«Punchy break» by badnumbersmusic
on 05 Oct'19 19:32 inBreakbeat made of out FM-synthesized drums. A little too saturated but nice and punchy.
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s.boot; TempoClock.default.tempo = 2; ( SynthDef(\kick, { |gate=1,t_trig=1,out=0,pan=0,amp=0.1,boost=4,attenuation=1,fmlevel = 0.5, noiselevel = 0.5, thumplevel=0.5,revlevel=0.1,revroomsize=0.8,revdamping=0.5, fmenvatttime=0.001,fmenvattcurve=0,fmenvdectime=0.1,fmenvdeccurve=0.3, noiseenvatttime=0.001,noiseenvattcurve=1,noiseenvdectime=0.1,noiseenvdeccurve=0.3, thumpenvatttime=0.001,thumpenvattcurve=1,thumpenvdectime=0.1,thumpenvdeccurve=0.3, fm1freq=292,fm2freq=838,fm3freq=393,fm1amt = 0.8,fm2amt=0.8,fmenvtofreq=0, noiselpf=20000,noisehpf=400,thumpenvtofreq=1,thumpcutoffmin=80,thumpcutoffmax=300,thumpfreqmultiplier=25,thumpfreqoffset=18| var audio, switch, fmenv, fm1, fm2, fm3, noise, noiseenv, thump, thumpenv; switch = Env.cutoff.kr(Done.freeSelf, gate); fmenv = Env([0,1,0],[fmenvatttime,fmenvdectime],[fmenvattcurve,fmenvdeccurve]).kr(Done.none, t_trig, 1, amp * fmlevel); fm1 = SinOsc.ar(fm1freq) * fm1amt.clip(0,1); fm2 = SinOsc.ar(fm2freq * fm1.exprange(0.1,10)) * fm2amt.clip(0,1); fm3 = SinOsc.ar(fm3freq * (fmenv * fmenvtofreq + 1) * fm2.exprange(0.1,10)); noiseenv = Env([0,1,0],[noiseenvatttime,noiseenvdectime],[noiseenvattcurve,noiseenvdeccurve]).kr(Done.none, t_trig, 1, amp * noiselevel); noise = WhiteNoise.ar(noiseenv); noise = LPF.ar(noise,noiselpf.clip(100,20000)); noise = HPF.ar(noise,noisehpf.clip(100,20000)); thumpenv = Env([0,1,0],[thumpenvatttime,thumpenvdectime],[thumpenvattcurve,thumpenvdeccurve]).kr(Done.none, t_trig, 1, amp * thumplevel); thump = Mix((1..5).collect({ |num| SinOsc.ar(0, Phasor.ar(t_trig, (thumpfreqmultiplier * num * 2 * pi + thumpfreqoffset) * (thumpenv * thumpenvtofreq + 1)/SampleRate.ir, 0, 2*pi)); })); thump = LPF.ar(thump, thumpenv * (thumpcutoffmax - thumpcutoffmin) + thumpcutoffmin); audio = (fm3 * fmenv) + noise + (thump * thumpenv); audio = (audio * boost).tanh * attenuation; audio = FreeVerb.ar(audio,revlevel,revroomsize,revdamping); audio = Pan2.ar(audio,pan); Out.ar(out,audio); } ).add; SynthDef(\snare, { |gate=1,t_trig=1,out=0,pan=0,amp=0.1,boost=4,attenuation=1,fmAlevel=0.5,fmBlevel=0.5,fmAfreqscale=1,fmBfreqscale=1, noiselevel=0.5,revlevel=0.1,revroomsize=0.8,revdamping=0.5, fmAenvatttime=0.001,fmAenvattcurve=0,fmAenvdectime=0.1,fmAenvdeccurve= -3, fmA1freq=292,fmA2freq=838,fmA3freq=393,fmA1amt = 0.8,fmA2amt=0.8, fmBenvatttime=0.001,fmBenvattcurve=0,fmBenvdectime=0.1,fmBenvdeccurve= -3, fmB1freq=292,fmB2freq=838,fmB3freq=393,fmB1amt = 0.8,fmB2amt=0.8, noiseenvatttime=0.001,noiseenvattcurve=0,noiseenvdectime=0.1,noiseenvdeccurve= -3, noiselpf=20000,noisehpf=400,fmenvtofreq=0| var audio, switch, fmAenv, fmBenv, fmA1, fmA2, fmA3, fmB1, fmB2, fmB3, noise, noiseenv; fmA1freq = fmA1freq * fmAfreqscale;fmA2freq = fmA2freq * fmAfreqscale;fmA3freq = fmA3freq * fmAfreqscale; fmB1freq = fmB1freq * fmBfreqscale;fmB2freq = fmB2freq * fmBfreqscale;fmB3freq = fmB3freq * fmBfreqscale; switch = Env.cutoff.kr(Done.freeSelf, gate); fmAenv = Env([0,1,0],[fmAenvatttime,fmAenvdectime],[fmAenvattcurve,fmAenvdeccurve]).kr(Done.none, t_trig, 1, amp * fmAlevel); fmA1 = SinOsc.ar(fmA1freq) * fmA1amt.clip(0,1); fmA2 = SinOsc.ar(fmA2freq * fmA1.exprange(0.1,10)) * fmA2amt.clip(0,1); fmA3 = SinOsc.ar(fmA3freq * (fmAenv * fmenvtofreq + 1) * fmA2.exprange(0.1,10)); fmBenv = Env([0,1,0],[fmBenvatttime,fmBenvdectime],[fmBenvattcurve,fmBenvdeccurve]).kr(Done.none, t_trig, 1, amp * fmBlevel); fmB1 = SinOsc.ar(fmB1freq) * fmB1amt.clip(0,1); fmB2 = SinOsc.ar(fmB2freq * fmB1.exprange(0.1,10)) * fmB2amt.clip(0,1); fmB3 = SinOsc.ar(fmB3freq * (fmBenv * fmenvtofreq + 1) * fmB2.exprange(0.1,10)); noiseenv = Env([0,1,0],[noiseenvatttime,noiseenvdectime],[noiseenvattcurve,noiseenvdeccurve]).kr(Done.none, t_trig, 1, amp * noiselevel); noise = WhiteNoise.ar(noiseenv); noise = LPF.ar(noise,noiselpf.clip(100,20000)); noise = HPF.ar(noise,noisehpf.clip(100,20000)); audio = (fmA3 * fmAenv) + (fmB3 * fmBenv) + noise; audio = (audio * boost).tanh * attenuation; audio = FreeVerb.ar(audio,revlevel,revroomsize,revdamping); audio = Pan2.ar(audio,pan); Out.ar(out,audio); } ).add; SynthDef(\hat, { |gate=1,t_trig=1,out=0,pan=0,amp=0.1,boost=4,attenuation=1,fmlevel = 0.5, fmfreqscale=1,noiselevel = 0.5, revlevel=0.1,revroomsize=0.8,revdamping=0.5, fmenvatttime=0.001,fmenvattcurve=0,fmenvdectime=0.1,fmenvdeccurve= -3, noiseenvattime=0.001,noiseenvattcurve=0,noiseenvdectime=0.1,noiseenvdeccurve= -3, fm1freq=292,fm2freq=838,fm3freq=393,fm1amt = 0.8,fm2amt=0.8, noiselpf=20000,noisehpf=400| var audio, switch, fmenv, fm1, fm2, fm3, noise, noiseenv; fm1freq = fm1freq * fmfreqscale;fm2freq = fm2freq * fmfreqscale;fm3freq = fm3freq * fmfreqscale; switch = Env.cutoff.kr(Done.freeSelf, gate); fmenv = Env([0,1,0],[fmenvatttime,fmenvdectime],[fmenvattcurve,fmenvdeccurve]).kr(Done.none, t_trig, 1, amp * fmlevel); fm1 = SinOsc.ar(fm1freq) * fm1amt.clip(0,1); fm2 = SinOsc.ar(fm2freq * fm1.exprange(0.1,10)) * fm2amt.clip(0,1); fm3 = SinOsc.ar(fm3freq * fm2.exprange(0.1,10)); noiseenv = Env([0,1,0],[noiseenvattime,noiseenvdectime],[noiseenvattcurve,noiseenvdeccurve]).kr(Done.none, t_trig, 1, amp * noiselevel); noise = WhiteNoise.ar(noiseenv); noise = LPF.ar(noise,noiselpf.clip(100,20000)); noise = HPF.ar(noise,noisehpf.clip(100,20000)); audio = (fm3 * fmenv) + (noise * noiseenv); audio = (audio * boost).tanh * attenuation; audio = FreeVerb.ar(audio,revlevel,revroomsize,revdamping); audio = Pan2.ar(audio,pan); Out.ar(out,audio); } ).add; ) ( ~kickpatch = ( noiseenvdectime: 0.082310089963034, attenuation: 0.22910061478615, fm1amt: 0.22018975019455, fm2amt: 0.1617539525032, thumpenvdectime: 0.096060367398437, revlevel: 0.046831969171762, fmenvtofreq: 0.02991867002122, boost: 4.4948384561961, thumplevel: 0.68209940195084, thumpenvdeccurve: 1.8052649497986, thumpenvtofreq: 0.66234208917665, thumpfreqoffset: 10.603728294373, fm3freq: 