Search for «Limiter»doc code in class tags

blippoo Box

by olaf on 23 May'19 23:26 in chaos blippoo box shift register imitation

This is a implementation of the blippoo box as it is documented in the article "The Blippoo Box: A Chaotic Electronic Music Instrument, Bent by Design

Spacey Synth example

by Bruno Ruviaro on 19 Jan'18 17:44 in pbind spacey ndef pbindef

Example reworked and extended from http://wiki.cs.princeton.edu/index.php/Example_5 It outputs MONO as it was designed for SCLOrk

When The Saints Come Crawling Out

by walters on 20 Jul'17 18:07 in percussive generative algorithmic

Submission for WESU algorithmic music show.

click clack toot // fm-grains

by _Lf0 on 19 Dec'16 00:12 in fm grains envelope modulation

/* clicks and ambience. click clack tooot..... partly loud clicks... i tried to practice granular synthesis but failed in the end to make

Re: Granular electromaton variation

by Bruno Ruviaro on 01 Nov'16 04:47 in texture code fork microtiming rhythm grains granulator

A variation of Granular electromaton by William Mox Drossard

SplatterPillar

by Modanung on 03 Mar'16 16:00 in code fork sample hexon splatter

This is the sound a Klå pilot makes when he's being "uploaded". [[Video]](https://vimeo.com/157520969)

Notch Filter Experiment

by rumush on 10 Jan'16 10:37 in ambient noise random

A couple functions that explore stacking BRFs in series with PinkNoise as a source.

GrainSin and Feedback

by rumush on 06 Jan'16 20:39 in ambient noise experimental

A patch I made today that explores GrainSin with feedback with FreqShift and Allpass chain. Mess around with parameters, if you get something nice, le

Feedback Ambient

by rumush on 14 Dec'15 17:21 in ambient feedback noise

Simple feedback Ndef that can produce variety of sounds by just changing two variables, freq and rt. Feel free to modify the code and let me know what

Pong

by dilots on 04 Oct'15 19:57 in games game pong phrygian

A basic implementation of pong.

MCElectronique.sc

by brianlheim on 21 May'15 20:23 in random chaotic meta code generation automatic

MCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially

sandlizard

by grirgz on 29 Dec'14 21:31 in pad lizard church

reception: complex (1)awesome (2)

Entropy - Midterm: THX Deep Note Variation (musc-115-thx)

by Jonathan Coon on 30 Oct'14 09:14 in electronic experimental supercollider code synth synthesis sound design music computer synthesizer musc115thx thx deep note thx deep note

Each of these synths is a variation of SuperCollider code that replicates the TXH Deep Note. A tutorial for replicating the THX Deep Note can be foun

Re: ... got one, thnx!

by J. Simon van der Walt on 03 Aug'14 22:49 in noisy code fork

Modulating GVerb roomsize, among other things

whispering

by vividsnow on 27 Feb'14 06:58 in natural sketch

in the jungle

Industrial bagpipe army

by wondersluyter on 18 Feb'14 00:44 in subtractive synthesis

Today's attempt at making something with a beat.. Gets interesting when you slow the tempo way down :) [https://soundcloud.com/sluyterrific/industria

ComparFeedback

by LFSaw on 21 Oct'13 12:12 in ndef resonator complexres plugin recursive network

ComparFeedback implements an FM feedback matrix based on the ComplexRes UGen. The number of nodes can be set when defining the synthesis engine. Compa

Compar

by LFSaw on 21 Oct'13 12:01 in ndef feedforward network resonator complexres plugin

Compar is a feed-forward resonator network featuring three ComplexRes nodes (available from https://github.com/supercollider/sc3-plugins ). This code

hello SC

by devilfish404 on 16 Aug'13 15:08 in

my first SC patch. nothing special but i wanted to create something musical that is slightly different each time the code gets evaluated. Needs JoshUg