Search for «Pen»doc code in class tags

luce : standalone synth and custom slider GUI demo

by Dindoléon on 18 Nov'18 05:54 in gui beginner slider module

luce is a standalone synth module driven by a custom 2D slider GUI. It is easy to integrate and to modify. It also serves the purpose of understanding

Filter Explorer @ 1000 Hz of the Cutoff Frequency (Centre Frequency)

by prko on 21 Apr'18 19:44 in filters

Special Thanks to Russell Johnston who gave an excellent solution to MouseLeaveAction issue via the sc-users list! Thanks to Fredrik Olofsson who men

Scribble Squiggle

by 56228375 on 09 Aug'17 09:40 in squiggle record play

Alternative way of squiggling: instead of modeling the squiggle with math formulas you can also just draw it by mouse, record it and then play it back

Squiggle squiggle

by 56228375 on 08 Aug'17 18:51 in osc visualization squiggle mousex mousey control signal parametric

A more extensive squiggle session. Construction is detailed in a blog post http://technogems.blogspot.be/2017/08/automating-squiggles-in-supercollider

FFT additive oversampling (graphical demo of the sampling theorem)

by jamshark70 on 08 Jun'17 03:51 in gui theory fourier transform sampling theorem oversampling userview

I originally wrote this to demonstrate what sampled audio really represents -- that is, if a series of samples represents the one and only band-limite

Color Picker

by codepool on 27 Apr'17 16:13 in gui color picker

Migration from the old SourceForge wiki.

granular AM synthesis

by 56228375 on 18 Feb'17 19:06 in gui patterns osc amplitude modulation granular synthesis visualization

My first composition that goes beyond tweaking documentation examples. It uses a kind of granular synthesis where each grain is a short AM synthesized

Pong

by dilots on 04 Oct'15 13:57 in games game pong phrygian

A basic implementation of pong.

Radial loudness meter

by snappizz on 07 Jun'15 18:25 in amplitude graphic visualization loudness

Short-time loudness is represented by an outer arc, and long-term loudness is represented with a circular graph showing the loudness over the last 60s

Confetti3aX, John Conway's Game of Life; fast, Xenakis-inspired version

by henklass on 14 May'15 11:48 in graphic random xenakis conways game of life

John Conway's Game of Life, Xenakis-inspired version with lots of synths switched on by live cells. The slow, 1-bit-music version can be found at htt

Confetti 3a: Game of Life

by henklass on 14 May'15 11:38 in random graphics 1bit music conways game of life

It is relatively simple to convert Confetti3 ( http://sccode.org/1-4YU )to John Conway's Game of Life. You just need to change the rules and make sure

Confetti 3

by henklass on 14 May'15 11:33 in random graphics 1bit music

Confetti 3 converts random patterns of blocks to more or less structured images. Every block will adapt to the predominant color in its surroundings,

Graphic illustration of granular time-stretching

by jamshark70 on 26 Apr'15 03:39 in granular synthesis techniques pedagogy

Graphically represents a small set of granular windows, with variable offset. Move the "ratio" slider, and you can see and hear time stretching.

reception: graphics instructional (1)

tri-o emulation

by grirgz on 29 Mar'15 13:17 in geometry controller

I just saw this controller https://gaojiafeng.wordpress.com/2014/02/11/tri-o-2014/, not a bad idea, but no need to have real rotating discs ;) Adaptin

The Beasties

by henklass on 16 Jan'15 12:56 in science life simulator

A life simulator. Beasties are running across the screen, eating, finding a mate and eventually dying. Every event has its own sound.

reception: cool (1)awesome (1)

Spectrum and Spectrogram of a sound file

by jcc on 07 Nov'14 17:30 in spectrum spectrogram

Calculates and plots the spectrum at any position in a sound file (only reads one channel). Displays the spectrogram of a selected segment of a sound

reception: great and useful (1)

game of life

by Raver_Ale on 10 Sep'14 16:20 in generative conway game of life visual work in progress

a work in progress implementation of conway's game of life. some stuff still not working properly. Used the 1d cellular automaton by the berlin sc-gro

Scanned Synthesis Visualisation

by Matthew Kane on 25 Feb'14 17:39 in scanned synthesis visualization

Visualization of scanned string synthesis.

reception: gui (1)scanned synthesis (1)visualization (1)

UPIC waveform editor

by snappizz on 11 Feb'14 18:21 in gui xenakis editor upic theremin

A fun little GUI toy emulating a freehand waveform editor as seen in Iannis Xenakis' UPIC software. Draw on the graph to edit an oscillator's waveform

Draw your waveform feat. silly pattern player

by rukano on 29 Jan'14 04:34 in drawing waveform

A short demonstration how to change values in a buffer from a GUI. Also some presets added, because the mouse precision is not very good if you intend

reception: gui (1)