56.014459619136, revdamping: 0.9112092256546, fm2freq: 240.34838654631, noiseenvatttime: 0.02882155594665, noisehpf: 1957.5643831734, thumpcutoffmin: 459.57285712758, thumpfreqmultiplier: 19.783316850662, fmenvdectime: 0.37148556080558, noiselevel: 0.15430730581284, thumpenvatttime: 0.001, revroomsize: 0.71596258878708, fmlevel: 0.70129412412643, fmenvdeccurve: -3.5376764833927, thumpcutoffmax: 92.37343754883, fm1freq: 525.46488393532, noiseenvdeccurve: -3.7274378538132, noiselpf: 3060.9291005849 ); ~snarepatch = ( fmA1amt: 0.25185558199883, fmAfreqscale: 1.0504953073651, fmB1amt: 0.45330801606178, fmAlevel: 0.62608307600021, noiseenvdeccurve: -3.6571384966373, fmBenvdeccurve: -1.207347214222, fmA2freq: 103.80361514711, noisehpf: 3482.8808579243, fmB3freq: 87.961764307079, fmAenvdectime: 0.16059027158164, boost: 7.3301957098881, noiseenvdectime: 0.1206777957479, revdamping: 0.62858611345291, fmA3freq: 175.20096253367, fmBenvdectime: 0.089293047347157, fmB2freq: 70.818393507471, fmB2amt: 0.50210249423981, fmBfreqscale: 1.8168465878768, fmAenvdeccurve: -2.4535009264946, noiselpf: 5982.6825037192, noiseenvatttime: 0.0073936101820986, fmenvtofreq: 0.17540055065142, fmA1freq: 67.033367952364, fmBlevel: 0.55415153503418, revroomsize: 0.5787867307663, fmA2amt: 0.15265274047852, noiselevel: 0.6460028886795, fmB1freq: 470.81620150722, revlevel: 0.25108739733696, attenuation: 0.33438730239868 ); ~hatpatch = ( fm1amt: 0.25010031461716, fmfreqscale: 2.5124176161438, noiselpf: 20000.0, fmlevel: 0.15848658978939, noisehpf: 4743.8046187692, revroomsize: 0.19304300844669, fm2freq: 1338.7784155564, boost: 4.4979889479394, attenuation: 0.12104642391205, fmenvdeccurve: -4.5520303025842, noiseenvdectime: 0.12313126194395, fm1freq: 1220.1787917932, fm3freq: 1507.0961269746, noiseenvatttime: 0.001, noiseenvdeccurve: -2.4986642599106, fm2amt: 0.65971809625626, revdamping: 0.71325391530991, noiselevel: 1.0, revlevel: 0.15580302476883, fmenvdectime: 0.034721955338952 ); ) ( Pdef(\kick, Pmono( \kick, \amp, Pseq([100,0,80,0, 0,0,0,0, 100,0,80,0, 0,0,0,20],inf), \amp, Pkey(\amp) / 100, \trig, Pif(Pkey(\amp) > 0, 1, 0), \dur, 0.25, \timingOffset, Pseg(Pseq([0,0.05],inf),Pseq([0.5,0.5],inf),\sine,inf) ) ).play(protoEvent: ~kickpatch); Pdef(\snare, Pmono( \snare, \amp, Pseq([0,0,0,0, 100,0,0,1, 0,25,0,2, 100,0,0,0],inf), \amp, Pkey(\amp) / 100, \trig, Pif(Pkey(\amp) > 0, 1, 0), \dur, 0.25, \timingOffset, Pseg(Pseq([0,0.05],inf),Pseq([0.5,0.5],inf),\sine,inf) ) ).play(protoEvent: ~snarepatch); Pdef(\hat, Pmono( \hat, \amp, Pseq([60,0,60,0, 60,0,100,20, 60,0,60,0, 60,0,60,10,20],inf), \amp, Pkey(\amp) / 100, \trig, Pif(Pkey(\amp) > 0, 1, 0), \dur, Pseq([0.25,0.25,0.25,0.25, 0.25,0.25,0.25,0.25, 0.25,0.25,0.25,0.25, 0.25,0.25,1/6,1/6,1/6],inf), \timingOffset, Pseg(Pseq([0,0.05],inf),Pseq([0.5,0.5],inf),\sine,inf) ) ).play(protoEvent: ~hatpatch); ) [\kick,\snare,\hat].do({|pat|Pdef(pat).stop;});
reception
those numbers, defined inside the patches, where do you pick them from?