshark70 on 07 Nov'13 03:19 in buffer utility long bufrd chunks incremental

One of the common questions on the list is about handling very large sound files with BufRd. BufRd indexes into the buffer using a single-precision fl

SC Tweets collection

by andre on 11 Nov'12 00:01 in tweets

SC tweets collection from the SC symposium London 2012

more fun with patternproxies, feat. a hack to access internals of the EventStreamPlayer

by alln4tural on 25 Oct'12 17:39 in patterns patternproxies hacks

possibly too-detailed demo of using functions to generate patterns, and then a function to modify the internals of the resulting EventStreamPlayers wh

reception: cool (1)useful (1)
1 2